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Motor Town: Behind The Wheel News

0.7.4 Update - Buy Trailers, House, Deliver more Oil!

-- Update --
0.7.4 Build 587 Hotfix

Bug Fixed
[Crash] Random game crash with breakable object
[Crash] The Game crashes by picking up a Snowball (Thanks to Arthur-BatmanLPD)
[Delivery] Cargo in Gunthoo located at the wrong place (Thanks to Pupert)
[Vehicle] Cannot enter Townie by the driver-side door (Thanks to Raging413)
--------------

Hello, fellow drivers!
You can now own more trailers!

[h3]New Trailers[/h3]
Two 20ft Container and one 40ft Container Trailer are added
Lowbed Trailer is added
40t Tanker Trailer is added
New Dryvan Trailer is added
Old container, tanker, and dryvan trailer area removed
You can summon these at the trailer spawner or buy them at the Tosan Trailer, west side of Gu-Jwa



[h3]New Trucks[/h3]
Cuda Container truck is added
Brutus Tanker truck is added, with a fuel pump feature (See below)
You can buy these new trucks at the Gu-Jwa Heavy Duty


[h3]Brutus Tanker Fuel Pump[/h3]
You can fill fuel into a tanker at the gas station
You can change the configuration of 'access' and 'price' at the back of the tanker
Anyone who has 'access' can buy fuel from the tanker
Note that only one type of fuel(gasoline or diesel) can be loaded
Note that you cannot load cargo while your own fuel is loaded, and vice versa

[h3]More Vehicle Deiveries[/h3]
Heavy/mid-duty vehicles and buses are added to Vehicle Delivery at the Jeju Harbor


[h3]Housing Multiplayer Support (Dedicated Server Only)[/h3]
You can now rent a house on a dedicated server
The rental fee is 10% of buying cost every 7 Days (Dedicated server admin can change max days and fee rate)
You can pay the rental fee for up to 7 days
If you miss the due date, the house and all of its buildings will be lost
Server admin can cancel the rent or destroy buildings

[h3]Housing Dedicated Server Config[/h3]
3 parameters are added to DedicatedServerConfig.json
MaxHousingPlotRentalDays: Setting max rental period. Default 7
HousingPlotRentalPriceRatio: Setting rental price per period. Default 0.1 (Meaning 10% of buying cost per period)
MaxHousingPlotRentalPerPlayer: Setting max housing rental per player. Default 1 (Thanks to Colin)

[h3]More Housing Spots are added[/h3]
Open the world map and look for House icons!

[h3]More housing buildings[/h3]
Five Desert houses are added. You can buy them from the Architect


[h3]Sanho Refinery[/h3]
Sanho Refinery is opened at the South-West ends of Oji
It receives Crude Oil and produces Fuel
You can boost Fuel production by delivering Containers



[h3]Changes[/h3]
[Cargo] Wood Plank's size is reduced (Thanks to Alice M)
[Delivery] Container delivery to Refinery is increased
[Delivery] You can now abandon vehicle delivery
[Housing] The Housing plot border fence is now visible while placing the new building
[Housing] You can now destroy a building while in a construction state
[Multiplayer] Trailer net-sync is improved
[Optimize] Server performance is improved
[Police] Parking ticket time for Wrecker vehicles has increased (Thanks to Alice M)
[Server] AI vehicles population is now reduced on a laggy server
[Towing] Trailers are added to the rescue mission (Thanks to Alice M)
[Towing] Wrecker job payment is balanced with size and weight (Thanks to Llama)
[Twoing] Abandon tow job is only available to admin in multiplayer
[UI] Job marker is now hidden while being towed (Thanks to Raging413)
[UI] Map icon for Jeju Decoration Shop is added (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[UI] Vehicle info UI now shows cargo spaces (Thanks to Shazbotacus)
[Vehicle] Brutus's brake heating is reduced (Thanks to Alice M)
[Vehicle] Decal resolution is improved on Dory, new trailers, and Cheetah MK1 (Thanks to Drew and Raging413)
[Vehicle] Leaving the vehicle while paused game with 'LOADING..' is now forbidden (Thanks to Steem)
[Vehicle] Max vehicle name length is increased from 8 to 16 (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Vehicle] Roadside service tow to the garage now detach trailers (Thanks to Chris Goleador)
[Vehicle] SPT1 is now buyable at the Tosan Trailer (Thanks to Llama)
[Vehicle] SRT's 5th wheel location is moved backward to avoid collision with Vamos3. Suspension is also stiffened. (Thanks to Arthur-BatmanLPD)
[Vehicle] SRT's size is reduced (Thanks to catb0t)
[Vehicle] Stella's size is reduced
[Vehicle] Vani's size is reduced
[World] Brutus Wrecker is added to wrecker spawner at the Jeju Harbor (Thanks to delta450)


