KARMA: The Dark World (PC) Review

If I’m being honest, I was eager to jump into KARMA: The Dark World primarily because it immediately caught my attention with a horror-esque vibe. I’m not quite sure why March seemed to be full of horror releases when October is usually starved of them, but for my favourite genre in gaming, I’ll take what I can get.
However, KARMA: The Dark World quickly lost its lustre as it slowly but surely fell prey to some of the usual sins of horror games. Frankly, I don’t think it’s even fair to call it a horror game—but we’ll get into that in a bit. As its charm slipped away, it became a game more defined by what it could have been than what it actually is.

Since KARMA: The Dark World is meant to be somewhat of a mystery, I won’t delve too deeply into the plot to avoid spoilers. Players take on the role of Daniel McGovern, an agent with the massive Leviathan Corporation’s Thought Bureau. What begins as a fairly routine case of theft quickly spirals out of control into something much... Read more