1. Myth of Empires
  2. News

Myth of Empires News

Content Creators Event and NEW Twitch Drop Event!

Hello everyone!

Over the past two weeks, we have been thrilled to see so many players, YouTubers, and Twitch streamers sharing their experiences in Myth of Empires. We have also received a lot of feedback from players, which is helping us improve the game. Thank you!

Yesterday, we calculated and sent out the first round of reward winners from our content creator events and our Twitch Drops event. Congratulations to the six content creators who won 65,000 Gold Tokens, including SelfmadeTV, Ser Medieval, and Corvi. Congratulations as well to the 8 players who received $100 Steam gift cards, including Lindstrom, Andarilhoo, and UltGamesTV. Over the same period, 25 streamers won over 50 Myth of Empires game keys to give away to their communities!

Would you also like to earn these rewards? Join our content creator events! There are still two weeks left, so what are you waiting for? We’re giving away rewards worth a total of $20000, with competition for the ultimate $8000 prize still underway!

Myth of Empires V1.0’s first round of Twitch Drops has delivered full sets of Blizzard Leather Suits to over 8,000 players. The second round of Twitch Drops launched at midnight UTC yesterday. This round, players will earn rare-quality Steadfast Rattan Suits! This round of Twitch Drops will end March 21 at midnight UTC, so be sure not to miss out!



Important reminder: Please make sure to link your Twitch and Steam accounts here: https://twitch.mythofempires.com. We will no longer reissue drops to players who do not receive their skin drops due to not properly linking their Twitch and Steam accounts.

Myth of Empires More New Era Servers Announcement

A new batch of New Era servers will be introduced on Mar 8 to Mar 10 UTC, here are the server details:

OCE:
  • Mar 8, 9:00 UTC: Prefecture 61: 1 PVP Servers,1 PVE Region Blocked Servers
  • Mar 9, 9:00 UTC: Prefecture 61: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers


ASIA:
  • Mar 8, 12:00 UTC: Prefecture 70: 4 PVP Servers, 2 PVE Region Blocked Servers
  • Mar 8, 12:00 UTC: Prefecture 18: 2 PVE Region Blocked Servers
  • Mar 8, 12:00 UTC: Prefecture 12: 2 PVP Region Blocked Servers
  • Mar 9, 12:00 UTC: Prefecture 9: 2 PVP Servers
  • Mar 9, 12:00 UTC: Prefecture 43: 4 PVE Servers


EU:
  • Mar 8, 17:00 UTC: Prefecture 51: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers
  • Mar 9, 17:00 UTC: Prefecture 51: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers


NA:
  • Mar 9, 2:00 UTC: Prefecture 24: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers
  • Mar 10, 2:00 UTC: Prefecture 24: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers


SA:
  • Mar 9, 2:00 UTC: Prefecture 23: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers
  • Mar 10, 2:00 UTC: Prefecture 23: 1 PVP Region Blocked Servers,1 PVE Region Blocked Servers


Tips:
1. All the new servers above will not be able to cross-server travel in and out within the first 7 days
2. This means if the server type are different, then you will have a 24 hour cool-down.

Update & Maintenance Notice 03/04/2024

Myth of Empires will undergo a temporary maintenance on 22:30 March 4 - 00:00 March 5 UTC (1.5 hour). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.

If you encounter any problems while downloading, installing, or entering the game, please contact customer service.

https://ordersystem.mythofempires.com/?lang=EN-US


[h2]New Content[/h2]
1. Added Underwear function, you can use it at the character and warriors interface (there will be more underwear skins in the future), if characters and warriors are not wearing any armor, it will appear
2. Added 3 Vigilante Instance achievements

