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[Demo Patch Notes] Update 0.3.34 DEMO

Update 0.3.34 DEMO


[h2]✅ Added:[/h2]
[UI] Added Inventory where you are able to swap your spells and weapons and see all your current stats and selected perks. [Spells] All projectile spells (including Basic Spell) now fire exactly at the aimed position. [Magic Weapons] All Magic Weapons now rotate towards the aimed position.

[h2]🔄 Changed:[/h2]
[Basic Spell] Reduced base Basic Spell damage to 10 => 5.5, increased it's attack speed to 1.75 => 2.3 and reduced knockback to 7.25 => 3.8
[Spells] Buffed Arcane Bomb (Cooldown reduced 7.5 => 5.5 seconds and increased it's max damage to 29 => 43).
[Key Bindings] Changed default secondary dash key to left control.

[h2]⚙️ Fixed:[/h2]
[Spells UI] It's now possible to read Basic Spell description when hovering over it's icon in the Main Game UI.
[Settings UI] Now player needs to click on the menu buttons in the Settings in order to change them instead of it auto changing when hovering.

[Demo Patch Notes] Update 0.3.33 DEMO

Update 0.3.33 DEMO


[h2]✅ Added:[/h2]
[Enchantments] Now exact enchantments values are displayed while selecting new enchantment to add instead of X.
[Minimap] It's now possible to drag the minimap with mouse left button and scroll.
[Minimap] Now it's possible to click the destination with mouse when using Teleporting Altars (the ones that look like a tree).
[Magic Weapons] Added showing + / - to all base values when comparing 2 Magic Weapons.

[h2]🔄 Changed:[/h2]
[Shop] Shop prices colors were changed. Default price is now white and discounted price is green.
[Sacrifice Altar] Sacrifice Altars now will drop better loot more often (5% chance for Pickup items, 20% for Normal items, 65% for Rare Items and 10% for Very Rare items).
[Sacrifice Altar] Increased base health cost of Sacrifice Altars to 90.

[h2]⚙️ Fixed:[/h2]
[Crosshair] Now it's possible to move the fake controller crosshair using mouse (it shows when you have any controller plugged in).
[Magic Weapons] Fixed a bug where you could have all owned Magic Weapons passive powers if you exit and then continue the run.
[Characters] All characters will now properly teleport after falling to the last platform they were standing on rather on the last platform they have touched (no more enemies stucking inside walls after falling).
[Spells] Fixed a bug where when you had 2 same projectile spells, their enchantments were working together. For example if you had 2 Lesser Fireballs and only one of them had piercing power then both of these fireballs had the piercing enchantment applied instead of only the correctly enchanted spell.

[Demo Patch Notes] Update 0.3.32 DEMO

Update 0.3.32 DEMO


[h2]✅ Added:[/h2]
[UI] It's now possible to interact with menu elements using the mouse.
[Save Slots] Run now automatically launch after selecting a save slot.
[Minimap] Added option to zoom in and out the minimap with mouse scroll.
[Minimap] Added M key as another default key for enabling the minimap.

[h2]🔄 Changed:[/h2]
[Crosshair] Crosshair is now disabled by default on controllers and enabled by default when using mouse + keyboard. This is based on whether you have a controller plugged in or not.
[Basic Spell] Basic Spell is no longer able to go through walls for 0,05 seconds after casting.
[Spawning Enemies] Slightly increased chance for double spawning enemies.
[Enemies] Slightly buffed enemies health.
[Destroyable Elements] Lowered base chance to drop a weapon from destroyable elements (7,3% => 5,5%)
[Destroyable Elements] Increased base chance to drop pickup items(health potions, keys, etc) from destroyable elements (2,1% => 2,6%)
[Magic Weapons] Now cooldown text is displayed instead of "attack speed" in Magic Weapons description to avoid confusion.

[h2]⚙️ Fixed:[/h2]
[UI] Fixed interacting with all UI elements when using mouse.
[UI] Mouse scroll is now working properly in all UI elements.

[Demo Patch Notes] Update 0.3.31 DEMO

Update 0.3.31 DEMO


[h2]✅ Added:[/h2]
[Gameplay] Added option to aim to the right and left side with mouse. This is added as a toggle enabled by default.
[Cursor] Cursor is now always visible.
[Tutorial] Added portraits with different emotes for the Kalila (Tutorial / Guide NPC).
[Tutorial] Added Italian translation for the tutorial.
[Tutorial] Now it's possible to replay tutorial dialogs until task is completed.
[Tutorial] It's now possible to exit the game and finish the tutorial some time after.

[h2]⚙️ Fixed:[/h2]
[Dash] Fixed a bug where it was possible to get hit while dashing.
[UI] Fixed a bug where rarely after closing a menu it was possible to hear select noise while walking.
[Pause Menu] Fixed a bug where no icon was shown while hovering over changed spells.

[Demo Patch Notes] Update 0.3.30 DEMO

Update 0.3.30 DEMO


[h2]✅ Added:[/h2]
[Astral World] Added a tutorial.
[Astral World] Added Target Dummy to the Astral World.
[The Hell] Added another soundtrack to the Hell level.
[General] Added default objective when no challenge is selected.

[h2]🔄 Changed:[/h2]
[Astral World] Player now spawns at different location in his first run.

[h2]⚙️ Fixed:[/h2]
[Hunter Upgrade] Upgrades Tree will no longer freeze after upgrading the Hunter.