1. Grapple Tournament
  2. News
  3. Update 14: Distance Grip, Cybershoes and improved Valve Index throwing!

Update 14: Distance Grip, Cybershoes and improved Valve Index throwing!

Greetings, Champions!

No more back pain! With the newly added Distance Grip mechanic you can grab your favorite weapons with ease, even from the ground! We hope this will go well with the Cybershoes integration debuting with this update!

New
- Added Distance Grip (similar to "jedi force pull") so you can grip items from further away and don't have to place hand inside them to do so
- Added Cybershoes integration (works with left and right handed setup, check SteamVR bindings)
Please be patient, it might take a few days for the configs to go live.
- New and optimized version of the starting area (stadium)

Changes
- Moved the bHaptics settings to Options/Extras
- Changed gripping and dropping on Valve Index controllers, for more accurate throwing
- Changed Rig level design according to player feedback, decoration elements also improved
- Minor UI changes throughout the game to prepare for localizations

Fixes
- Fixed settings in the Tutorial level
- Fixed drones on fire effect
- Fixed drones not firing after some time in Practice Range
- Fixed some errors when initiating multiplayer
- Fixed bots stuck on geometry that isn't part of the navigation area
- Removed some unnecessary files from the build making the install size smaller
- Fixed graphics settings reset to defaults to reset VR pixeldensity as well

Optimizations
- Optimized UI panels in the starting area
- Optimized Tutorial, Practice Range
- Optimized Container, Parthenon, Spiral, Zion
- Optimized projectiles loading times to get less hiccups in performance
- Optimized bot navigation areas on all levels
- Optimized and improved character movement networking code

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join us on
- Official website
- Discord
- Twitter
- YouTube
- Facebook
- Reddit
- Twitch