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Grid Force - Mask of the Goddess News

Update 19-11-2022

  • Fix on not visible characters in the map
  • Fix bug preventing players from reaching level 10 in certain conditions
  • AI changing VFX now don't become huge when using size increasing skills
  • Bug Fix - slow down in Dakini Peak fixed
  • Bug Fix - Loud Rerun - Smokoloko would appear dead in the second time.
  • Bug Fix - Fix a camera problem in Deedra Rerun
  • Game balancing - Enemies Arrmour and HP curve nerfed
  • Game balancing - Characters evolution level 8, 9 and 10 reduced
  • Fixed Variable forcing The Presence to be recruitable even after choosing to sacrife her
  • Fixed Koniko coming back after Maiden Shrine
  • Fixed particle of Quilla that covers the visibility
  • Nerfed a lot of the Presence in the dream
  • Nerfed Maiden's boss fight
  • Fixed a bug preventing the speed bar not showing the correct level after being upgraded
  • Fixed maiden mask, now the attack works
  • Big Update - level design of the Dream and Dakini Peak remade, nerfed guardians a lot and sigils dropped by them
  • Fixed mask restoring system, you can now go back to the menu during pina, Lin and other sections of the game without losing the masks
  • Reintroduced combo system
  • Changed rerun fights difficulty of ascenso mountain
  • Fixed challenge in the rerun of Ascenso Mountain

Patch 1.2 is coming!



Hey, Champions

After the launch on Steam part of the team finally got something none of us had in almost 3 years of development... a little break. And... Ohh... it feels good to sleep more than 5 hours a night again! Although on break we kept working on bug fixing and balance issues, posting almost daily updates and fixes in order to make the game as stable as possible.

Now we are finally ready to launch the first major update from Grid Force - Mask of the Goddess since its launch. Patch 1.2!

Coming on Saturday, November 19, this patch includes the highly requested localization options for French, German, Portuguese and Spanish; rebalancing of the whole game's rerun; new visual and sound effects, a lot of optimization and, of course, lots of bug smashing.

And don't forget that quite soon you will be able to play Grid Force on XBOX and Nintendo Switch.

Thank you for sending us a ton of feedback and awesome reviews and don't forget to join our Discord and follow us on Twitter!

10/03 update

#Game Balancing - Goddess Clea Nerf
#Game Life - Kala - ReverenceToDarkness fix timing for the atk
#Ascenso mountain -Pina - main run, now she won't get hit by friendly fire
#Ascenso Mountain - Level Design for pina's path improved
#Nerfed Pina, Ballama and lady bushAscenso Mountain -
#Final Stage - Fix a bug where you could not reach from Dakini Rerun.
#Free Roaming - Added autosave to the free roaming menu
#Ascenso mountain Re-run - quitting during Rosa minigame won't remove your characters
#Ascenso Mountain - Pina solo fight's inprovement
#Forest of Kin - Kin no longer breaks if you kill her with 1 hit.
#Maiden Shrine - Boss Maiden now can be staggered.
#Forest Of Kin - fixed Elu adn vaild seath that doesn't trigger in ascenso(won't work if you aleady passed kin)
#Bug fix - fix the problem where character can't be staggered anymore.
#Music - Fixed mastering on Forest of Kin soundtrack
#Vignette effect that does't reach the screen's border fixed
#Bug Fix - Fixed the shield problem were people could not defend or reflect bullets.
#Bug Fix - Fixed the stasis bug where the player can lose a character
#Dream Sequence - It's now possible to replay the sequence if interrupt it.
#New Achievement animations and pop up message added

9/26 update

#Shield and Shield regeneration added to the Clea Temple's monsters
#Game Balancing - Maiden Shrine

9/24 update

Dakini Peak - Balance Hoa Rerun Fight
The Presence - Weak atk fix now it doesn't hit 3 tiles in a straight line
Balla - Strong atk fix now it doesn't hit 2 tiles in a straight line
Ascenso Mountain - balanced level design of most fights and bosses
Dakini Peak - Path of the Sun - Ice Spawn timer modified
Dakini Peak - Prison Cell doesn't duplicate after dying anymore.
Cleas Temple - Fixing saving that didn't allow you to go to the challenge
Masks - Fix the bug that didn't allow you do use the mask.
Broken Shield - Better UX Feedback for player
Broken Shield Enemy - Once the shield is broken now the enemy can't defend or reflect.
New Game no longer breaks the game.
Bug Fix - Divinity Mask now is showing in the management team so you can use it.
Bug Fix - Final Stage - fix a bug where you could not add chars to your pool.
Bug Fix - Removing the navegation diamond from final stage and
Final Boss - Fixing blind spot in the grid