[h3]Bug Fixed[/h3]
[AI] AI vehicles shake left and right
[AI] AI vehicles stop at the crossroad with no vehicle to yield (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Cargo] Strap is not visible after joining multiplayer (Thanks to AviaTuned)
[Cargo] Unstable physics after loading Pizza into Flatbed (Thanks to Ἑκάτη)
[Character] Character randomly teleports to the origin while using the trailer's control box (Thanks to AviaTuned and catb0t)
[Character] Character stuck in seating position in multiplayer (Thanks to Steem)
[Control] Mouse Wheel Throttle is not disabled during chat (Thanks to Raging413)
[Controller] Force Feedback shakes while the world map is opened (Thanks to Bobbo)
[Decal] Camera not reset to decal after selecting a layer with Trailer vehicle (Thanks to Raging413)
[Delivery] Cargo missing in UI after rejoin (Thanks to Liamo_Isomo, Steem, and randomtrainboy)
[Delivery] Delivery to Corn Farm is randomly changed after rejoining (Thanks to Vormir)
[Item] The Attachment part can be duplicated in the laggy server (Thanks to TRAS_TRL)
[Multiplayer] Jake brake sound is not net-synced (Thanks to PD Plankton25)
[Multiplayer] Other player's trailers can be duplicated by rejoining (Thanks to AviaTuned)
[Multiplayer] Vehicle on the rear end of lowbed trailer randomly falls (Thanks to Raging413)
[Optimize] Random frame drop during multiplayer (Thanks to AviaTuned)
[Police] Backward towing can trigger wrong-way penalty (Thanks to Zarroc)
[Police] Getaway vehicle can be parking-ticketed (Thanks to A Bored Railway Idiot)
[Towing] Cannot abandon parking ticket tow job (Thanks to Steem)
[UI] Container return message is fixed (Thanks to Chris Goleador)
[UI] ESC key closes two-step of the menu in the garage (Thanks to Shazbotacus and TRAS_TRL)
[UI] In-game menu cannot be closed by gamepad (Thanks to Laytxn)
[UI] Refueling UI's button icon is wrong (Thanks to Llama)
[UI] Vehicle info UI doesn't show tuned parts (Thanks to Shazbotacus)
[Vehicle] Attached light in reverse mode not working with trailers (Thanks to Steiny)
[Vehicle] Bike physics explodes after strapping to Lomax (Thanks to Moped Launcher and Anders)
[Vehicle] Brake not cooling in multiplayer while the player is not driving it (Thanks to Alice M)
[Vehicle] Brutus wheel is not available to Brutus Tanker (Thanks to Raging413)
[Vehicle] Cannot decal Zydro's spoiler (Thanks to Chris Goleador)
[Vehicle] Car carrier's cargo vehicle was not loaded after joining a server (Thanks to Llama)
[Vehicle] Cheetah Mk1 has a missing anti-rollbar on the 3rd axle (Thanks to Lappe)
[Vehicle] Decal leak on Stella (Thanks to Shazbotacus)
[Vehicle] Golima Semi's 5th wheel doesn't have collision (Thanks to Zarroc)
[Vehicle] LSD on 6x4 trucks cannot be installed on the 3rd axle (Thanks to Skirakzalus)
[Vehicle] Roadside tow to road ends up overlap with other vehicles (Thanks to Llama)
[Vehicle] Trailer overlaps with tractor and explodes in multiplayer (Thanks to Llama)
[Vehicle] Trailer's control box is randomly invisible (Thanks to catb0t)
[Vehicle] Top Speed recorded while in the air (Thanks to NorthHopper and Llama)
[Vehicle] Trailer falls underground after joining multiplayer
[Vehicle] Trailer's odometer not updated (Thanks to Bob The Mad Man)
[Vehicle] Utility box randomly not interactable in distance (Thanks to Raging413)
[Vehicle] Vehicle reset underground at the Ae-Wol Racetrack (Thanks to TRAS_TRL)
[Vehicle] Vehicles pushing each other can go through in a laggy server (Thanks to Alice M)
[Vehicle] Winch can be attached to a light part and hang in the air (Thanks to Arthur-BatmanLPD)
[Vehicle] Zino has bad shadowing on Fender (Thanks to Alice M)
[World] Aewol Racetrack volume overlaps nearby roads (Thanks to Ghosty)
[World] Road randomly not visible (Thanks to Skirakzalus and Business Goose)
[Wrecker] No wrecker job icon with trailer (Thanks to Llama)

