Patch 1.2.2 Now Available - Adjustments and Fixes
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[/p][p]Hello, builder community![/p][p][/p][p]With our ongoing dedication to improving the experience for all players of Diorama Builder and its DLCs, today we are releasing a new patch with several improvements and bug fixes.[/p][p][/p][p]Check out the full list:[/p]
- [p]Implemented new post-processing to improve the game's overall lighting.[/p]
- [p]Improved the lighting in specific dioramas like "Merry Christmas" and "Mars Colony," which were too bright on some monitor settings.[/p]
- [p]Fixed a bug where the achievement for completing one of a diorama's folders would only unlock after placing the next piece.[/p]
- [p]Resolved an issue with the command bar displaying incorrectly when switching from a diorama under construction (base game) to an already completed DLC.[/p]
- [p]Decreased the transparency of the placement meshes (gray and white) for better visibility of the pieces.[/p]
- [p]Adjusted the default mouse wheel sensitivity for a smoother zoom in/out experience.[/p]
- [p]Modified the system so that the main menu will always return to "Day" mode when exiting a diorama.[/p]
- [p]Removed the seam line between the tabs and retractable UI windows for a cleaner look.[/p]
- [p]Solution for several other minor bugs.[/p]