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Myth of Empires News

S3 Season Server Maintenance Notice

Dear players,

Due to an unexpected issue in server settings, the S3 Season Server will need to undergo a data wipe and be ready at 14:00, Nov 9th UTC. We deeply apologize for the inconvenience caused. At that time, we will send a compensation gift to all season server players through in-game mail as a token of our apology. Additionally, all gold tokens spent in the S3 Season Server will be fully returned. **The Prefecture Battle will not be opened tomorrow, but will be opened in the second week.

Myth of Empires Limited Event is about to start

Dear players,

Myth of Empires will be holding a Limited event from midnight 11/9 until midnight 11/11 UTC.

Servers: all servers
Event Time: From midnight 11/9 until midnight 11/11 UTC.

Details:
1. Mount EXP Multiplier +100%
2. Flaming Pellets crafting - At level 30, there is a chance to get an additional 100% yield.

Update & Maintenance Notice 11/8/2024

Dear players:

Myth of Empires will undergo a temporary maintenance from 06:00 to 07:00 November 8, 2024 UTC lasting for 1 hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.

[h2]New Content:[/h2]
S3 Season Server Launch: The S3 season will begin on 14:00 PM, November 8 UTC. Please prepare accordingly.

The features of this season are as follows:
1、Increase resource gathering multiplier to shorten growth process
2、Activation time for cross-county and cross-prefecture moved forward
3、Activation time for map Boundary Marker moved forward
4、Flamethrowers DMG increased
5、Horse base HP increased
6、Giant Kongming Lantern Durability enhanced
7、Watchtowers and Boundary Marker structures DMG taken increased
8、Beast Lords attack DMG decreased
9、Metal Pellets on Feimeng Cannon DMG decreased
10、Ballista DMG decreased
11、Tally Order Daily Log-in EXP increased
12、Copper Coin Shop will now offer Premium Farmland and High-quality Replenishing Food for sale
13、Lanterns appearing on the Zhongzhou map increased

Some of the settings will remain the same as Season 2:
1、Equipped items and items placed on hot bar will not drop upon death
2、Battle-related talents will level up automatically with the character’s growth
3、There will be no pick-up caps on copper coins
4、50 Recipe Points and Comprehension points at the start
5、Skill breakthrough Copper coins cost lowered by 90%
6、Honor gained from treasure map increased to 300%
7、100000 Initial Honor Points
8、Equipment Forging Time decreased 80%
9、Civilization Level Gaining Rate increased to 300%

For more information about the S3 season settings, please follow the official website and community announcements.

Myth of Empires Season 3 settings explained, Base Game at 60% Off Historical Low

Season 3 will be starting on 14:00 PM, November 8 UTC and ending on 12:00 am January 6, 2025 UTC. Please carefully read the season rules below and be prepared.


During the period from 3:00 AM, November 8 UTC to 3:00 AM, November 22 UTC, you can enjoy a 60% discount on the Base game and the Dongzhou Map DLC, a 30% discount on the Musical Instruments Pack and the Royal Carriages Pack, and a 20% discount on the Hellenic Civilization Pack.
Myth of Empires - Base Game: https://store.steampowered.com/app/1371580
Myth of Empires - Dongzhou Map DLC: https://store.steampowered.com/app/2817410
Myth of Empires - Musical Instruments Pack: https://store.steampowered.com/app/2817400
Myth of Empires - Royal Carriages Pack: https://store.steampowered.com/app/2893560
Myth of Empires - Hellenic Civilization Pack: https://store.steampowered.com/app/3042590
Additionally, the Official Shop will introduce multiple exquisite Greek civilization outfits and weapon skins. Except for the newly launched mystery boxes, other items will be available at an 20% discount during the limited-time promotion. We welcome you to check them out.

