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Night of the Dead News

Hotfix #087

[h3]Ver. v.1.1.2.0[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/



[h3][Options][/h3]
- FSR settings have been added.
You can change this in [Settings - Graphics - Anti-Aliasing].

If a crash occurs due to the FSR setting, please delete the configuration file.
Configuration file path:
“%LocalAppData%\LF\Saved\SaveGames\Settings”
“\Steam\steamapps\common\Night of the Dead\LF\Saved\SaveGames\Settings”

[h3][Fixes][/h3]
- Default punch animation has been updated.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Hotfix #086

[h3]Ver. v.1.1.1.13[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/



[h3][Bug Fixed][/h3]
- Fixed that DLSS could not be applied among Anti-Aliasing Techniques.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Development Update #20 - Fast Travel and Game Stable



[h3]Development Update #20[/h3]
Fast Travel and Game Stable

[h3]Ver. v.1.1.1.12[/h3]
If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

*The game has been updated and the official server is reset.


[h3][Controller][/h3]
- Added a setting to turn the controller vibration feature on and off.
You can change this in [Settings - Gameplay - Game Settings].


[h3][Fast Travel][/h3]
- Added Fast Travel.
- After unlocking the Survivor Shelter, you'll be able to use Fast Travel.
- How to use Fast Travel
1) Interact with the NPC located inside the Survivor Shelter.
2) Select the Survivor Shelter you wish to travel to.
3) Once the fast travel is complete, move next to the vehicle located outside the shelter.


[h3][Balancing][/h3]
- Changed the hours you can enter the Shelter (06:00 - 19:00 -> 04:00 - 21:00)
- Increased the size of the Building Forbidden Area near shelters.
- Decreased calorie consumption when characters and followers are stopped.
- Slightly increased the drop rate of gunpowder in loot.


[h3][Localization][/h3]
- Fixed translation for Hungarian.


[h3][Bug Fixed][/h3]
- Fixed that tattoos applied to followers were not visible on the client(guest).
- Fixed that the quantity of materials would not update correctly when crafting items on the client(guest).
- Fixed that crash occurs when the client(guest) is equipped a Nora's Pendent and hits the door of the shelter with Rapid Rush.
- Fixed that the client(guest)'s frame would stutter in certain situations.
- Fixed that character's vomit sound not being affected by audio settings.
- Fixed that fuel generator's working animation was not playing correctly.
- Fixed that some loot was floating in air.
- Fixed that some loot not being able to be interacted with.
- Fixed that some walls that lost collision detection.
- Fixed that some crashes.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Alpha Hotfix #085

[h3]Ver. v.1.0.1.4[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][System][/h3]
- The default value of the 'No TeamKill' setting has been changed: (Disabled -> Enabled)
*This value may not be changed in games that have already been saved.


[h3][Controller][/h3]
- Fixed that caused the Quickslot button to intermittently not work.


[h3][Follower][/h3]
- Fixed that followers could not properly deal damage to natural objects.
- Fixed that effects not playing when a follower hits a natural object.
- Changed that followers are no longer unequipping weapons if the follower's inventory is full.
*If a follower is equipped with a one-handed weapon and shield and switches to a two-handed weapon, then the unequipped equipment will fall to the ground.
- Fixed that followers would take damage even if they were in an armored car.
- Fixed that the sound would play multiple times when a follower pulls the bowstring.


[h3][Zombie][/h3]
- Changed Cleon's weakness to Head.
- Cleons no longer deal a damage to near players when killed.


[h3][Bug Fixed][/h3]
- Alleviated that zombies couldn't passing through some objects, such as doors.
*This may slightly increase the difficulty of Zombie Waves.
- Fixed that solar generators could not be built with the snap feature enabled.
- Fixed that solar generators would not generate power in some situations.
- Fixed that objects were floating in the air or overlapping.
- Fixed that food would not lose its effect after its duration expired on the client (guest).
- Fixed that flickering weapon attachments on client (guest).
- Fixed that client (guest) was unable to view information in saved files on dedicated servers.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

v1.0 The Final Story - Out Now!



[h3]v1.0 The Final Story - Out Now![/h3]

[h3]Ver. v.1.0.0.15[/h3]
If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


*The game version will change upon release.
(You can still use save files from previous versions).
*All game settings will be reset following the release.
*The game has been updated and the official server is reset.


