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No Rest for the Wicked News

Updates on Co-op Open Beta

[p]Hey folks, 
[/p][p]We’ve pushed some additional fixes to the Experimental branch for the Co-op beta! This includes fixes to things like Whisper contributions not working, adjusting multiplayer balance and making parry is rebindable![/p][p][/p][p]There are remaining issues that cause desyncs (attempting to reconnect screens) that we are looking into already and are working on so that they are fixed for Co-op launch.
[/p][p]That said, we do want to thank everyone for participating in the Experimental branch so far and for all the feedback you have given us to improve the launch! ❤️[/p][p][/p][p]One last thing – In the holiday spirit, we’ve snuck a little secret somewhere on Isola Sacra! First person to post a screenshot (needs to be a capture of your screen, not cropped) of it gets a NRFTW Steam Key for a friend to play Co-op with (or use themselves)! 😉[/p]

Open Beta Test - Extended!

[p]Hey folks,
[/p][p]We’re incredibly blown away by the positive response to the Open Beta Test. Thank you all for that ❤️️[/p][p][/p][p]With the overwhelming requests from so many of you, we have decided to extend the Open beta test until January 5th [/p][p]So if you missed it, want to spend more time with Wicked, or feel like showing it off to friends and family over the Christmas and New Year break, you’re good to go![/p][p][/p][p]As always, we are all ears! Your feedback is highly important, and we will continue working on polishing the update to get you the best possible experience![/p][p][/p][p]Enjoy the holidays, enjoy the playtest, and please keep all the feedback coming, the good stuff and the “hey, this could be better” stuff too.
[/p][p]Cheers,[/p][p]Team Moon Studios[/p]

PSA Mods will not work on Experimental

[p]Hey folks,[/p][p][/p][p]We've heard from some players who have issues launching the game or connection issues on the Experimental branch and have mods enabled.[/p][p][/p][p]Mods for LIVE do not work on the Co-op update builds we have on Experimental right now because of the changes we made to support online mode. They will either crash the build, not let you launch properly or cause desyncs when playing which appear as constant Attempting to Reconnect screens.[/p][p][/p][p]In addition, just a reminder that we currently do not support mods in No Rest for the Wicked so if you do want to use your mods, you will need to reach out to the mod developer for support.[/p][p][/p][p]If you do have issues on the Experimental branch right now and have ever installed mods, please try disabling/deleting them and trying again![/p][p][/p]

Experimental Server Maintenance and Hotfix

[p]Hey folks,[/p][p][/p][p]Just as a heads up! We'll be doing some maintenance that will restart the servers around 4 AM CET / 3 AM GMT / 10 PM EST / 7 PM PST / 9 PM CST ! The servers will be back up within about 5-10 mins after this happens though. [/p][p][/p][p]At the same time we'll be pushing an patch to experimental with some fixes for bigger issues and attempted fixes for a save issue![/p]

Wicked Inside Showcase replay and Open Beta!

[p]What an incredible response to our recent Wicked Inside Showcase yesterday! Thanks to all of you who joined!

We can’t wait for the update launch on January 22!

Just in case you missed the showcase, you can watch Wicked Inside 4 – Together here: [dynamiclink][/dynamiclink]Don’t forget to get your hands on our Open Beta Playtest starting today!

All the information on open beta should be here - [dynamiclink][/dynamiclink][/p][p][/p]