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  3. SUBSTRATE UPDATE & LIMITED-TIME HARDSCAPE!

SUBSTRATE UPDATE & LIMITED-TIME HARDSCAPE!

Hello everyone! Just in time for the Steam Summer Sale we're introducing a major update to substrates and a pile of LIMITED TIME SUMMER ASSETS.

We've added a pile of new substrates including several different kinds of gravel, aquarium soil, coated gravel, and glass beads. And if you thought we couldn't make a ridiculous trailer about dirt & rocks, you thought wrong. I'd say how many we're adding, but I am writing this a couple days in advance and there might be a couple more that'll make their way in before the update goes live. At least 19.

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Not only are new substrates available, but you can have as many different substrates in a tank as you like and layer them on top of one another. Create sand art, differentiate biomes; tons of possibilities!



COMING SOON: non-inert substrates will have significant interplay with water chemistry.

Along with this update, and for a LIMITED TIME ONLY, we've got a pile of summer hardscape. Skulls with sunglasses (why not), shells, beach balls & more. These will only be available during the summer sale, but once you have them, you've got'em forever!



We can't wait to see your new tanks!!!

Our game is a labor of love & a passion project. Please tell your friends, join our discord, wishlist and stay tuned for more!

Other changes:

Updated features:
  • Option in the game settings added to allow for flat fish.
  • Hardscape exact dimensions are now in the hardscape tooltip.
  • Tooltips for the game clock now reflects how much time a player has played in game-days and game-years.
  • Water volume is now tracked in connection to the amount of substrate in a tank, which impacts the amount of swim space a fish senses.
  • Fun new font!
  • Custom tanks can now go down to 1 gallon (you monster).


Alerts update:
  • The alert system has been streamlined to make player notifications easier to navigate.
  • Players can now see an alert indicator in the tank panel, fish panel, and plant panel as needs arise.
  • Panel icons now have an indicator number for the alerts within that panel.


Bug fixes:
  • Rapid fish vibration has been eliminated.
  • Food is now affected by time controls.
  • Hardscape will no longer be lost below the tank and will be moved into the inventory when released in an odd space in the tank.
  • Fish will no longer appear flattened on the tank glass, but an option to retain that bug is in the settings menu for players who liked it.
  • Fish will no longer present with shortened spines that had created oddly short, stubby fish.
  • Improved tanks' visual spawning.
  • Plants and fish located in an inventory bubble at the top of a tank are no longer lost and remain in those bubbles upon returning to a tank.
  • Plants and fish don't die in inventory bubbles.
  • Gaps between the substrate and glass have been eliminated, meaning fish and food will no longer get stuck there.
  • All player-facing fish size data now agrees.