Update Video: A.I. Behavior
Hey everyone! I just realized that there is this great feature to post updates on the development of BattleJuice Alchemist right here on Steam. So here we go!
I want to share with you my video about the quite over-engineered need-driven behavior system for the enemies' A.I. in BattleJuice Alchemist. The enemies now waddle around looking for water, food, rest and cover. They learn which of their needs are hard to fulfill at their given surroundings and take their experiences into consideration when making their decisions. Is this too much for an action RPG? Totally, but still sooo much fun and I will later on add more opportunities for you as a player to interact with the system. Check out the full video breakdown, if you are interested:
[previewyoutube][/previewyoutube]
If you liked this sneak peak, make sure to have a look at the dozen of other videos about the development of BattleJuice Alchemist on YouTube!
If you want to get an even more hands on with the development, make sure to hop by on the Discord server.
Thank you for supporting me making BattleJuice Alchemist!
Alain
I want to share with you my video about the quite over-engineered need-driven behavior system for the enemies' A.I. in BattleJuice Alchemist. The enemies now waddle around looking for water, food, rest and cover. They learn which of their needs are hard to fulfill at their given surroundings and take their experiences into consideration when making their decisions. Is this too much for an action RPG? Totally, but still sooo much fun and I will later on add more opportunities for you as a player to interact with the system. Check out the full video breakdown, if you are interested:
[previewyoutube][/previewyoutube]
If you liked this sneak peak, make sure to have a look at the dozen of other videos about the development of BattleJuice Alchemist on YouTube!
If you want to get an even more hands on with the development, make sure to hop by on the Discord server.
Thank you for supporting me making BattleJuice Alchemist!
Alain