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Myth of Empires News

【2022.06.20th】Update and Maintenance Notice

Dear Players:

Myth of Empires will undergo temporary maintenance on June 20th from 11:00 to 12:00 GMT (one hour). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.

We are focusing on the problems brought by players earlier and here are the changes included in this maintenance:

Bug Fix
1. Fixed bug related to the Skirmish Battle. After the update, the Skirmish Battle event will resume normal operations.

If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA

Thank you again for your support!

【2022.06.17th】Update and Maintenance Notice

Dear Players:

Myth of Empires will undergo temporary maintenance on June 17th from 23:00 to 01:00 UTC. Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.

We are focusing on the problems brought by players earlier and here are the changes included in this maintenance:

Newly Added:
1. Added 4 guild icons to the official server season tribute store
2. Added ranged recycle function for those to-be-removed counties
3. Added security password retrieval feature

Optimizations:
1. Optimized the tab icon of the season tribute store
2. Optimized the guide page of the Season Servers
3. Optimized the color bottom frame of the Top 10 guilds in the Season Server leaderboard
4. Adjusted the event time of Evergreen Tree and Sky Lantern in the Season Servers, and extended it to end at 16:00 on 20th UTC
5. Adjusted the display of items for Season Server Points’ Rewards and Ranking Rewards
6. Increased the Carry Weight by 5 times for the players on to-be-removed Counties
7. Adjusted Grand History (Simplified) to Records of the Grand Historian (Unabridged) in the server tribute store
8. Optimized the description of the source of the seasonal contribution points in the guild shop

Bug fixes:
1. Fixed the issue that it recycles the parcels on the ground when using the ranged recycle function on the to-be-removed counties
2. Fixed the problem that city walls and boulder city walls can be placed in the air
3. Fixed an issue that a player could log into both official sever and season server at the same time

Since the season server rewards include the outfit system, Steam users must bind their international server accounts before claiming. (Only need to bind the international server account, you can use the steam client to log in to claim the rewards)

If you encounter any problems while downloading, installing, or entering the game, please contact customer service: https://bit.ly/3fGEldA

Thank you again for your support!

Upcoming Limited-time Events - Season 2 Duration Survey!

Dear players:

Here is some info about the upcoming events we will be holding in Myth of Empires (all platforms):

Event 1
Available on: Normal servers
Event time: 6/14/2022 at 11:00 UTC - 6/20/2022 at 00:00 UTC
Details: Cross-server gameplay has no cooldowns

Event 2
Available on: Normal servers
Event time: 6/18/2022 at 00:00 UTC - 6/20/2022 at 00:00 UTC
Details: Collection is increased to 200%; player and warrior proficiency rate is boosted to 200%

Event 3
Available on: Season servers
Event time: 6/15/2022 at 08:00 UTC - 6/20/2022 at 00:00 UTC
Details: Due to the Evergreen Tree and the Sky Lanterns events closing early, we are offering compensation to players who log into the game during this time period.
Construction Blueprint Gift Boxes *30
Honor Gift Boxes *20
Art of War Gift Boxes *50
Talent Book Gift Boxes *20
Records of the Grand Historian (Unabridged) *10
Horse Resurrection Pills *5

We'd also like to invite you to choose how long should Season 2 last, please click this link and pick either 2 or 3 months: https://forms.gle/ZU8kLiD4np59YBmx8

Season 2 New Content and Adjustments

Myth of Empires - Season 2 New Content and Adjustments

Myth of Empires’ first season will end on June 20 at 16:00 UTC, and season servers will be shut down 24 hours later on June 21 at 16:00 UTC.
Season Two will begin shortly after the end of Season One. Season Two will feature gameplay adjustments that we made based on the feedback and suggestions we received from players during the first season. Of special note are the proficiency issues that players expressed their concern about, as well as the balance issues between offensive and defensive factions.
At the same time, we will also be adding beast mounts and dungeon challenges during Season Two. These changes will be made on both official, normal servers as well as the Season Servers.



I.Season Two Content Preview

1.Character proficiency level adjustments
We will be making major adjustments to character proficiencies. For instance, every time a character levels up, their proficiency level will increase 15 levels.

2.Proficiency skills can be learned directly
Characters will no longer need Skill Books to learn skills related to one’s proficiency level. Instead, they can be learned directly.


3.Proficiency level progress adjustments
For the first seven days of Season Two, level and proficiency caps will be 35 and 525, respectively.
From days 8 through 15, level and proficiency caps will be 45 and 675, respectively.
From day 16 onward, level and proficiency caps will be 60 and 900, respectively.

4.Boundary Marker protection mechanic adjustments
For Season Two, a new Boundary Marker protection mechanic will be introduced, and protection range will be increased to match the range of the decay prevention range, allowing for more flexibility in battle.


