Crystal Chasers League - Early Access Roadmap
We have some exciting new features coming down the road and the Early Access on Steam is the perfect place to try them out with our amazing players.
So let’s show you what is coming ahead:

[h2]Next Major Update[/h2]
[h2]Down the Road[/h2]
[h2]"When it's ready"[/h2]
We'll always try our best to deliver everything we've talked about, with the quality we expect. But there are times when iteration takes more time than anticipated. And a specific feature might not be ready... or up to our standards. If that happens, we’ll take more time to polish and test the feature before we release it to the community. We'd rather deliver quality updates over quantity.
And that's it!
Hope you liked this community update! Whether you did or did not, you can hop in the conversation to tell us why. Any other idea? We're all hear!
We'll be back soon, in the meantime happy Crystal Chasing!
So let’s show you what is coming ahead:

[h2]Next Major Update[/h2]
- [h3]New Mode: BATTLE ROYALE[/h3]
The last survivors win the match! Can be played Free-For-All or in Teams. - [h3]New Mode: TOUCHDOWN[/h3]
2, 3, or 4 teams. Catch up with your teammates the ONLY Crystal on Stage and work together to bring it to your base and score. - [h3]New Stage: ROOFTOP RUMBLE[/h3]
Fight over the rooftop of tall buildings over the night in a beautiful colored city. Each rooftop theme is a Season. And beware! The buildings WILL fall over time, standing only one in the end! - [h3]Stage revamped and evolved: City Square[/h3]
- [h3]New Items: Bubble Shield, Super Jump, and Hurricane[/h3]
- [h3]New In-Game HUD Layout[/h3]
[h2]Down the Road[/h2]
- [h3]New Characters to be unveiled[/h3]
- [h3]Character Customization[/h3]
Change Character, Vehicle, and Weapon skins!
Something like that (Well, maybe not) - [h3]New Stage: PYRAMID PANIC[/h3]
- [h3]New Stage: PIRATE GROOV[/h3]
- [h3]New Languages: Chinese, Korean and Japanese[/h3]
[h2]"When it's ready"[/h2]
We'll always try our best to deliver everything we've talked about, with the quality we expect. But there are times when iteration takes more time than anticipated. And a specific feature might not be ready... or up to our standards. If that happens, we’ll take more time to polish and test the feature before we release it to the community. We'd rather deliver quality updates over quantity.
And that's it!
Hope you liked this community update! Whether you did or did not, you can hop in the conversation to tell us why. Any other idea? We're all hear!
We'll be back soon, in the meantime happy Crystal Chasing!