Alpha Hotfix #051
[h3]Ver. 2.0.3.4[/h3]
*As game settings are added or changed, it is recommended to reset the game settings to default.

If you encounter problems such as game crashes upon startup after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/
Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]
Email : [email protected]
If you send the save file too, it will be very helpful for verification.
The save files are in “C:\Users\USERNAME\AppData\Local\LF\Saved\SaveGames”.
(USERNAME is the same as your Windows name)
[h3][Game Balancing][/h3]
- Decreased damage received when vehicles bumped with characters (players, zombies and animals).
- Removed the debuff damage and alleviated the decreasing player's stats in the desert and tundra areas.
[h3][Game Systems][/h3]
- Changed the multiplayer to be impossible if the connection to the Steam server is not normal (Offline, etc.).
- Interactions that can only be possible when a Wrench is equipped are now displayed even when a Claw Hammer is equipped.
As a result, it will be notified if a player cannot interact with buildings by equipping the Claw Hammer.
- Removed highlights and interaction from looted loot boxes.
- Changed so that a player can edit the detail category when changing the difficulty of a saved game.
- Changed the way it is displayed on the server if the difficulty of the game is custom.
- Added a button to the Settings UI to change all settings to their default values.
- Added a Material Quality setting to the graphics settings.
- Added a Sandbox console hotkey settings to Control Settings.
[h3][Bug Fixed][/h3]
- Fixed that the character's saved data could not be loaded when loading a saved game.
- Fixed that items were duplicated in the loot box after loot looting was completed.
- Fixed that ranged attacks (Grenade, Trebuchet, Mortar, etc.) could not destroy natural objects (Trees, Boulders, etc.).
- Fixed that the time passed to a negative number when using the Timepass function in sandbox mode.
- Fixed that the fire debuff did not continuously damage zombies.
- Fixed that the number of players was displayed as 0 in the server list when loading a saved game.
- Fixed that the no wave was not displayed correctly in the server list.
- Fixed that the vehicle explosion sound did not play.
- Fixed that the client player(guest) could not see the map intermittently.
- Fixed that the client player(guest) did not see the vehicle explosion effect.
- Fixed that the buildings built on top of the vehicle disappeared in the client player(guest).
- Fixed that the client player(guest) could not properly receive equipment item data from the vehicle's storage.
- Fixed that the other player's gunfire sound did not play on the client player(guest).
- Fixed that the Electric Explosion skill had collision detection in the client player(guest).
- Fixed some crashes.
[h3][Optimization][/h3]
The following optimizations have been progressed
- Zombie optimization
*As game settings are added or changed, it is recommended to reset the game settings to default.

If you encounter problems such as game crashes upon startup after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/
Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]
Email : [email protected]
If you send the save file too, it will be very helpful for verification.
The save files are in “C:\Users\USERNAME\AppData\Local\LF\Saved\SaveGames”.
(USERNAME is the same as your Windows name)
[h3][Game Balancing][/h3]
- Decreased damage received when vehicles bumped with characters (players, zombies and animals).
- Removed the debuff damage and alleviated the decreasing player's stats in the desert and tundra areas.
[h3][Game Systems][/h3]
- Changed the multiplayer to be impossible if the connection to the Steam server is not normal (Offline, etc.).
- Interactions that can only be possible when a Wrench is equipped are now displayed even when a Claw Hammer is equipped.
As a result, it will be notified if a player cannot interact with buildings by equipping the Claw Hammer.
- Removed highlights and interaction from looted loot boxes.
- Changed so that a player can edit the detail category when changing the difficulty of a saved game.
- Changed the way it is displayed on the server if the difficulty of the game is custom.
- Added a button to the Settings UI to change all settings to their default values.
- Added a Material Quality setting to the graphics settings.
- Added a Sandbox console hotkey settings to Control Settings.
[h3][Bug Fixed][/h3]
- Fixed that the character's saved data could not be loaded when loading a saved game.
- Fixed that items were duplicated in the loot box after loot looting was completed.
- Fixed that ranged attacks (Grenade, Trebuchet, Mortar, etc.) could not destroy natural objects (Trees, Boulders, etc.).
- Fixed that the time passed to a negative number when using the Timepass function in sandbox mode.
- Fixed that the fire debuff did not continuously damage zombies.
- Fixed that the number of players was displayed as 0 in the server list when loading a saved game.
- Fixed that the no wave was not displayed correctly in the server list.
- Fixed that the vehicle explosion sound did not play.
- Fixed that the client player(guest) could not see the map intermittently.
- Fixed that the client player(guest) did not see the vehicle explosion effect.
- Fixed that the buildings built on top of the vehicle disappeared in the client player(guest).
- Fixed that the client player(guest) could not properly receive equipment item data from the vehicle's storage.
- Fixed that the other player's gunfire sound did not play on the client player(guest).
- Fixed that the Electric Explosion skill had collision detection in the client player(guest).
- Fixed some crashes.
[h3][Optimization][/h3]
The following optimizations have been progressed
- Zombie optimization