5. Alliance and guild limit adjustments
Each alliance now has a 50 player member limit. 

6. Initial Honor, building decay speed, and siege weapon adjustments
In Season Two, all players will start with 200,000 Honor. The decay speed of some buildings will be adjusted to 2%-4% per hour. The hit rate of Heavy Ballistas and Simple Ballistas when NPCs are assigned to them will no longer be 100%, allowing players to dodge them. The settings of Watchtowers have not been changed.

7.Elephants and rhinos have been buffed for Season Two. More details will be announced at a later date.

II.June and July Official Normal Server and Season Server New Content

1.All-new Siege Weapon: Celestial Cannon
The Celestial is a type of mortar whose usage dates back to the Ming Dynasty. This particular weapon fired projectiles containing pieces of iron, poison, and gunpowder. The main purpose of this weapon in the game is to destroy the enemy’s siege weapons.

2.Beast Mounts are Finally Here
The previously-announced beast mounts will be arriving in Season Two!


3.All-new NPC Challenges
In the main in-game world, there will be towns and forts guarded by NPCs. Players will be able to challenge these and work together to clear them out to get special drops.


4.Warrior Skills
Bandits too strong? Vagrants too weak? In Season Two, warriors will be able to learn skills, so players can more fully customize their followers to their liking.

5.Buffed Elephants and Rhinos
The effectiveness of elephants and rhinos against warriors in battle has been increased, making them into formidable weapons of war.



Keep your eyes peeled for future announcements in which we’ll talk in more detail about all of the things that Season Two will offer. As always, if there’s anything you’d like to see in the game, be sure to give us your feedback and suggestions in our official communities!

Myth of Empires - County Announcement

Dear players:

Last Friday, we announced that we are going to take down some county servers. Based on everyone’s feedback and suggestions, we’ve decided to add some counties to the list and take them down all at once, so that we will not need to take any more down in the future. At the same time, we will continue to improve and optimize the season server experience as needed, and add more servers if needed. We apologize for any inconvenience players may encounter during this period and thank you for your patience and understanding, as well as your continued support of Myth of Empires.

Here is how this plan will proceed:

1. After announcing these plans, we will announce the list of counties affected and the servers to which their population may relocate. Players in counties to be taken down will need to relocate to another nearby county before the relocation deadline.

2.After the relocation period expires, all data in counties to be taken down will be deleted permanently. This will include buildings, warriors, mounts, the trading post, etc.

3.Make sure to transfer buildings in advance. Most buildings can be reclaimed for free by pressing and holding the E-key, and it will transferring them to PVE servers is free.

4.Building proficiency will stop increasing for the duration of the period in which building reclamation is free.

5.Before reclaiming a building for free, make sure to remove all warriors, mounts, and animals kept in the building. If they are not moved out before the building is reclaimed, they will die when the reclamation process is carried out.

6.You will be able to transfer items from your county to a PVE county through the Stage Station for free. You will also be able to transfer warriors and mounts to these PVE counties for free, as well.

7.Players will want to remove items they have put up for sale on the Auction House as soon as possible. When the relocation timer ends, any goods left on the Trading Post will be lost permanently.

8. Starting from next week’s update, players in counties slated to be taken down will have a 5x normal load limit and can reclaim all buildings within 10 meters at once (reclaiming building products, not materials)

Compensation plans for the affected Guilds:

When the relocation is done, we will start compensating those guilds with more than 500 buildings. More buildings will give the guild more compensation. These items will be sent to guild leaders’ mailboxes.

1.Guild owns 500~2499 Buildings
Records of the Grand Historian (Unabridged) *2
Sand Onion and Fish Porridge *500
Tofu Fish Porridge *500
Meat and Vegetable Porridge *500
Precious Weight Capacity Elixir *10
Horse Resurrection Pill *1
Oblivion Potion *3
Incomplete Book of Quench *2

2.Guild owns 2500~4999 Buildings
Records of the Grand Historian (Unabridged) *4
Sand Onion and Fish Porridge *800
Tofu Fish Porridge *800
Meat and Vegetable Porridge *800
Precious Weight Capacity Elixir *30
Horse Resurrection Pill *3
Oblivion Potion *3
Incomplete Book of Quench *2
Astral Platform Scroll *1
Meteoric Iron Ingots *500


3.Guild owns 5000~100000 Buildings
Records of the Grand Historian (Unabridged) *6
Sand Onion and Fish Porridge *1000
Tofu Fish Porridge *1000
Meat and Vegetable Porridge *1000
Precious Weight Capacity Elixir *50
Horse Resurrection Pill *5
Oblivion Potion *3
Incomplete Book of Quench *2
Astral Platform Scroll *1
Meteoric Iron Ingots *500
Mixed Brick *500
Joint Component *500
Great Spirit Pill *100


The migration feature will be available starting June 14th at midnight UTC. The following is a list of counties that will be taken down on June 30th at midnight UTC:

