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Solar Expanse News

Beta changelog #01

[p]Greetings Space Explorers! [/p][p][/p][p]Check out the new release build candidate v0.26.4.8.14 BETA! This build introduces several fixes and minor rebalances! [/p][p][/p][p]Changes:[/p]
  • [p]changed the game’s font[/p]
  • [p]minor research rebalance[/p]
  • [p]minor UI clarity improvements.[/p]
[p] Fixes:[/p]
  • [p]facilities sometimes not working[/p]
  • [p]wrong asteroid engines count[/p]
  • [p]LV/SC's not disappearing from list upon planning mission[/p]
  • [p]"Multiplanetary Species" achievement no longer counts people on Earth[/p]
  • [p]fixed abnormal fuel amount required by atlas to push asteroids[/p]
  • [p]atlas cargo capacity adjusted[/p]
  • [p]wrong production/consumption tooltip display[/p]
  • [p]other tooltip fixes[/p]
  • [p]most common cyclical missions issues[/p]
  • [p]language corrections.[/p]
[p] Known issues:[/p]
  • [p]some of the translated texts might not fit the UI perfectly in a few places, or be inaccurate, especially for Italian, Korean, Japanese, and Spanish (machine translations).[/p]
[p]See you in space! [/p][p]SpaceOps Team[/p]

Alpha changelog #06

[p]Greetings Space Explorers![/p][p]Check out the new release build candidate v0.26.4.3.13 BETA! This build introduces translations into several languages, so make sure to play in your own language and let us know about any issues![/p][p][/p][p]Changes:[/p]
  • [p]added German, French, Russian, Chinese (simplified), Italian, Korean, Japanese, and Spanish translations[/p]
  • [p]rebalanced later starting eras[/p]
  • [p]rebalanced researches length[/p]
  • [p]rebalanced research lab bonus[/p]
  • [p]other corporations playable from every epoch[/p]
  • [p]research length rebalance[/p]
  • [p]visual adjustments in research tree[/p]
  • [p]Shift+click to queue creation of 10 facilities[/p]
  • [p]resources not present on object won't show in mission cargo select (excludes cyclical mission)[/p]
  • [p]added shortcuts for camera elevation[/p]
  • [p]UI adjustments and optimisations[/p]
[p]Fixes:[/p]
  • [p]sun no longer being automatically observed[/p]
  • [p]cannot move single construction equipment from object[/p]
  • [p]habitat facilities recover properly after power loss[/p]
  • [p]missions sometimes appearing in sun[/p]
  • [p]resources disappearing when launching more than one SC at once[/p]
  • [p]issues with starting states of other corporations[/p]
  • [p]issues with AI fulfilling offers[/p]
  • [p]issues with some contracts completion[/p]
  • [p]some notifications wrongly displayed[/p]
[p][/p][p]Known issues:[/p]
  • [p]some of the translated texts might not fit the UI perfectly in a few places, or be inaccurate, especially for Italian, Korean, Japanese, and Spanish (machine translations) [/p][p][/p]
[p]See you in space![/p][p]SpaceOps Team[/p][p]
[/p]

Alpha changelog #05 - road to EA!

[p][/p][p]Greetings Space Explorers![/p][p]As EA is drawing closer, we’d like our supporters to have a look at the new build v0.26.3.27.9 ALPHA! Please keep in mind that this is not the final version yet! Please enjoy and let us know what you like and don’t like about it! Changes:[/p]
  • [p]starting the game as another agency (available only for Early Exploration Era[/p]
  • [p]added achievements on Steam[/p]
  • [p]added the EA roadmap[/p]
  • [p]introduced sections to research tree[/p]
  • [p]added the possibility to construct SC on asteroids[/p]
  • [p]rebalanced flights and resources costs[/p]
  • [p]improved Planet Characteristics impact on flight missions[/p]
  • [p]added life support info to spacecraft panels[/p]
  • [p]reduced missions number on mission list[/p]
  • [p]reduced maximum number of autosaves to 6[/p]
  • [p]reduced save file size[/p]
  • [p]added missing tooltips, icons, 3d models and arts[/p]
  • [p]UI adjustments[/p]
[p] Fixes:[/p]
  • [p]issues with cyclical missions and asteroid pushing[/p]
  • [p]unexpected deposit multipliers when dropping an asteroid to the object[/p]
  • [p]issues with supplies in cargo consumption[/p]
  • [p]save/load issues[/p]
  • [p]space elevator didn't extract asteroid resources[/p]
  • [p]fixed slow camera zooming[/p]
  • [p]fixed windowed mode[/p]
  • [p]fixed wrong amount for disposing resources[/p]
  • [p]object resources marked as decreasing/increasing[/p]
  • [p]fixed duplication of resources[/p]
  • [p]orbital power station fixes[/p]
  • [p]incorrect display of power production and consumption[/p]
  • [p]porkchop displaying past dates in launch window[/p]
  • [p]stacking asteroids and other 3d models[/p]
[p] Known issues:[/p]
  • [p]previous saves will not work in this version - the previous default build is still available in the beta settings (oldsave2)![/p]
  • [p]AI errors with bug report may pop up[/p]
  • [p]launching two or more missions at the same time with Orbital Payload Container, may result in disappearance of LV and resources[/p]
  • [p]duplicated extraction info for extractors[/p]
  • [p]not all console commands are available now, but the most useful ones are still there to be used![/p]
[p]Once again, we strongly encourage you to fill in the game survey: [/p][p]https://forms.gle/HUtQ1nX232xCnwe38[/p][p]See you in space![/p][p]SpaceOps Team[/p]

Solar Expanse Early Access Release Date!

[p]Greetings, Space Explorers![/p][p][/p][p]We're extremely happy to announce that[/p][h3]Solar Expanse will be released in Early Access on Steam on April 9th![/h3][p][/p][h3]Check out our >>release date trailer<< to see all the cool features available![/h3][p][/p][previewyoutube][/previewyoutube][p][/p][p]What to expect:[/p]
  • [p]Realistic space flights planning[/p]
  • [p]Excavating and dropping asteroids on planets[/p]
  • [p]Terraformation[/p]
  • [p]Colonizing planets and moons[/p]
  • [p]Building and deploying an Interstellar Ship [/p]
  • [p]Trading with fluctuating market prices[/p]
  • [p]Cyclical Missions[/p]
  • [p]Gravitational Assist Missions[/p]
  • [p]Various spacecraft, launch vehicles, modules, facilities and much more![/p]
[p][/p][p]What NOT to expect:[/p][p]We want to be completely transparent with you so that you know what things won't be in the Early Access.[/p]
  • [p]playing in other planetary systems (this feature is planned for the future!)[/p]
  • [p]advanced space stations (this feature is planned for the future!)[/p]
  • [p]complex interactions with other corporations[/p]
  • [p]war and conflicts (the game will never have any wars or any combat content)[/p]
[p][/p][p]Stay tuned for upcoming updates and spread the word about Solar Expanse![/p][p]Join our >>Discord<< and become a member of the community![/p][p][/p][p]See you in space![/p][p]SpaceOps Team[/p]

New Alpha Feature Survey

[h3]Greetings, Space Explorers! [/h3][p][/p][p]As Solar Expanse enters the next stage of development, we'd love to hear what you'd like to see in our game! We'd also appreciate any feedback you may provide and your opinions on the current version! Please take part in our survey by clicking the link below, and shape the future of Solar Expanse! [/p][p][/p][h2]>>The Survey<<[/h2][p][/p][p]See you in space![/p][p]SpaceOps Team[/p]