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Update 20: Quality of life and game balance improvements

Greetings, Champions!

Enjoy melee improvements, team switch functionality and quality of lie additions in this update.

New
- Added Switch Team functionality where applicable, find it in the in-game menu
- Added continuous damage infliction when energy melee weapons are inside an enemy character
- Added the ability to use the pause menu UI with a weapon in hand
- Added lower case player name support
- Bottles in the HUB can be broken when hit with large enough impact
- Added Social features to the Demo temporarily

Changes
- Reworked melee weapons to deal damage based on impact velocity
- Pan Hammer can inflict damage for a longer duration after a throw
- Slightly nerfed Revolver close distance damage
- Reworked and optimized map Hydroponics
- Simplified UI keyboard when changing player name

Fixes
- Fixed a bug with the Pan Hammer throw damage
- Fixed some gameplay issues on Hydroponics
- Fixed some colliders on Spiral
- Fixed some translations

Optimizations
- Optimized all weapon effects visuals
- Optimized weapon effects loading times

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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