Empyreal Free Content Update Now Live - Plus 67% Discount!
[p]Hey folks,
[/p][p]Empyreal’s newest update is now rolling out for free across most platforms, with PlayStation coming a little later! Amongst plenty more additions and improvements, this update brings a highly requested feature: Transmogrification![/p][p][/p][p]Starting today, the game will also be a massive 67% off on Steam until August 21st, so now is the perfect time to dive into the Monolith, if you haven’t already checked out Empyreal![/p][p][/p][p]Here are the full Patch Notes:[/p]
[/p]
[/p][p]Empyreal’s newest update is now rolling out for free across most platforms, with PlayStation coming a little later! Amongst plenty more additions and improvements, this update brings a highly requested feature: Transmogrification![/p][p][/p][p]Starting today, the game will also be a massive 67% off on Steam until August 21st, so now is the perfect time to dive into the Monolith, if you haven’t already checked out Empyreal![/p][p][/p][p]Here are the full Patch Notes:[/p]
- [p]New Feature: Transmogrification! Armour & Weapons can have their appearance swapped with other Equipment you've obtained[/p]
- [p]New Feature: Illusory Orb! During a playthrough, you can re-customize all aspects of your Character in The Hub[/p]
- [p]Added a new NPC who offers access to the new features[/p]
- [p]Added a new cutscene to introduce the new NPC[/p]
- [p]Added a space in The Hub for the new NPC to set up shop[/p]
- [p]Added new Shop selling Level 1 Equipment (for unlocking new Transmogs) [/p]
- [p]Knockback Blast damage significantly improved, timing windows made easier, and can now Detonate Status Effects![/p]
- [p]Added Back prompt to all gamepad Control Scheme widgets[/p]
- [p]Fix for background select switching the name of the background and the description around when all options are unhovered on mouse and keyboard.[/p]
- [p]Negative trust with an NPC now properly increases their prices if they are a Vendor[/p]
- [p]Added "Select" and "Back" prompts to the bottom left of the Ability Crafting Screen[/p]
- [p]Fixed Matilda's Weapon and Apparel being visible in the pause screen when carrying her[/p]
- [p]Fixed a rare issue where the pause menu could lose focus on the Controller if pressing A a split second after pressing pause[/p]
- [p]Fixed issue where Modification Success Panel stats could not be scrolled with the mouse[/p]
- [p]Sophia now uses the correct Elemental Imbuement Colour on her Weapon Swings[/p]
- [p]Abilities with long iFrames (like Feint, Vanish, etc) will now work as intended when evading Explosions[/p]
- [p]Equipment slots in Manage Loadout will now update correctly after changing loadout in the Switch Loadout sub-menu [/p]
- [p]Default placeholder images and text will no longer display on the first Loadout when opening the Loadout Screen with M&K[/p]
- [p]View Profile prompt will only appear on the currently selected mail rather than all[/p]
- [p]Currency amount when sending multiple Mails is now reset to 0 between Mails[/p]
- [p]Save Notification now correctly updates when the game is paused[/p]
- [p]All Healing Events now correctly display the "Healing Disrupted" Combat Notify when Disrupted[/p]
- [p]Fixed issue that caused the Fat Boy to remain in Stasis indefinitely if he was ensnared during his Bombing Run Ability[/p]
- [p]Morys can now only use Taunt Totem once in Combat[/p]
- [p]Morys will now heal for less when using Taunt Totem[/p]
- [p]Cartogram description panels can now be scrolled on the Trading Post Buy, Sell, and My Sales tabs[/p]
- [p]Fixed issue where the Quick Equip prompt was always showing default keys instead of the rebound keys on the manage consumable pages[/p]
- [p]Fixed issue where the My Sales and Buy tabs of Trading Post would not show the cartogram details of the selected cartogram when switching tabs[/p]
- [p]Equipment in Icons are now better framed to be more visible, including adding icons to equipment which previously did not have them.[/p]
- [p]Upgrading Raulin's shop will now refresh the shop to have better items.[/p]
- [p]To War will no longer negatively impact performance[/p]
- [p]After they are adopted/destroyed, the Wasp in Hanwyn's lab will not reappear[/p]
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