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  3. Grapple Tournament Early Access OUT NOW!

Grapple Tournament Early Access OUT NOW!

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We are happy to announce that Grapple Tournament has launched in Early Access.

It has been a long road but we finally made it. But this just the first big step for the game.

We hope you will like the 3 game modes, 5 maps, the practice mode and both the multiplayer and single player mode against bots and many more. Invite your friends, get in party and play!

Should you need any support, have a question or found a bug, make sure to check out the game's FAQ or post about it on Steam Discussions. We try to reply as quickly as possible.

Also, let us invite you to join the conversation about the game or chat with us on our official Discord server. The community there is welcoming and helpful.

Last but not least thank you, Beta Testers, for your help to this date. With you the game became a more fun and polished experience for this launch.

Enjoy the game!
Grapple Tournament dev team


[h3]WHY EARLY ACCESS?[/h3]
We think it is crucial to involve the players in the development process with gathering feedback on current maps, mechanics and most importantly weapons and in parallel improving game balance based on actual plays and player suggestions. In a VR game, fine tuning interactions to fit every player is also a must have and in a multiplayer game balance is key for long-term enjoyment.

[h3]APPROXIMATELY HOW LONG WILL THE GAME BE IN EARLY ACCESS?[/h3]
6 to 12 months.

[h3]WHAT IS THE CURRENT STATE OF THE EARLY ACCESS VERSION?[/h3]
The gameplay foundations are laid down:
- Game is playable with all the available VR hardware and controllers
- We have added as much options and VR control customizations as we could think of
- Player abilities are ready to use (jump, double jump, wall jump, climbing, weapon gripping)
- Grappling hook is fully functional to lift you up
- More than 10 weapons eagerly await to get into battle (also with dual wield or melee)
- 5 maps are playable (and 3 more are in the works)
- 3 multiplayer game modes: Free For All, Team Deathmatch, Point Capture
- Working bots with basic AI
- Practice range with drones to get yourself a 3D training field and sandbox to test the weapons
- Basic tutorial

[h3]HOW IS THE FULL VERSION PLANNED TO DIFFER FROM THE EARLY ACCESS VERSION?[/h3]
Content, content, content!
Having the gameplay foundations laid down we are able to focus on adding more content to the game in the form of new weapons, player customizations and maps, game modes of course. We would like to involve the community as much as we can in this process to deliver a polished game.

Improve the Multiplayer experience with
- Optimized networking code
- Better matchmaking
- Official tournaments and ranked play
- Create all the iconic multiplayer game modes fitting an arcade shooter like Payload, CTF, Capture Point
- Make a crazy amount of new multiplayer maps. With the gameplay mechanics settled this will be a piece of cake
- Make the bots more clever

Additional solo/co-op experiences
- Better practice range with drones, with leaderboard
- Base defense game mode
- Mini-challenges for those crazy about grapple acrobatics

In general
- More player abilities
- Open the game for modders and community items
- Eliminate all the bugs

[h3]WILL THE GAME BE PRICED DIFFERENTLY DURING AND AFTER EARLY ACCESS?[/h3]
The Early Access price reflects the appreciation for those willing to support the game during its development. Our plan is to (at least) double the amount of content and services during the Early Access period and polish the game as much as possible for the full release so price may increase moderately on full release.

[h3]HOW ARE YOU PLANNING ON INVOLVING THE COMMUNITY IN YOUR DEVELOPMENT PROCESS?[/h3]
Please join the discussion about the game on Steam Discussions and our Discord server.
Discord: https://discord.gg/A4fUKDC

On both we will listen to every opinion and suggestion about VR interactions, control options and will implement solutions to make the game enjoyable for everyone and playable with every controller and/or playstyle.
What is more you can make suggestions about features or new features and if it fits the game or is popular with the community, we will definitely implement them!
Plus Beta tests: We are also planning on organizing beta test periods for new mechanics and maps before live updates and gathering feedback for improvements.

Go crazy on ideas, guys, make this the most awesome arcade VR shooter together!

[h3]LINKS[/h3]
Discord: https://discord.gg/A4fUKDC
Twitter: https://twitter.com/grapple_vr
YouTube: https://www.youtube.com/GrappleTournament
Facebook: https://www.facebook.com/GrappleTournament
Reddit: https://www.reddit.com/r/GrappleTournament/
Twitch: https://www.twitch.tv/GrappleTournament