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An Amazing Wizard News

Lets meet in person during Gdansk DevGramm event

On February 28th I will be in Gdansk.

If you attend the DevGramm event, meet me at A5 Indie Booth
📍AmberExpo: Żaglowa 11, 80-560 Gdańsk, Poland

Looking forward to meeting new people!
-Gobo

Development Updates #15

🧙‍♂️ Development Updates #15


In the last 2 weeks we were mainly working on new enemies, new boss, adding more room layouts and changing sprites of few existing spells(making them pixelated).

[h2]✅ Added:[/h2]
  • [Player] Made player more visible (by making him visible on top of all effects).
  • [Enemies] Added Ancient Desert boss (only first phase for now and without proper background).
  • [Enemies] Added Void Worm enemy.
  • [Rooms] Added 40 new room layouts.


[h2]🔄 Changed:[/h2]
  • [Spells] Changed Demonic Burst projectile sprite.
  • [Spells] Changed Gravity Ball projectile sprite.
  • [Spells] Changed Volley of Ice Shards projectile sprite and added destroy effect to it.
  • [Music] Lowered Boss Battle music volume.


[h2]⚙️ Fixed:[/h2]
  • [Perks] Time Clock perk is now working correctly.


Stay tuned for the next updates!

Development Updates #14

🧙‍♂️ Development Updates #14


In the last 2 weeks we were mainly working on new rooms (so they won't repeat so quickly). It takes a lot of time and that's why the list is so short.

[h2]✅ Added:[/h2]
  • [Rooms] Added 120+ new room layouts.


Yup, that's all :(

Stay tuned for the next updates!

Development Updates #13

🧙‍♂️ Development Updates #13


In the last 2 weeks we were mainly working on adding new quests, enemies and steam achievements.

[h2]✅ Added:[/h2]
  • [Levels] Added final level background.
  • [Enemies] Added new enemy called Sparking Slime.
  • [Enemies] Added new enemy called Walking Thunder.
  • [Enemies] Added new enemy called Bloodthirsty Ogre.
  • [Achievements] Added 12 new Steam Achievements.
  • [Quests] Added 13 new quests.


[h2]🔄 Changed:[/h2]
  • [Music] Changed temporary background music of Shop and Battles.
  • [Music] Background music is now slightly louder when battle music is playing.
  • [Enemies] Reduced maximum health of all enemies on level 2.
  • [Spells] Changed Fire Wall spell sprite.
  • [Achievements] Changed all Steam Achievements icons.


Stay tuned for the next updates!

[Demo Patch Notes] Update 0.3.46 DEMO

Update 0.3.46 DEMO


Very small update with background music change.

[h2]🔄 Changed:[/h2]
  • [Music] Changed temporary background music of Shop and Battles.
  • [Music] Background music is now slightly louder when battle music is playing.


Stay tuned for the next updates!