1. Night of the Dead
  2. News

Night of the Dead News

Alpha Hotfix #071


[Ver. 2.4.1.2]
- Fixed that the camera would rotate when loading a game.
- Fixed a crash while saving a game.



[h3][Notice][/h3]
Please re-save your save files.
- The current use of Unreal 4 is no longer being updated, making it difficult to address various issues.
- Considering the maintenance of the game, we plan to update the engine to Unreal 5.
- Accordingly, the work to ensure save file compatibility has been conducted in this patch.


[h3]Ver. 2.4.0.6[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][Game Balancing][/h3]
- Lubricant drop rates have been decreased from wave zombies.
- Trunk capacity of bikes has been increased.
No increase for bikes already built.


[h3][Animation][/h3]
- Fixed ride animations for vehicles.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Alpha Hotfix #070

[h3]Ver. 2.3.1.10[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][Game Systems][/h3]
Dungeon
- Added initialization conditions for dungeon.
If there are no player inside the dungeon
- Dungeon initialization will remove items that are dropped inside the dungeon.
Player droped items and body bags are not removed.
- A message is displayed when opening the door of a dungeon if it is initialized.


[h3][Game Balancing][/h3]
Items Balancing
- Loot drop rates have been increased.
Drop rate of Sulphur from Rocks
Drop rate of Sulphur from Mining Machine
Drop rate of Gunpowder from Reward Box

Zombie Balancing
- Decreased the Unique Zombie's health.
- Increased Unique Zombie's unique equipment drop rate.
- Increased the Light and Heavy Zombie's damage.

Combat Balancing
- Increased the amount of time that Super Armor applies to melee weapon attacks.
- Increased the amount of time that Super Armor is applied to attacks from Light and Heavy Zombies.
- Removed the dodge move for Light Zombies.
- Removed Super Armor from applying probabilistically on Light Zombies.


[h3][Bug Fixed][/h3]
- Fixed that saving a game would not be performed correctly.
- Fixed that non-stackable items would stack after performing a Put All.
- Fixed that all stat option for equipment was not being applied correctly.
- Fixed that the team leaving UI would not turn off.
- Fixed that the ores in mines would not respawn even if the Natural Object Reapwn option was enabled.
- Fixed that vehicles and body bag would rise above the ground in dungeons or mines.
- Fixed that the prevented Favorites from being updated when obtaining materials from crafting.
- Fixed that the character's groan was not playing when taking fall damage.
- Fixed that the damage % increase research was incorrectly calculated and displayed in the details.
- Fixed that the frame drop when performing Take All interaction on a large amount of items.
- Fixed that the camera shake when playing the first-person interaction animation for the Power Drill.
- Fixed that the sandbox UI was not hidden when the Hide UI option was enabled.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Alpha Hotfix #069


[Ver. 2.3.0.11]
- Fixed that obtaining all of the equipment stored in a storage would corrupt the equipment's data.
- Fixed that some subquests could not be accepted.
- Fixed that favorites for subquests would not updated.
- Fixed that parrying attacks would not work correctly if the NoTeamkill option was enabled in the game settings.
If you were faced this issue, then please add to favorite directly from your Journal after the update.
We apologize for any inconvenience this may have caused.



[h3]Ver. 2.3.0.6[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][Game Systems][/h3]
Put All
- Added the Put All feature.
Put All: Put all items in the inventory that can be put into the storage.
Put: Put all items in the inventory that are of the same type as the item in the storage.
The default hotkey for Put and Put All are F and G.
If this is not the case, please change the 'Shortcut Key 1 and 2' in the control settings or change to the default values.

Protection
- Added Protection system.
Damage taken has been changed to be affected by Protection.
As your Protection increases, player take less damage.
As a result, most of the Damage Taken options have been changed to Protection, including Traits, Stats, Research and Equipment.
Added Protection to all armor.


