Patch 0.2.26
[h2]Changes[/h2]
[h2]Bugfixes[/h2]
- Added initial threat level setting to the new game menu window. For new players it will start at 20% and scale up with each victorious encounter. After reaching 100% it will stop raising. The player can adjust the initial threat level at any point to set it higher or lower.
- Weapon keyword balance adjustments
[h2]Bugfixes[/h2]
- Jump drive can get stuck and doesn't respond to cancel
- Starborne had max 5% heat
- If the player waited long enough after ship's destruction they weren't able to respawn anymore and the game broke
- Sometimes after respawning after death the encounter and enemies would disappear.
- One or more initial encounters could respawn extremely far away.