The Citadel 2.0: Major Release
Hello everyone, a new major release for The Citadel is now available. The game has undergone some extensive improvements and additions, which should make the gameplay experience smoother, deeper, and for veterans of the game, provide new challenges and possibilities. Stability and performance have been improved. Tutorials have been rewritten to be clearer for newcomers.
The Citadel version 2.00 includes these new features below.
・New difficulty options and extensive customizers (optional: enemies' aggressiveness, enemies' life, and enemies' hearing range). Your faith will be tested.
・AI improvements
・Enemy life bars (optional)
・FOV slider
・New resolution options up to 4k at 120Hz
・Picture-in-picture ADS(optional)
・Xinput controller support
・Weapon bobbing
・Bullet holes and blood decals
・Sliding, roundhouse kick, and dropkick
・Splash damages for some projectiles
・Buffs for flamethrower and dieselgun
・Zoom/unzoom feature for a mini-map and a large-map
・Throwbacking grenades
・Grenade indicator
・New menu UIs
・Japanese localized UIs (optional)
・New HUD (optional)
・Weapon wheel
・Smooth Leaning
・Unloading
・Kill marker (optional)
・Collecting ammo from discarded clips and cartridges
・New tutorials
・Ammo limitation
・No gore option
・Performance options: customize debris/object fade time
・and some optimization and bug fixing (the game should run noticeably much smoother than before)
The Citadel version 2.00 includes these new features below.
・New difficulty options and extensive customizers (optional: enemies' aggressiveness, enemies' life, and enemies' hearing range). Your faith will be tested.
・AI improvements
・Enemy life bars (optional)
・FOV slider
・New resolution options up to 4k at 120Hz
・Picture-in-picture ADS(optional)
・Xinput controller support
・Weapon bobbing
・Bullet holes and blood decals
・Sliding, roundhouse kick, and dropkick
・Splash damages for some projectiles
・Buffs for flamethrower and dieselgun
・Zoom/unzoom feature for a mini-map and a large-map
・Throwbacking grenades
・Grenade indicator
・New menu UIs
・Japanese localized UIs (optional)
・New HUD (optional)
・Weapon wheel
・Smooth Leaning
・Unloading
・Kill marker (optional)
・Collecting ammo from discarded clips and cartridges
・New tutorials
・Ammo limitation
・No gore option
・Performance options: customize debris/object fade time
・and some optimization and bug fixing (the game should run noticeably much smoother than before)