[h3][Controller][/h3]
- Added vibration feature in some situations.
(Interaction, Driving)
- Changed default value for controller sensitivity option (1 -> 1.5)
- Changed assignment of controller default hotkeys: (Kick Run)
- Warning message is now displayed when a controller is not available in the UI.
- Changed the key guide in the prologue to correspond to the controller.
- New: Controller controls are now available in some UIs.
Main Menu, Character Selection, Customization, Difficulty, Server Browser, Map, Settings, Invites, etc.


[h3][Follower][/h3]
- Changed to prevent followers from sticking too close to players.
- Changed followers to move away from their current location when taking damage.
- Changed followers to stop firing if the target is dead when ranged.
- Fixed that the follower would repeatedly move a certain range.
- Fixed that the follower would not consume Mushroom Roast even if it was in their inventory.
- Fixed that followers would not change to bare hands when all ammo was consumed.
- Fixed that followers would perform several attacks in thin air when entering an attack state.
- Fixed that followers would not perform actions correctly when affected by some debuffs.
- Fixed that a follower would remain in the rested state when loading the game when saved in the rested state.

[h3][Stroy][/h3]
- New story added.
- Added a dungeon to the Snowfield area.

- Added a new Unique Zombie.
- Added “(Tutorial)” to some quests.
- Changed tutorial quests to require completion of all quests before accepting additional quests.
- Removed the Change Fire Mode mission from the Combat quest.
- Added the Reset Unique Equipment Options quest to the Survivor quests in the Snowfields area.
- Fixed that players could not completing the Unique Zombie Kill quest after killing a unique zombie.

[h3][Community Items][/h3]
Added badges, trading cards, emojis and profile backgrounds to use on your Steam profiles.
Badges


Trading Cards


Emojis


Backgrounds


[h3][Balancing][/h3]
- Decreased the damage of common zombies and the HP of unique zombies on Easy and Peaceful difficulties.
- Decreased the fuel consumption of upgraded armored cars and armored boats.
- Fixed that the timing of zombie attack detection.
- Fixed the attack detection of unique zombies.


[h3][UX/UI][/h3]
- Added a feature to display the name of a building when interacting with it.
- Changed the gauge to move more smoothly when consuming stamina.
- Removed the feature to change the category of the chat when Tabbing.

[h3][Sound][/h3]
- Some sounds have been adjusted.
(Follower encounter sequences, NPC dialog)
- Fixed that the sound that plays when interacting.
- Added sound to the behavior of zombies.
- Added sound to the player's behavior.


[h3][Animation][/h3]
- Fixed that follower stun animation.
- First-person skin interaction animations have been changed.


[h3][Items][/h3]
- New items have been added.
Trophie (1 type)
Unique Uquipment (1 type)


[h3][Localization][/h3]
- Fixed some radio lines not being translated correctly.
- Fixed inconsistencies in quest and journal descriptions in Polish.
- Fixed some awkward translations.


[h3][Bug Fixed][/h3]
- Fixed that the game menu UI could not be closed with a hotkey.
- Fixed that quest markers being displayed for zombies that have not received a quest.
- Fixed that item slots flickering.
- Fixed that zombies would get up immediately after falling down.
- Fixed that zombies would increase the size of weapons they were equipped with.
- Fixed that Grave Looting Goods could be obatined continuously.
- Fixed that long strings of journal items could be skipped when picked up.
- Fixed that exhaustion animation playing when using all of your stamina while swimming.
- Fixed that characters could not be manipulated if they were hit at the same time as a rest interaction.
- Fixed that characters would lift their feet when overlapping another character.
- Fixed that clients (guests) could not use mechanical equipment(Chainsaw, Jackhammer, Flamethorwer).
- Fixed that the radio in the bunker escape sequence would not play on client (guest).
- Fixed that the client (guest) could not properly hit natural objects with the pickaxe.
- Fixed some crashes.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][/h3]
[h3][2024 Roadmap][/h3]


[h3][2024 Devupdate][/h3]


[h3][2023 Rodamap][/h3]


[h3][2023 Devupdate][/h3]


[h3][2022 Roadmap][/h3]


[h3][2022 Devupdate][/h3]


[h3][2021 Roadmap][/h3]


[h3][2021 Devupdate][/h3]


[h3][2020 Roadmap][/h3]


[h3][2020 Devupdate][/h3]


Thank you.