Development Updates #41
[h1]🧙♂️ Development Updates #41[/h1]
In the last 2 weeks we were mainly working on creating option to add spells into your weapons, making it possible to enable / disable most of the meta progression upgrades, a new normal enemy and balancing enemies. We have also removed all temporary enemies from the game.
[h2]✅ Added:[/h2]
[list]
[*] [b][World] Added Magic Forge where you can add Spells into your Magic Weapons! The cost of it is increasing the cooldown of the weapon.[/b]
[*] [b][World][/b] The game get's a little bit darker (visually) with each difficulty level.
[*] [b][Enemies][/b] Added new enemy named Chaosbane Lizardman.
[*] [b][Bosses][/b] Added Ice Boss emote.
[*] [b][Meta Progression][/b] Added option to enable and disable any meta progression upgrade.
[/list]
[h2]🔄 Changed:[/h2]
[list]
[*] [b][Enemies / Balance][/b] Slightly increased max HP of enemies on 2 highest difficulty levels (roughly by about 4-7%).
[*] [b][Enemies / Balance][/b] Reduced extra damage dealt by enemies on higher difficulty levels from +0 / 15 / 30 / 50% to +0 / 8 / 16 / 25% extra damage dealt.
[*] [b][Enemies / Balance][/b] Reduced base stats multiplier for normal enemies from [-25% ; +25%] to [-17% ; +17%]. This means that every enemy now have chance to be up to 17% slower/faster, deal up to 17% less/more damage, etc.
[*] [b][Enemies / Balance][/b] Reduced extra damage dealt by elite enemies from +125% to +85%. Elite bosses could deal way too much damage before this change.
[*] [b][Spells][/b] Summon the Army spell can no longer summon monsters from the Void.
[*] [b][Spells][/b] Improved visual of Magic Wall spell.
[/list]
[h2]⚙️ Fixed:[/h2]
[list]
[*] [b][Bosses][/b] Fixed a bug where sometimes the reward room was not opening after killing a boss. This was related to removing effects and projectiles after killing him. Don't ask about the spaghetti involved here 🍝
[*] [b][Weapons][/b] Fixed a bug where Frog's King Wand could summon Werewolves instead of Frogs.
[*] [b][Weapons][/b] Fixed a bug where Skull Staff's icon was not displaying.
[*] [b][Spells][/b] Magic Wall now blocks all enemy projectiles, even these piercing walls.
[*] [b][Curses][/b] Curse of Madness (making you unable to see HP, keys or currencies) now loads correctly.
[/list]
[h2]❌ Removed:[/h2]
[list]
[*] [b][Enemies][/b] Removed all remaining temporary enemies.
[/list]
Make sure to check out our official [url=https://discord.gg/vEtTJpqnwN]Discord server[/url] to discuss anything you want and give your suggestions!
[url=https://discord.gg/vEtTJpqnwN]https://discord.gg/vEtTJpqnwN[/url]
Stay tuned for the next updates!