1. MannaRites
  2. News

MannaRites News

Archery Update


[previewyoutube][/previewyoutube]


Archery Update is out!


Proudly (and humbly) presenting our biggest so far update for MannaRites! It expands some of the game's aspects and improves many things in general! Shout out to amazing amazing MannaRites community - people who are helping to shape MannaRites and without whom this update would've never happened! ā¤ļø

Here's the list of stuff introduced in this new update:
  • New playable character - Mira the Ranger, armed with bow and accompanied by her pet Falcon!
  • Coins and gambling - now you can discard items you don't need for coins, which can be used in Fissir (friendly village location) to gamble for weapons, armor and trinkets
  • New locations and enemies
  • Journal and Quests system + new quest with unique weapon as a reward!
  • Trinkets/Potions system overhaul - now healing bottles have their own slot, and trinkets have their own, no need to choose between them anymore! (+ a couple of new useful trinkets added)
  • Several new achievements
  • Heavy Magus overhaul - now magic is more exciting than ever!
  • Quality of life features - skippable cutscenes, less "AGAIN" in tutorials, other small stuff


Some important technical improvements:
  • Completely new Input system, rewritten from scratch, based on famous Rewired plugin! Should solve all input/joystick problems once and for all! (fingers crossed)
  • SteamOS + Linux platform is finally supported as well!
  • Tons of bugs fixed!


šŸŽ‰
I really hope you'll like this update!
If you liked the game - please, consider supporting it by adding a review on Steam!
Thanks guys, you're the best! šŸ™Œ

------------
ATTENTION!
Unfortunately, due to a huge amount of architectural differences, new game version is not compatible with old savegames, so old savegames are not going to work after updating to a new version.
I'm incredibly sorry about that, and humbly asking for forgiveness!

Mannarites cooperative devstream!



Today we're going to try doing a normal difficulty story mode playthrough in coop mode, playing as Magus and Warrior party! After that - maybe some Arena mode or smth, possibly with new playable character demonstration

Btw game is still free, so why watch if you can play yourself! Come grab! 😃

MannaRites developer stream!

Btw game is free, come grab it!

Magic Update

[previewyoutube][/previewyoutube]

This content update introduces new playable character class - Magus. Instead of stamina, he uses Manna for special moves, which restores over time (several unlockable skills can improve resoration rate). Magus fights with staffs, wands, and, of course, magic!
New class is played differently than other classes, includes several unique features and mechanics, and it is recommended for veteran players.

Apart from new playable class, here's some tweaks worth mentioning:
  • AI from different factions may now fight each other. Player can wait till they solve their differences and then finish off the winner, or he may burst into battle. Your choice!
  • Stamina rebalance - now Warrior only needs 2 stamina to perform special move, and Acrobat now need 4.
  • All classes now get adrenaline for blocking as well, Warrior gets x2.
  • All elemental effects (fire, lightning, poison) now stronger, last longer, more effective against armor and shields
  • Camera moves ~2x faster
  • Falling to the chasm doesn't immediately kill you right away - now you'll get revived with a penalty to health (penalty amount depends on difficulty level)
  • Boss in the mines reworked - now it's easier for easier difficulties and has his own checkpoint
  • Several UI alterations and improvements
  • Cheatcodes disabled on HARD difficulty


and lots lots lots of bugfixes and minor quality-of-life changes.

I hope you'll like it! ā¤ļø
See you in Ijmeria! šŸ‘‹

Arena quickfixes pack #1

In this patch I've fixed some of the most important problems of the Arena mode.
  • Healthpoints, stamina and adrenaline meter are now persistent between rounds.
  • If you have a usable item - you can use it once per 3 rounds (it resets after each 3rd round).
  • Also after each 3rd round one of your healthbars is restored.
  • Fixed drop of items - now only usable items drop on the Arena.
  • fixed a long-standing problem with items' icons - they were wrong since launch.


And a couple more minor fixes!