Announcing our next RPG, Avaria: Iron Rule
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[/p][h2]Greetings, adventurers,[/h2][p][/p][p]Today, we would like to announce our next party-based, real-time with pause RPG, Avaria: Iron Rule.[/p][p]Its plot takes place 25 years before the events of Black Geyser: Couriers of Darkness. While it shares the same rich universe, it features a mostly standalone story under the early rule of King Velianrick. The plot revolves around the gritty themes of colonialism and the heavy weight of moral choices. [/p][p]To be able to finish its development, we need a successful Kickstarter campaign - if you're interested, please help us by filling out this tiny survey, and subscribe on the pre-launch page of Avaria: Iron Rule.[/p][p]What to expect in Avaria: Iron Rule:[/p]![]()
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Avaria Kickstarter Survey[p][/p][p]If you have a minute, please answer these 3 quick questions for us—your feedback helps us plan the Avaria Kickstarter campaign carefully. You can also follow the project on Kickstarter to be notified the moment we launch![/p][p][/p][p]-The Black Geyser Team[/p][p]
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- [p]Compelling Narrative: Relatable characters and a deep story where your actions truly matter.[/p]
- [p]Moral Freedom: Your choices define your journey, whether you walk the path of good or evil.[/p]
- [p]Smooth Experience: A streamlined UI/HUD and significant Quality of Life (QoL) improvements.[/p]
- [p]Polished Performance: Faster loading times and a smoother engine for an uninterrupted journey.[/p]
- [p]Enhanced Progression: Adding ability trees alongside classic linear growth for ultimate build variety.[/p]
Avaria Kickstarter Survey
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