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  3. Update #16 Is Here!

Update #16 Is Here!



Greetings, adventurers!

Here is our sixteenth round of fixes and improvements based on your awesome feedback for Phase 2. You can read the complete list below:

[h2]Fixes and improvements[/h2]
  • Improved loading times for Market Street and Castle District
  • Attack Time is now displayed for all weapons
  • Added missing music to the Amanuel's Hoard area
  • Owners of locked containers now react to looting attempts
  • Line of Sight for spellcasting has been fixed
  • Leveling up in older saves now enable choosing Phase 2 spells
  • Fixed visual artifacts on the ground in Deron-Guld Mines
  • The Herbary can now be entered properly in Amanuel's Hoard
  • Knockdown effect now works properly for weapon attacks and skills
  • Game difficulty is now properly stored and loaded from saves
  • Fixed the formula of generating Status Effects with weapon attacks
  • Enemies now stop attacking a character that goes into Sneaking
  • Added option for auto-pause on combat start in Random Encounter areas
  • Player Gold value is now displayed in the Temple UI
  • Enerant attacks now cause the proper amount of damage
  • Crimson Crossing is no longer greyed out again when talking to Alumu's deputy
  • Hamlin's ring is now properly moved to the player
  • Poacher's Due side quest now makes Talgorn's Glen visible
  • Jade's dialogue now handles a full party when asked to join
  • The Dark Belt of Malice is now properly handled as a Magical item
  • The Sling of Vexing is now properly handled as a Magical item
  • Added proper model and position to the Staff of the Tree Warden
  • Fixed attack times of Wrought Iron Mace and Maple Shortbow
  • The Predator's Fang spell now works properly
  • Summoned skeletons now properly emerge and attack their targets
  • Visual fixes for the Healing Mist spell
  • Fixed the spirit's appearance in The Haunted Tavern
  • Fixed petrified state of creatures in The Haunted Tavern
  • Fixed double mention of the dodge stat in Evasion's tooltip
  • Fixed the Maidservant's dialogue substitution in Kjarvalr's Mansion
  • Added melee weapon to Wardenhaft Academy's herbalist
  • Tooltips for now display base Dodge, Parry and Block values where applicable

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/