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Draft of Darkness News

Update Notes for Patch v1.0.3

* Fixed a rare bug causing paths to be blocked when there is non-blocking scenery next to the objects.
* Summoned backup companions now trigger "at the start of encounter" effects on themselves properly when they are summoned.
* Enemies will unlock in the Archive when they are first encountered, not when they use a move.
* "Ask Mona/Cian About Scientist" nodes in the Flowchart will both appear unlocked even if you asked one of them.
* "Public Phone" event won't spawn if the ringing condition isn't met.
* Fleshy TV sacrifice option now gives 10 of each resource instead of 15.
* Fixed Statue event causing a crash when some of the companions are in the party.
* Fixed some of the enemies not appearing in the Archive.
* Fixed some missing text in the tooltips.
* Fixed some scenery overlapping.

Update Notes for Patch v1.0.2_p2

* Echo's starting weapons now give attributes.
* Upgraded card's activation will also unlock the card in the Archive.
* Fixed "Craft Resources" card having an erroneous requirement to possess a number of cards in hand.
* "I Resist", "Who's The Boss?" and "Puppet Master" outcomes now won't unlock when skipping the boss with the Shapeless Key.
* Tutorials now show gamepad controls when using a gamepad.
* Increased the interval for exploration enemy sfx.
* Added a volume slider option for changing "Environmental SFX" (affects exploration enemy sounds)
* Added a toggle for disabling the distortion/glitch effect (present during Daemon fights and some other)
* Fixed cards getting stuck in hovered state between turns or when unable to use a card when using the gamepad.
* Reduced "Honey Comb" selection cost 50->25.
* Fixed starting equipment not having level modifiers in some cases.
* Fixed a bug where starting equipment did not apply level modifiers or show attributes without level modifiers at the start.

Update Notes for Patch v1.0.2

* "Surveillance Camera" event won't spawn in Residence area.
* "Injured Mascot" and "Crusher" event timers are no longer in real time. The timers will decrease on step during exploration, and will advance with timeline during encounters.
* Fixed condition icons positioning for Bubblegum (prevented targeting with gamepad/keyboard in certain cases).
* Fixed duplicate input that could cause errors when closing windows or switching screens.
* Fixed errors occurring when decision event / area end buttons are clicked multiple times.
* Fixed a crash happening when some of the items are possessed by backup (non-figher) companions.
* Fixed crashes happening with some of the items after a backup is summoned.

Apologies for the frequent patches. From now on we will switch to weekly patches unless some hotfix is needed. Frequent patches may come to the "testing" beta branch before they are applied to the main branch.

Next planned patch: September 13
Next possible run-wipe patch: September 20 (if required).

Update Notes for Patch v1.0.1_p3

* Added an option to disable Daemon spawn.

Update Notes for Patch v1.0.1_p2

* (Card/Shield) Guardian's Blessing: Added unscaled healing: 1 per layer (+1: 2 per layer).
* Riposte won't bypass block, allowing you to use block to protect from riposte damage.
* Crippled condition type is changed to "Disability".
* Fixed "Butter Finger +1" and "Sneaky Blow +1" damage doubling not working properly.
* Fixed a bug causing "Craft Acid Bombs" and "Prepare for War" to not create upgraded versions of cards.
* Fixed a crash occurring with Daemon II's "Sickening Storm" move.
* Fixed a crash occurring with the "Orange Reflector" item.
* Fixed a case when no cards can be dropped, causing a hang when an encounter is triggered.
* Fixed Injury Crit Chance and Power reduction not stacking properly.
* Fixed a crash that occurs when a destroyed entity was being targeted by effects.