[h2]Optimizations[/h2]
1. Basic Organic Fertilizer can be crafted with Rotten Meat now
2. Basic Gravel Pile talent unlock level lowered to 31 and Basic Grain Pile talent unlock level lowered to 32
3. Retrieve cost for lost items in Guild Depot is lowered
4. There will be special marks for horses acquired from Enhanced Mating
5. Prefecture Battle time for OCE servers are same as ASIA servers now ( Saturday 23:00 - 15:00 UTC)
6. Graceful Composure - Diaochan skins are upgraded from Gold to Red
7. When an Animal's Mood is lower than 50%, there will be an exclamation mark to notify players
8. The Defense Strength of Flamethrower and Zhuge Mechanical Crossbow increased to 25
9. Gate Frame and Gates now can not be climbed
10. The hotkey for Battlefield Shop in Event County Battle is 'O'
11. Adjusted the detection range for animal-related constructions, it will solve the construction model overlapping
12. When attacking with Ranged weapons in the air, it will not give you 2 Anger now
13. The damage for Smithing Attribute - Mighty Charge switched to speed damage bonus
14. Fixed some translations for Raise Spear skill
15. Adjusted the NPC refresh rate for Vigilante Instances
16. Adjusted the NPC refresh rate for Vigilante Instances after you captured the Stronghold
17. Increased the durability of items in the Vigilante Instances and increased the price for them too
18. Increased the resolution of the Map
19. Fixed description for Food box
20. Adjusted the reminder for Plunder Items Event PVE servers
21. Adjusted some Plowing skills description
22. Adjusted the description for building skins and Universal stone pillars
23. Adjusted the building skins preview interface
24. Adjusted some button's sound effects when moving the mouse over
25. Adjusted the overall weather situation in the new map, Increasing the probability of snowy weather on Icy Island
26. Optimized overall game sound effects

[h2]Bugs Fixed[/h2]
1. Fixed some Copper Coin Trading Post bugs
2. Fixed the items purchased from Copper Coin Trading Post does not appear in your inventory
3. Fixed 'Failed to buy' problem in Gold Token Trading Post
4. Fixed warriors can not be placed at the animal's related constructions
5. Fixed never-ending rain sound effects
6. Fixed some instrument model bugs
7. Fixed the sound effects for bows
8. Fixed the 0% inheritance rate for horse skills
9. Fixed the horse's anger will not drop when taming them via the stable
10. Fixed the log problem for certain constructions
11. Fixed the translation in the Steam drop chest icon in the game's main menu
12. Fixed some translation for some building skins
13. Fixed under certain circumstances, you can not put down the simple shed in some fields
14. Fixed Raised Spear skill's description
15. Fixed Art of Strategy - Multi-Bolt Ballista Crafting's description
16. Fixed some Dragon-Patterns will not be teleported back to refresh location after being trapped
17. Fixed when interacting with your warriors, there is no button to reset their location
18. Fixed when the weapons have Smithing Attributes Thunder, using a shield to attack will not cause damages
19. Fixed when the weapons have Smithing Attributes Bloodlight, it will have no damages
20. Fixed some weapons with Smithing Attributes that will cause friendly fires
21. Fixed some display errors in the Dispatch tab when you completed the quest
22. Fixed some text errors in different language options
23. Fixed the character's beard is not showing after equipped with the Pirate Lamellar Armor (Frenzy)
24. Fixed some characters are having '-1' training times for beast lords
25. Fixed Battering Ram can not hit the Prefecture's gate
26. Fixed some collision detection frames in the scene that will cause the character's death when they are using work benches
27. Fixed sometimes the foals will be dropped outside of the stable after mating
28. Fixed the foals will not appear after the pregnant horse is dead inside the stable
29. Fixed some cracks in the map
30. Fixed the chat history will be cleared automatically after a certain period
31. Fixed if you do not pay your warriors, the loyalty will not drop
32. Fixed some translation errors for the smithing table interface
33. Fixed some translations for the Revival Point in the old map

[h2]Dedicated Servers[/h2]
1. Added the cluster servers support for Linux server
2. Fixed when you added the password for the cluster servers, players can not log in properly
3. Fixed the mod loading time might cause the players not to get the server list

[h2]Solo/Host Mode[/h2]
1. Fixed you can not check your skins in the shop tab

The Myth of Empires Development Plan and Upcoming Gameplay Additions

Hello, everyone!