0.7.3 Update - Gapa Farm, Police Bike, Jake Brake, Brake Temperature and Wear

Hello, fellow drivers!
We got another update!
Sorry it takes too long, we had to do some long tests with new server optimizations.

[h3]Server Optimize[/h3]
Multiplayer Server performance is improved, meaning more players with stable server FPS!
There are still some minor issues, which will be fixed in a future update!

[h3]Oji Moved[/h3]
Oji island has moved north a little bit (Thanks to Aviatuned)
Ocean Highway is also changed temporarily and will be changed again as Oji developments further
Any vehicles parked in Oji are moved to the nearest road


[h3]Gapa town is added in Oji with Farms, a Bus Terminal, and a Police office[/h3]


[h3]Jake Brake[/h3]
Heavy Duty Engine now has Jake Brake
A default toggle button is 'B'

[h3]Brake Pad and Brake Temperature[/h3]
Brake Pad part is added
Brake's temperature is simulated for both the surface and core
Brake will smoke when it gets hot
Brake will wear faster when it gets hot
Brake will get weaker when it gets too hot
Brake will make a squeaking noise when it's almost worn out

[h3]Thermometer[/h3]
You can buy a Thermometer at the Garage Vendor
Use this to check Tire and Brake temperature (Thanks to catb0t)
Each Tire and Brake has 2 temperature values, Surface and Core


[h3]Police Gunthoo[/h3]
Police bike is added, with emergency lighting


[h3]Police Tow Request (Multiplayer Only)[/h3]
If a player abandons a vehicle near a road, a warning message shows up and a no parking icon appears after some time.
Police players can request a towing on this vehicle


[h3]Decal Options[/h3]
Two decal options are added (Thanks to Ghosty and Stevenn)

* No Opposite Side
: Decal doesn't affect the opposite side of the vehicle (This was default before)


* No Backface
: Decal doesn't affect the backface (This is a new default)


The old decal(painted before this update) is checked 'No Opposite Side' by default
A newly created decal will be checked 'No Backface' by default

[h3]Player vehicle spawn limit on Dedicated Server[/h3]
A dedicated server owner can set max vehicle spawn per player

[h3]Payment Balance[/h3]
Bus/Taxi/Ambulance payment is increased
Small cargo payment is increased
The on-time bonus of premium pizza is reduced

[h3]Santa's cabin is now closed![/h3]
See you at next x-mas!

[h3]Changes[/h3]
[AI] More color is added to AI Kira rollback (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Autopilot] Handbrake now stays the same after autopilot ends (Thanks to Raging413)
[Control] Mouse steering reset to center when autopilot stops (Thanks to noshenim and Raging413)
[Control] Toggle High Beam key binding is added (Thanks to Greg)
[Control] Vehicle doesn't stop while the Control Panel is opened
[Decal] Decal is now not drawn on backface by default, fixing leaking on the Golima nose and some car's interior (Thanks to Ἑκάτη and Laytxn)
[Multiplayer] Dedicated server now has Max Vehicle per Player setting (Thanks to catb0t)
[NPC] More items added to the vendor, including Jerrycan can and strap (Thanks to NorthHopper)
[Police] Roadside towing service cost is reduced for Police Player (Thanks to Pingu)
[Towing] You can now abandon Towing job from the world map (Thanks to RC Tow Truck)
[UI] Furniture and car supply vendor map icon is added (Thanks to Gasman)
[UI] Vehicle spawn filter and the sort order are now saved for the game session
[World] Environment temperature drops a little bit during rain