[h3][Game Balancing][/h3]
Items Balancing
- Loot drop rates have been changed.
Drop rate of Sulphur from Rocks
Drop rate of Sulphur from Mining Machine
Drop rate of Gunpowder from Reward Box
Drop rate of 5 won from Dungeon Box
Drop rate of Gunpowder, Rubber, and Plastic from Zombies

- Crafting materials have been changed.
Trap Machine requires 1 less Plastic and 1 less Copper to craft
Engine and Motor require 1 more Plastic and 1 more Copper to craft
Material from disassembling Wrench changed to Iron Ingot
Material from disassembling an Power Drill has been changed to Duralumin Ingot

- Build materials have been changed.
Storage Box requires 1 less Plastic to build
Storage Box requires 1 more Rubber Ring to upgrage

- Increased the HP of Light Zombies in the 1-5 day wave.

- Decreased the chance of Bears appearing in the Central Grassland region.

- Decreased the overall HP of natural objects in the Grasslands region.

- Increased the chance of Aluminum, Magnesium, and Titanium Ore spawns in the Desert and Snowfield.

- Added Piece of Aluminum and Titanium.
Piece of Aluminum and Titanium can be obtained from natural objects that drop Aluminum and Titanium.
Pieces also obtained when disassembling Aluminum and Titanium Ore.
The repair materials for some buildings have been changed (Aluminum Ingot -> Piece of Aluminum, Titanium Ingot -> Piece of Titanium).

- Changed so that the Cyclotron can no longer be obtained from Victor and Francis.

- Increased the number of stacks of arrows in inventory (60 -> 80)


[h3][UI/UX][/h3]
- The UI of the Journal has changed.
Changed the top entry from the NPC's name to the quest name.
Added information about unlocking buildings to rewards.

- The location of the Radio Communication UI has been changed.

- Changed fonts for some languages
Korean, English, German, French, Spanish, Portuguese-Brazilian, Italian, Polish, Hungarian, Turkish


[h3][Bug Fixed][/h3]
- Fixed that Main Story #2 that players could not progress through quests.
- Fixed that multiple footstep sounds playing when a bow is equipped.
- Fixed that Unique Zombies not reducing damage taken during player encounters and phase changes.
- Fixed that Unique Zombies' drop rate was not differentiated by region.
- Fixed that the damage dealt to Unique Zombies could not be leeched as HP.
- Fixed that players could not equip or unequip equipment if the character died while firing a gun.
- Fixed that a memory leak when opening the Character Info UI.
- Fixed that the trap and animal would not appear correctly when an animal was caught in a Mid-size Animal Trap
- Fixed that previously equipped equipment would not be visible when unequipping the Pauldron Costume.
- Fixed that eyebrows would disappear when equipped Victor's Formal Hat.
- Fixed that the Machine Component Design book could not be purchased at the kiosk.
- Fixed that zombies not being able to move through stairs in hospitals.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Alpha Hotfix #068

[h3]Ver. 2.2.0.67[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][Game Balancing][/h3]
Story
- Some quests have been changed.
Added an objective for Veronica #1 to check the Journal.
Changed the objective for Veronica #2 to Reach Level 10.

Unlock Buildings
- Changed the conditions for unlocking some buildings.
Increased the number of buildings that can be built in the early of the game.
Changed to unlock buildings based on progress of the Veronica's quest.


Game Settings
- DLSS removed due to performance issue.


[h3][Bug Fixed][/h3]
- Fixed that player was unable to properly obtain items when trimming multiple items at once.
- Fixed some crashes.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.

Alpha Hotfix #067

[h3]Ver. 2.2.0.57[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/


[h3][Game Systems][/h3]
Game Difficulty
- Added the function to unlock all buildings in the Game Custom settings.

Sandbox
- Added the function to unlock all buildings in the Sandbox.


[h3][Game Balancing][/h3]
Items Balancing
- The materials required to build a sleeping bag have changed.


[h3][Bug Fixed][/h3]
- Fixed that frame drop when obtaining an item.
- Fixed that books placed in the world could not be obtained correctly.
- Fixed that items could not be obtained if an synthetic object was broken with an Power Drill.
- Fixed that equipment would drop as a common grade from some loot.
- Fixed some crashes.


Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.