[h3]The adjustments for the S3 season are as follows:[/h3]
1、Increase resource gathering multiplier to shorten growth process
2、Activation time for cross-county and cross-prefecture moved forward
3、Activation time for map Boundary Marker moved forward
4、Flamethrowers DMG increased
5、Horse base HP increased
6、Giant Kongming Lantern Durability enhanced
7、Watchtowers and Boundary Marker structures DMG taken increased
8、Beast Lords attack DMG decreased
9、Metal Pellets on Feimeng Cannon DMG decreased
10、Ballista DMG decreased
11、Tally Order Daily Log-in EXP increased
12、Copper Coin Shop will now offer Premium Farmland and High-quality Replenishing Food for sale
13、Lanterns appearing on the Zhongzhou map increased

[h3]Some of the settings will remain the same as Season 2:[/h3]
1、Equipped items and items placed on hot bar will not drop upon death
2、Battle-related talents will level up automatically with the character’s growth
3、There will be no pick-up caps on copper coins
4、50 Recipe Points and Comprehension points at the start
5、Skill breakthrough Copper coins cost lowered by 90%
6、Honor gained from treasure map increased to 300%
7、100000 Initial Honor Points
8、Equipment Forging Time decreased 80%
9、Civilization Level Gaining Rate increased to 300%






Myth of Empires Season 3 Starts November 8!

Myth of Empires Season 3 will officially begin on November 8 and end on January 6, 2025. The seasonal servers for this season will be PVP servers, and will not be region-locked. With the start of the new season, the Official Shop will simultaneously introduce several new Greek civilization outfits and weapon skins, interested players can check them out at that time.

Building on most of the settings from Season 2 and incorporating player feedback and suggestions, Season 3 will further optimize aspects like cross-server mechanics and multiplier settings. We believe that the adjustments will enhance the overall experience, making it more balanced. Detailed rules and settings will be announced before the start of Season 3.

Here are the main differences and adjustments for Season 3:
[h2]I. Increased resource gathering multipliers to shorten the growth process[/h2]
In the first week, fourth week, and eighth week, the resource gathering multipliers (base values) will receive significantly higher boosts. This means that whether players join at the start of the season or midway through, their growth process will be greatly accelerated, allowing them to quickly gather battle resources and focus more on strategy development and cooperative combat.


[h2]II. The activation time for cross-county, cross-prefecture, and map Boundary Markers will be moved forward[/h2]
In the first week, the cross-server restriction will remain in place, but the activation times for cross-county and cross-prefecture will be moved forward: cross-county will be available in the second week, and cross-prefecture in the third week. Similarly, the time for activating all map Boundary Markers will be advanced to the third week. Players will need to adapt to the faster-paced changes in gameplay for the new season.


[h2]III. Various optimizations will be implemented to enhance the offensive and defensive battle experience[/h2]
In Season 3, the damage caused by Flamethrowers will be doubled, but the attack damage of Beast Lords and Feimeng Cannon Ammo will be slightly reduced. Additionally, the damage dealt by Ballista will be significantly lowered.

When Watchtowers and Boundary Marker structures are attacked, the damage will also be doubled, unlike Season 2, Watchtowers in Season 3 can only be placed after unlocking the corresponding guild recipes. Conversely, the damage taken by the Grizzly King when attacked by Watchtowers will be reduced, and the damage to structures inside caves will also be adjusted downward to provide some survival space in the caves.


[h2]IV. Upgrading seasonal tally order will be easier, with the required experience reduced by 30%[/h2]
The adjusted seasonal tally order rewards will be more abundant and diverse. Additionally, with the change that reduces the experience required to upgrade by 30%, players will be able to earn higher-value item rewards in a shorter time, alleviating concerns about completing tasks but facing difficulties due to experience gaps.


[h2]V. Other adjustments[/h2]
In addition to the aforementioned changes, the base HP multiplier for horses and the durability of Giant Kongming Lantern will be further enhanced in Season 3. Furthermore, the number of lanterns appearing on the Zhongzhou map will be increased, and the Guild Shop's Copper Coin Shop will now offer Premium Farmland and High-quality Replenishing Food for sale. There are many more exciting changes to look forward to.

This concludes the main introduction to the new Season 3 of Myth of Empires. If you have any other thoughts or expectations for this season, feel free to engage with us through the official community. The Persia DLC is also in development as planned, and we welcome your feedback.