Myth of Empires has received widespread attention and support from players since its V1.0 release. The development team is actively implementing solutions to the server and queuing issues players are experiencing by opening new servers and improving latency issues. In terms of gameplay, fixes for the sound effect and item pickup issues that players have reported have been implemented on our end and will be published in upcoming updates. Of course, players may continue to experience other issues as they play the game—the development team will continue to make adjustments and optimizations as these issues arise.

Additionally, many players have asked us what features we are planning to add in the future. All of our development plans are made with one goal in mind: to provide players with a richer and deeper gaming experience. Here are some of the new features that will be debuting in Myth of Empires soon:

  1. Multiple civilization trees: We are developing tech trees for multiple civilizations, which will include armor, weapons, buildings, crafting stations, and more. The current plans are to introduce Greece, Persia, Rome, and Egypt, with Greece and Persia planned to make their debut in 2024.
  2. New Beast Lords: We plan to regularly add more legendary creatures along with saddles to ride them and unique corresponding gameplay, enriching exploration and combat.
  3. Improved Breeding: The animal breeding system will be continually improved with new features.
  4. More Water- and Air-based Ships: We plan to add more water-and air-based vehicles upon which players may construct buildings, allowing them to build water bases and air fortresses.
  5. NPC Auto-work and Emotion Systems: Players will be able to arrange work for NPCs that is prioritized based on their attributes, allowing NPCs to actively search out work that is more well-suited to them. At the same time, NPCs will have much more expressive emotions.
  6. Thousand Man Season Server: We plan to open a single season server that can accommodate 600 - 1000 players, who will engage in week-long faction-based PVP events featuring all new strategies and tactics.
  7. 400-600 Player Jousting Battles: The Jousting Battlefield will be expanded to give more players the chance to experience the game’s brutal combat against the backdrop of a massive battlefield.
  8. Warrior Arenas: Players will be able to upload their warriors’ data to the cloud, where they will be ranked. Players whose warriors are ranked highly will receive rewards.
  9. Sunken Ships and Underwater Exploration: We will be adding underwater points of interest and sunken treasures to the Dongzhou map for players to find. Players will need to brave the depths, avoiding ferocious creatures and plundering treasure, all while holding their breath.
  10. Dynamic Battlefield Rules: Battlefield modifiers will be introduced, for example increased bow damage, cumbersome heavy armor, and more. Players will need to take note of these modifiers before engaging in these battles to ensure that they are adequated prepared to fight.
  11. More Hairstyles and Facial Features: More character hairstyle and facial feature options will be introduced in the near future, giving players greater power of customization over their characters than ever before.
  12. English Voiceovers: NPCs from new civilizations will have English voiceovers.
  13. Functional Foundations and Ceilings: We will be introducing new foundations and ceilings that not only provide support for additional structures, but also have their own functionality, for instance, the ability to grow crops and raise fish.
  14. An Upgraded Farming System: The attributes of farming fields that are cultivated regularly will increase, but will fall if neglected for a long time.
  15. Improved Boss AI: We will continue to optimize and improve the AI of bosses to make fighting with them more challenging and exciting.
  16. Improved PVE Objectives: Some solo players have given us feedback indicating that the game’s PVE objectives are unclear. In the future, we will be clarifying these PVE objectives to improve the overall experience of playing solo.


In addition to the above, development of the game’s console versions has begun. Feel free to give us your feedback below on whether you’d like to see us implement cross-platform functionality.

We look forward to sharing more about these additions with you at a later date. It is thanks to your support of Myth of Empires V1.0 that we’ve gotten this far. See you on the battlefield!

Myth of Empires More New Era Servers Announcement

A new batch of New Era servers will be introduced on Mar 3 UTC, here are the server details:

Mar 3, 12:00 UTC

ASIA:
Prefecture 9: 4 PVP Servers