Patch Notes v1.0.2
IMPORTANT ANNOUNCEMENT 📢
Hey guys! Finally we got a large balancing update within the Steam platform. Feel free to get it and give your feedback here.
Below is the Patch Note with all the modifications applied.
- 30% reduction in HP of Big Subbosses and Totems.
- Reduced Butcher Bird's speed and damage.
- Final part of Green Fields (Wind Province) spawns 1 Lizard to later see the rest of the wave.
- Reduced Dark Josh's Spin Attack speed.
- Withdrawal of Defender to facilitate damage on Dark Josh.
- Reduced Dark Josh's Heavy Attack damage.
- Increased Dark Josh's CoolDown.
- Hold on the Lizard's Claws attack.
- Increased potion economy throughout the game.
- Replacement of Masks in Shell Beach (Water Province), where Evil Water is located.
- Extended time delay for damage done by Evil Water, Frog's Puddle, Turgen's Puddle, Green Lizard's Puddle and Lava in Mechanized City (Industrial Province) (to avoid the Level Design staggers that were happening).
- Reduced Loskan speed on roll attack.
- Reduced to just one Oyster with Subboss Loskan, both solo and multiplayer.
- Reduced exposure time of Subboss Turgen Goo.
- Reduction to just one Lavinian with Subboss Turgen, both solo and multiplayer.
- Decreased attack damage and the same attack range of Subboss Turgen.
- Increased hold on Turgen subboss's trail attacks.
- Reduced recovery time interval of Mask to facilitate recovery of dead hero.
- Adjustment in the Level Design of Mossy Swamp (Water Province) in the Lake part.
- Adjustment in the Level Design of Mechanized City (Industrial Province) in the part of the platforms in Lava.
- Adjustments to the Sprite Shape of Crystal Cave (Water Province) and the stages of the Industrial Province.
- Increased Dark Melina's CoolDown.
- Increased Cooldown and damage reduction of Green Lizard's attack.
- Big Scorpion's attack speed and damage reduced.
- FluffyWorm damage reduction.
- Reduced speed of Small Koa.
- Reduced Alligator's attack speed and damage.
- Increased Cooldown and reduced Robot's attack damage.
- Increased Cooldown on Dark ZOZ.
- Fixes for the 8 supported languages ​​of the game.
- Reduced Burn Stats time from 10sec to 5sec
- Dark Farquol Reduction to 1 Green Lizard and 1 Lizard and Dark Farquol Damage Reduction, both for solo and multiplayer.
- Reduction to 2 Alligators in Egg Dragon, both for solo and multiplayer.
- Reduced speed of Subboss Ert.
- Reduced amount of Big Dark Gus minions for multiplayer.
- On the Main Screen of the game, we created a horizontal bar for selection in order to facilitate visualization and UX Design.
Don´t hesitate in give your feedback about the changes and fixes. This is very IMPORTANT to us.
Thanks!
Hey guys! Finally we got a large balancing update within the Steam platform. Feel free to get it and give your feedback here.
Below is the Patch Note with all the modifications applied.
- 30% reduction in HP of Big Subbosses and Totems.
- Reduced Butcher Bird's speed and damage.
- Final part of Green Fields (Wind Province) spawns 1 Lizard to later see the rest of the wave.
- Reduced Dark Josh's Spin Attack speed.
- Withdrawal of Defender to facilitate damage on Dark Josh.
- Reduced Dark Josh's Heavy Attack damage.
- Increased Dark Josh's CoolDown.
- Hold on the Lizard's Claws attack.
- Increased potion economy throughout the game.
- Replacement of Masks in Shell Beach (Water Province), where Evil Water is located.
- Extended time delay for damage done by Evil Water, Frog's Puddle, Turgen's Puddle, Green Lizard's Puddle and Lava in Mechanized City (Industrial Province) (to avoid the Level Design staggers that were happening).
- Reduced Loskan speed on roll attack.
- Reduced to just one Oyster with Subboss Loskan, both solo and multiplayer.
- Reduced exposure time of Subboss Turgen Goo.
- Reduction to just one Lavinian with Subboss Turgen, both solo and multiplayer.
- Decreased attack damage and the same attack range of Subboss Turgen.
- Increased hold on Turgen subboss's trail attacks.
- Reduced recovery time interval of Mask to facilitate recovery of dead hero.
- Adjustment in the Level Design of Mossy Swamp (Water Province) in the Lake part.
- Adjustment in the Level Design of Mechanized City (Industrial Province) in the part of the platforms in Lava.
- Adjustments to the Sprite Shape of Crystal Cave (Water Province) and the stages of the Industrial Province.
- Increased Dark Melina's CoolDown.
- Increased Cooldown and damage reduction of Green Lizard's attack.
- Big Scorpion's attack speed and damage reduced.
- FluffyWorm damage reduction.
- Reduced speed of Small Koa.
- Reduced Alligator's attack speed and damage.
- Increased Cooldown and reduced Robot's attack damage.
- Increased Cooldown on Dark ZOZ.
- Fixes for the 8 supported languages ​​of the game.
- Reduced Burn Stats time from 10sec to 5sec
- Dark Farquol Reduction to 1 Green Lizard and 1 Lizard and Dark Farquol Damage Reduction, both for solo and multiplayer.
- Reduction to 2 Alligators in Egg Dragon, both for solo and multiplayer.
- Reduced speed of Subboss Ert.
- Reduced amount of Big Dark Gus minions for multiplayer.
- On the Main Screen of the game, we created a horizontal bar for selection in order to facilitate visualization and UX Design.
Don´t hesitate in give your feedback about the changes and fixes. This is very IMPORTANT to us.
Thanks!