[h3]Bug Fixed[/h3]
[AI] AI jumps into 1st lane after the highway ramp (Thanks to hitman_2)
[Autopilot] Autopilot cannot stop Golima with 30t Log in the highway (Thanks to Ἑκάτη)
[Cargo] Cargo can be strapped in the air after lift up with a winch (Thanks to Chris Goleador)
[Character] Using seat after seat can end up teleporting back to the first seat (Thanks to Fuel Rat)
[Company] Company lost randomly in multiplayer (Thanks to Raging413)
[Control] Auto reverse is not working while Chat Box is opened (Thanks to Arthur)
[Control] The Re-center camera doesn't work at low speed with the chase camera (Thanks to Raging413)
[Decal] Decal wrong position on Rollback Bed at a distance (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Housing] Cannot place the Nutcracker Doll in the house (Thanks to Paulo Roberto)
[Multiplayer] Brake core temperature not synced (Thanks to Llama)
[Multiplayer] Company route data is lost randomly in multiplayer (Thanks to Expt and Shazbotacus)
[Multiplayer] Rollback Bed lagging in low FPS server (Thanks to Scudmuffino)
[Multiplayer] Stop refueling and resume can reduce cost in multiplayer (Thanks to delta450)
[Optimize] FPS stutter in Ansan Speedway at the same location (Thanks to Llama)
[Police] Company bus receiving no parking ticket (Thanks to Lappe)
[Police] Duplicated no parking message with trailer (Thanks to Steem)
[Police] No parking message in parking space (Thanks to Raging413)
[Police] Spikepad and 'refuse to stop' not working (Thanks to Feda)
[Police] Suspect vehicle can be hidden by own trailer (Thanks to Ἑκάτη and Raging413)
[Sound] Skid sound not stopping while the tire is in the air (Thanks to Llama)
[TrackIR] Camera shakes with Track IR after press re-center camera (Thanks to obeyeveryday)
[UI] Control panel submenu cannot be closed by ESC key (Thanks to Raging413)
[UI] Map icon z-order is not applied (Thanks to raging413)
[UI] Modaless UI like Quest popup didn't have input key icon
[Vehicle] Bike cockpit camera horizontal lock doesn't work while manual camera rotation (Thanks to scailman)
[Vehicle] Brutus Wrecker shakes while towing Kira Tanker (Thanks to Ἑκάτη)
[Vehicle] Brutus Wrekcer's hooking line is not attached to the hook (Thanks to Mundus_Dog)
[Vehicle] Brutus's seat has opacity (Thanks to β™ͺD.J Cβ™‚mb1nEβ™«)
[Vehicle] Golima's window doesn't have opacity (Thanks to β™ͺD.J Cβ™‚mb1nEβ™«)
[Vehicle] Gunthoo Police Speedometer needle is too big (Thanks to scailman)
[Vehicle] Handbrake sensitivity stuck in 100 (Thanks to hitman_2)
[Vehicle] Kira Box/Flatbed/Tanker's suspension feels too soft (Thanks to Raging413)
[Vehicle] Mammoth's wheel can get stuck underground in sands (Thanks to TRAS_TRL)
[Vehicle] Mixi randomly doesn't fit into parking space (Thanks to Raging413, Backy, and Chewy.exe)
[Vehicle] Non-DRW wheels can be put into DRW vehicle
[Vehicle] Roadside tow service can end up overlapping and launching (Thanks to Cpt. Jack Sparrow)
[Vehicle] Trashbag falls on Compacty's loading bay (Thanks to Sato)
[Vehicle] Wheel not turning at low speed after hours of play (Thanks to SpreadsheetSaysNya)

0.7.2+1 Hotfix Patch Note

Hello, fellow drivers!
We have some hotfixes!

