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Alien Dawn News

12/14/20 (Playtest Build) | V0.6.8d



Added NEW Patreon Member | Thank you InspectorTin!


  • Fixed Backpack being invisible when gripped on Desktop
  • Fixed inventory slots refreshing on Desktop
  • Fixed broken credits
  • Fixed being able to fly A.I. helicopter on Desktop in Escape mode ending


Revised some of the Desktop inventory net code

Adjusted network replication on multiple actors to improve network performance


User Suggestions

*Shy & Skully

Doubled amount of time before Airdrop in Escape mode

Removed floating radio from Radio Tower

Fixed collision on Sliding Barn Doors

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Increased number of Playtest users to 75

12/13/20 (Playtest Build) | V0.6.7



Added NEW Patreon Member | Thank you Skully!


Fixed door sound fx on vehicles


Optimized Patreon Portal code
Optimized Information Kiosk net code for multiple users


Increased number of Playtest users to 50

12/12/20 (Playtest Build) | V0.6.6



  • Added Patreon Campaign Demo Room
  • Added Patreon Campaign Reward Blueprints
  • Added Information Kiosks
  • Added Time & Space Wormhole VFX



Matched speed on VR and Desktop


  • Fixed switching clothing on clients in multiplayer
  • Fixed secret level loading on client
  • Fixed Map updating on client
  • Fixed weapon lever sounds on client



Suggestions From User: Mr. Alan

*Removed need to use ungrip button vehicle and helicopter lever


Suggestions From User: Shy

*Added warning near enemy NPC’s in Dev Room


Suggestions From User: Mr. Alan & Shy

*Slightly slowed down VR player walk and run speed

*Fixed Mags now show empty when empty

12/8/20 (Playtest) | V0.6.5



Added new Patreon Campaign Member: Thank you “lofnl”!!!


  • Added first Female Player Character
  • Added our first Easter Egg
  • Added crouching sound fx
  • Added player list bound to P key
  • Added hotkey to entering and exiting vehicles on Desktop bound to E



Can now join multiplayer games that are already in progress!


Changed default running animation on Desktop PC


Map now works on Desktop PC with bound key to M if in inventory


  • Fixed heli exit on Desktop PC
  • Fixed crouching on Desktop PC
  • Fixed Desktop PC Menu being in focus
  • Fixed footstep sounds on correct surfaces
  • Fixed infinite Zombies spawning on Client computers



Vastly improved in game voice chat / volume

Alien Dawn Playtesting is Live

Hello Voyagers!

JesV here. Thanks so much for playtesting our game Alien Dawn. We would love to hear any comments, suggestions, bug finds etc., so feel free to reach out here or through the channels below. We will give shoutouts to everyone that helps lead us in the direction of making this game the best it can be.

Since the game is still in early stages of development you may find unfinished gameplay mechanics but know that we are working everyday to fix all those details to make the game as optimal as possible, which is why we are so excited to include you in this playtest.

In the meantime, if you're interested in seeing the progress and updates we've made throughout the development process, we've documented all the patch notes publicly on our Patreon page.

Lastly, we'll be running an official dev server during our work hours so you can join us there if you'd like to communicate with us directly in-game.

Thanks again and we very much look forward to playing with and hearing from you.

Xtian & Jes

https://twitter.com/VoyagerVR http://www.voyagervr.com/contact