🧙♂️ Development Updates #9
In the last 2 weeks we were finishing Spells Merging system, adding more decorations to the new biome and dialogs with many characters.
[h2]✅ Added:[/h2]
[System] Finished Spells Merging system. Unleash your creativity by combining any spells you want![Astral World] Added initial dialogs with all Astral Guardians and Spellweaver.
[Enemies] Support enemies are now able to buff or heal minibosses and bosses.
[Achievements] Added 2 hidden achievements.
[Perks] Added new Perk related to Spells Merging.
[h2]🔄 Changed:[/h2]
[QOL] Reduced Screen Shake duration and magnitude.
[Crosshair] Crosshair is now always enabled by default.
[Player] Increased max mana gained per level 10 => 15 and mana regeneration per level.
[Spells] Adjusted mana cost of all spells.
[Spells] Thrower spells now deal damage every 0.05 => 0.25 seconds.
[Tutorial] Changed first mission of the tutorial.
[Enemies] Lowered maximum health of all enemies on higher difficulty levels.
[Perks] Buffed all Perks related to mana.
[h2]⚙️Fixed:[/h2]
[Tutorial] Fixed a very rare bug where you could get stuck in tutorial if you exit the game and then came back in specific mission.
[Tutorial] Fixed a bug where it was possible to skip tutorial missions.
[Enemies] Improved Goblin Shaman AI.
[Spells] Fixed interaction of all spells with gravity zones.
[Performance] Improved performance of all animated objects.
Stay tuned for the next updates!