[h5]Memory Usage Reduced[/h5] (Thanks to Joko_P)
There was a problem with the engine code which made New Island Oji use too much system memory.
Some systems with low memory could have crashed while loading the Island or had a random crash while playing.

[h5]2 more x-mas decos are added to the Santa's Cabin[/h5]

You can find these items on the 2nd floor (Use the stairs behind the building)

[h5]Bug Fixed[/h5]
[Vehicle] AI vehicles overlap and explode
[World] Floating x-mass line at the Gang-Jung Terminal (Thanks to Raging413)

0.7.2 Update - Map expansion. 4WD Wrecker. New Semi.

Hello, fellow drivers!
We got another update!

(Edit) The updated game version is 0.7.2+T3 (+T3 is there by mistake, sorry!)

[h3](Edit) I forgot to mention about Santa Cabin![/h3]
Santa's Cabin is now opened again!
Gift Box delivery is added (Produced at the Santa's Cabin with Toy Boxes and Container/Pallets)
You can buy Santa Costume and Xmas decorations at Santa's Cabin
You can pick upΒ some snowballs at Santa's Cabin and throw them to others!


[h3]Oji (μ˜€μ§€)[/h3]
With Unreal Engine5's large world support, we are starting to expand our Island map!
'Oji' means 'Middle of nowhere, or Hinterland' in Korean.
It's a beautiful and vast place, with a challenging environment.
Keep eyes on the Fuel gauge and don't skip the Gas station!


Oji is still under development.
While our World builder Betty is working on putting new stuff into Oji,
Enjoy 'OJI BUILDER' leaderboard by delivering goods to Oji.


[h3]Brutus Wrecker[/h3]
Our first Part-Time 4WD
Press 'T' to toggle between 2WD(RWD), 4H(4Wheel Drive High), 4L(4Wheel Drive Low-Range), 4L-Locked(4Wheel Drive Low-Range with Diff-Lock)
(You can also use Control Panel for these)
Both Crane and Hook can be raised/lowered and extended
A stronger winch for the wrecker is also added to the garage


[h3]Golima Semi[/h3]
Another long-nose semi with a sleeping cabin is added to the Heavy-duty shop
540HP Heavy duty engine is also added at the garage


[h3]Changes[/h3]
[Decal] More decal shapes are added
[Delivery] Fuel delivery to Ansan Ring and Harbor is added
[Delivery] Fuel production now requires Crude Oil
[Item] Highlighting attachment part while placing (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Optimize] Driving AI is optimized
[Optimize] Night time dynamic light optimized (Thanks to Maddog)
[Optimize] Random frame drop is improved
[Vehicle] Air drag is improved for large vehicles
[Vehicle] Lockable LSD part is added, it's required by part-time 4WD (Thanks to Llama)
[Vehicle] Tire rolling resistance is improved to affected by speed and weight
[World] Grass density is lowered (Thanks to Llama)
[World] Sand-type surface physics is added

