New Content Update #3
New Content Update #3
Hi there,
[h2]Terran Nexus [/h2]
- The second boss fight is available!
- The Terran Nexus is a slow turning, bulky but very powerful cruiser. It knows how to dodge, and use it's shield well enough to counter your shots. Unlike Starborn Nexus it can be defeated in a direct fight.
- The game will now finish after both fights have been complete.
- The icon next to the nexus arrival bar tells you which boss you are going to fight in the current chapter. At the moment the boss fights come in random order. If you want to specifically fight the new boss, just restart the game once or twice and make sure you see a Terran species icon.
- Boss fights now scale according to threat level. If you constantly pick very difficult fights, the nexus encounter will get more difficult but succeeding will yield much more fame.
Nexus fights below threat 100% will be accordingly easier. - Finishing the first nexus fight will replenish 50% of the elapsed time.
- The game will now increase the combat pacing if you are doing well.

I will be focusing next on making the death mechanic more meaningful and interesting.
Also as the game gets longer the next design goals are to make the mid game more varied and interesting: A new tier of elite enemies will appear at least once each combat, they will drop a 5th resource, used to unlock Perks.