County ID County Name
115 Zhishui
116 Zheng'e
210 Debei
208 Liangcheng
216 Yuqi
215 Yishui
312 Lixuan
313 Qingji
315 Shili
316 Xinhou
404 Jibei
406 Lifang
413 Shizhou
415 Huayuan
514 Zhihe
507 Yuangu
511 Wuyuan
515 Tuxiao
615 Linxuan
613 Dunjing
711 Anmin
712 Huaicheng
715 Huazhen
710 Wugu
709 Tongpo
716 Jingyuan
814 Ningfan
815 Shangfeng
813 Xingyun
816 Wuyan
913 Quhuang
908 Jinxufeng
911 Baotaihu
915 Changyi
914 Yongcang
916 Kangshang
1002 Hanba
1016 Xiafeng
1007 Hedao
1004 Huangxiang
1003 Guanzhou
1013 Xiantai
1209 Yangxian
1206 Luning
1213 Dechang
1214 Ziyu
1215 Xizhou
1216 Qingyi
1313 Shanyong
1307 Juxi
1302 Jiangcheng
1306 Shuishan
1316 Shangnan
1304 Xinya
1314 Yuangong
1315 Haijin
1407 Qumu
1405 Raoyangguan
1401 Nianzhen
1415 Luohu
1414 Wuma
1416 Lihui
1801 Jiafang
1807 Yunshoufu
1814 Linhong
1813 Baining
1904 Yongdao
1901 Shengtai
1913 Shuhai
1915 Heshan
2011 Tanqu
2005 Linfu
2007 Debai
2016 Wangong
2015 Huji
2014 Xingbai
2113 Xunping
2110 Beidao
2102 Cangzhen
2105 Dongkou
2107 Rongtie
2106 Qingfu
2108 Saigu
2115 Yangtong
2406 Xianrui
2405 Luning
2411 Fucun
2403 Zhoudong
2412 Ganghefu
2415 Yazhang
2416 Longyibei
2414 Anyuan
2713 Suci
2701 Zhandao
2714 Leji
2709 Xingfang
2815 Yingleng
2813 Kupu
2811 Beinen
2816 Yinchang
2814 Shuilin
2801 Changmen
2915 Laian
2916 Qinen
2913 Qiuzhi
2904 Xingzhong
3009 Zhou
3012 Xishan
3015 Xinyang
3014 Pushe
3013 Shanting
3008 Anshui
3103 Baxiang
3110 Congbao
3104 Qushui
3114 Binping
3116 Yuancang
3111 Puqi
3204 Zechun
3215 Fanne
3214 Shizhi
3209 Jidao
3216 Chengyao
3212 Yanchong
4202 Caoxian
4206 Erdianwu
4216 Nanyuan
4215 Xiegang
4209 Lushui
4214 Baosheng
4308 Londong
4305 Qiyuanshuo
4307 Shunde
4306 Huning
4304 Fengji
4316 Longzhong
4504 Xiaodu
4516 Nancang
4615 Tianqing
4606 Chenghuang
4605 Gu'an
4611 Zhouhui
4612 Lan'e
4613 Qianshan
4703 Pingwang
4705 Cheng'an
4706 Shuiquan
4713 Shuidu
5108 Fangyang
5106 Jiaoyang
5115 Heyang
5116 Yitai
5113 Chunlin
5101 Qishan
5208 Yingcheng
5209 Fujing
5203 Changhua
5214 Canglan
5213 Xiongjiao
5216 Huiye
5511 Chengshui
5507 Dailiu
5505 Da'xi
5515 Xinchange
5901 Zhuhui
5903 Xinghua
5914 Yixi
5913 Deliao
6007 Shanxiang
6002 Jingu
6009 Yangyi
6011 Puxiong
6006 Tuning
6016 Longkui
6015 Fenglan
6003 Xitong
6107 Chongping
6113 Shuileng
6110 Yanglue
6103 Qurui
6215 Panyang
6214 Xunying
6212 Kanggu
6207 Xinlong
6209 Wanji
6205 Songhe
6202 Cigao
6204 Bozhen
6402 Xingjiang
6405 Fengle
6414 Shujiang
6416 Zhuangshan
6413 Baitan
6415 Zhouqu
6706 Yuancao
6705 Meiye
6707 Xixin
6704 Meng'an
6709 Lanbei
6713 Jiwen
6715 Zhenli
6714 Pangao
6902 Lingguang
6910 Shao'an
6904 Yunjin
6912 Lingpi
7016 Chongkai
7006 Qingjuan
7005 Huatu
7013 Yingqing
7107 Longling
7103 Anxiao
7105 Qiyun
7113 Jihui
7116 Songping
7115 Dongyuan
7111 Huxing
7112 Zhouxiufang
7114 Chang'xian
7110 Tuoqing
7406 Tunzhen
7414 Wuping

Please do not hesitate to reach out if you’re interested in opening custom servers for the game. There will also be lots new and exciting gameplay content to come. Thank you again for your support!

The Myth of Empires Team