[h3]Bug Fixed[/h3]
[AI] AI vehicle too slow on road bump (Thanks to hitman_2)
[Autocross] Hitting a cone with a tire doesn't count as penalty (Thanks to Shazbotacus)
[Breakable] Tree falls over when vehicles are around (Thanks to Avia)
[Control] Cannot bind XInput type Steering wheel (Thanks to kingsofleigons)
[Crash] Server crash while towing semi with trailer (Thanks to Llama, Majored1, and SpreadsheetSaysNya)
[Crash] Random crash, usually while exit game (Thanks to RafaelG and Luki)
[Decal] Decal duplication doesn't keep Flip and Mirror
[Housing] Small house's window not transparent (Thankst o DarkStar2604)
[Multiplayer] Fuel price not synced (Thanks to Raging413)
[Multiplayer] Join/Leave message in system locale, not game locale (Thanks to 8Sh1t)
[Multiplayer] Lift not visible in multiplayer (Thanks to Raging413)
[Multiplayer] Server lags after player with loaded dump truck joins (Thanks to NorthHopper)
[Optimize] Frame drops at the Harbor container drop (Thanks to Shazbotacus)
[Police] Spikepad randomly not working (Thanks to Ghosty)
[UI] Tow job icon not removed after hook (Thanks to Raging413)
[Vehicle] All AI Schoolbus is white (Thanks to Anubis)
[Vehicle] Kira Box's price tag is too low (Thanks to DarkStar2604)
[Vehicle] Roadside recovery service doesn't cut winch rope (Thanks to majored1)
[Vehicle] SPT1's ramp is unstable while loading a vehicle (Thanks to Chris Goleador)
[Vehicle] TCS interrupt starting (Thanks to Ghosty)
[Vehicle] Tire stuck underground at the Ansan Ring garage (Thanks to Richeeze)
[Vehicle] Wrecker's crane winch can be removed (Thanks to NorthHopper)
[Vehicle] Wrecker's hydraulic position not saved (Thanks to EricChen)
[Vehicle] Towed vehicle gets damaged randomly in multiplayer client (Thanks to Steem and Laytxn)
[Vehicle] Low FPS while towing semi with trailer (Thanks to Steem)
[Vehicle] Semi death-roll when the trailer is in opposite angle (Thanks to tereflam and Luki)
[Vehicle] Semi not colliding with trailer in multiplayer client
[Vehicle] Missing name for Mixi's cargo space painting (Thanks to LochnessMonsterr and Beeto)
[World] Bad landscape shadow (Thanks to Shazbotacus)
[World] Cloud warp (Thanks to Bobbo)
[World] Jeju landscape clip at a distance (Thanks to 8Sh1t)
[World] Speed limit not working near Ansan Speedway (Thanks to Guzyx)
[World] Wrong navigation near Jeju warehouse (Thanks to hitman_2)
[World] Low FPS in Cinematic view distance (Thanks to Luki)

0.7.1 Update - Unreal Engine5, Vehicle Decals, New small cars!

Hello, fellow drivers!
Finally, the new update is here!

Since our one and only world builder Betty was taking a break for a new baby, it was good timing to upgrade to Unreal Engine 5.
Although it took longer than expected, we finally have some stable build, thanks to all the Testers!

Unreal Engine5 doesn't make it look or feel different much for now.
But it opens new possibilities for future updates, and Betty is now back in business with new tools in her hands, so stay tuned!

NOTE: Unreal Engine 5 uses DirectX 12 as default, if you have trouble, try using '-DX11' launch option (How to set Launch Option)

[h3]New Vehicles[/h3]
Tuscan: Old Muscle

Micky: Old FF hatchback

Dafty: Very old FF

You can find them at the Junkyard and Ae-Wol

[h3]Vehicle Decals[/h3]
You can now put decals on vehicles at the Garage
Currently limited to 30 layers
Each new decal costs a little money


[h3]Anti-Aliasing Setting[/h3]
You can choose an anti-aliasing method at the Graphic Setting
FXAA: cheapest
TAA: Unreal Engine4's default (Still default in Motor Town)
TSR: Unreal Engine5's new feature
[Recommendation]
High-performance machine: 50% Screen Resolution with TSR
Mid-performance machine: 50% Screen Resolution with TAA
Low-performance machine: 50% Screen Resolution with Anti-aliasing method 'Off'

[h3]Vehicle LOD Setting[/h3]
You can change vehicle LOD at the Graphic Setting
Lower Vehicle LOD means more vehicles will look simpler and simulate lightly at a distance to lower CPU load

[h3]Color Palette[/h3]
You can now save your own color for Body Painting and Decal


[h3]Changes[/h3]
[UI] Delivery list sorting order is now saved (Thanks to m0dbot)
[Vehicle] Elisa's taxi skin is removed('Taxi' word decal is added instead)
[World] Parking space and truck spawner are added to the Concrete factory
[World] Road divider's collision is improved
[UI] Toggle all icon button is added to the world map (Thanks to scailman)
[World] More lights to the tunning shop (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Vehicle] Toggle interior key binding is added (Thanks to Paw)
[Vehicle] Brake light mode is added for the Attachable Light Item (Thanks to Striker)
[Vehicle] Voltex wheel is now available for small vehicles (Thanks to Cpt. Jack Sparrow)

