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Flowstone Saga News

Flowstone Saga: Feature Development Livestream!

Watch as we improve and expand Flowstone Saga based on YOUR demo feedback! You'll see what goes into creating a game like this "behind-the-scenes" with Unity, C#, Aseprite, etc. with narration for what we are doing and why.

Flowstone Saga Demo Now Available!

We're thrilled to announce that the Flowstone Saga demo is now playable! You can download it for free right on the store page, and we'd love to hear your thoughts.

Featuring a small slice-of-life scenario outside of the game's main story, you'll get a taste of the look, feel, and gameplay that's in store in the full game. And once you complete the demo, you can even keep playing in a "New Game+" style loop that lets you find more treasure and fight a greater variety of monsters.

If you like what you see & hear, please share it with the world and wishlist the game - it makes a huge difference for us. We really appreciate it!

And just to whet your appetites for the full game, here are some hints of some truly awesome areas we have in store:











Flowstone Saga Developer Stream for Next Fest (Thursday)

As part of Next Fest, the dev team will be showcasing Flowstone Saga gameplay! Not just the demo, but also content from the full game, featuring awesome skills, monsters, cutscenes, town building, and more.

We can't wait to see you there!

Flowstone Saga Developer Stream for Next Fest (Wednesday)

As part of Next Fest, the dev team will be showcasing Flowstone Saga gameplay! Not just the demo, but also content from the full game, featuring awesome skills, monsters, cutscenes, town building, and more.

We can't wait to see you there!

Flowstone Saga is on Kickstarter Now!



Want to be immortalized as someone who helped make Flowstone Saga the best game it can possibly be? Now through June 9th, you can do just that by backing the game on Kickstarter!

[h2]Why Kickstarter?[/h2]

In 2017, we ran a successful Kickstarter campaign for our first title, Tangledeep, with a similar purpose: raising money to further polish art and music. We think this same approach makes sense for Flowstone Saga. While we have invested our own time and money heavily into the game, there is always more we can do to improve the game's presentation, for example:

  • More character portraits with additional moods or expressions
  • Professional mixing and mastering of the soundtrack
  • Additional live musicians to make some tracks sound even better
  • A greater variety of particle FX and animations
  • More sound effects to accompany the wide range of abilities and events
  • Additional flavor text and character conversations
  • ... and much more!


We do not need money to finish the core game. We're doing that no matter what! We're fortunate to be in the position where income from our previous game and income from other projects is enough for us to fund the core development of Flowstone Saga.

That means no risk that we'll accidentally burn through our Kickstarter funding and be unable to finish. Instead, this funding will all go to making the game tangibly, materially better-looking and sounding. What's not to love about that?

Support the Project on Kickstarter Now