[h3]Bug Fixed[/h3]
[AI] AI vehicle bumps into player vehicle while vehicle stopped for map loading
[AI] AI vehicle doesn't back for trailer or towed vehicle (Thanks to vaio)
[AI] AI vehicle doesn't move in a slow server (Thanks to scailman and NorthHopper)
[Achievement] Towing achievement is not shared by a party (Thanks to m0dbot)
[Cargo] Furniture's strap not saved (Thanks to EricChen)
[Character] Character's Pushing direction doesn't change (Thanks to Llama)
[Company] Busstop randomly removed from company route (Thanks to Luggage)
[Control] 'Move backward' shows as 'Move forward' in duplicated key popup (Thanks to Raging413)
[Control] Binding 'Hide UI' makes the same key not usable for other actions (Thanks to Skirakzalus)
[Control] Gamepad key binding randomly malfunction
[Delivery] Cannot finish trailer delivery in multiplayer after left vehicle (Thanks to aweepingangel)
[Delivery] Cargo delivery randomly cannot be done during Multiplayer (Thanks to smithnz)
[Delivery] The Military supply box's destination is merged together in delivery UI (Thanks to scailman)
[Delivery] Missing vehicle delivery destination interaction after rejoining session (Thanks to Llama)
[Delivery] Multiple delivery destination box for dumping cargo (Thanks to Llama)
[Delivery] Pumpkin Farm has the wrong production (Thanks to hitman_2)
[FX] Too many dump fx in the multiplayer client (Thanks to Llama)
[Multiplayer] Fuel price randomly not synced to the client (Thanks to CaptainCheesy)
[Net] Vehicle on trailer de-synced at a distance (Thanks to Chris Goleador)
[Optimize] Low FPS while vehicles overlap (Thanks to Llama)
[Parts] 5000Kg Winch had 3000Kg power (Thanks to Toadstars and webdestroya)
[Police] Speeding tag in race track (Thanks to Shazbotacus)
[Police] Suspect tag and passenger regained after restarting game after finishing getaway job (Thanks to Raging413)
[Sound] Tire bump sound while raising the lift (Thanks to Anubis)
[UI] HUD shows truck level while driving Campy (Thanks to Toadstars)
[UI] Low FPS at the control setting after clicking the screen (Thanks to Llama)
[UI] Mouse Thumb button's name not showing (Thanks to π™π™šπ™™π™™π™žπ™£π™œπ™©π™€π™£)
[Vehicle] Attached lights move or are missing after rapidly changing suspension parts (Thanks to Raging413)
[Vehicle] Autopilot stalls if auto anti-stall assist is offed (Thanks to π•‹π•€π•’π•£π•šπ•₯𝕀𝕒)
[Vehicle] Bike with cargo doesn't upright (Thanks to π•‹π•€π•’π•£π•šπ•₯𝕀𝕒)
[Vehicle] Cannot place attachment light to Zino's door (Thanks to Raging413)
[Vehicle] Cargo space rendering cull malfunction (Thanks to scailman)
[Vehicle] Chase view/Character mode Mirror rendering option not working (Thanks to Llama)
[Vehicle] The Company vehicle doesn't consume fuel while the player drives it (Thanks to Shazbotacus)
[Vehicle] Dumbi has a duplicated seat (Thanks to Cylis)
[Vehicle] Formula SCM's body2 color slot name missing (Thanks to LochnessMonsterr)
[Vehicle] Tire stuck underground even after reset
[Vehicle] Towing Compacty from behind gets 'too far' error (Thanks to LochnessMonsterr)
[Vehicle] Trailer shakes in multiplayer if spawned at join (Thanks to νƒœμ–‘ 두더지)
[Vehicle] Vehicle repairing lost if owner respawns (Thanks to Paw)
[Vehicle] Vista's engine and lower frame are painted with body color (Thanks to Richeeze)
[Vehicle] Wrong vehicle spawns in single-player after leaving multiplayer (Thanks to raging413)
[World] Missing nav path near the airport (Thanks to Anubis)
[World] Small bushes don't break