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Sword x Hime Update Plan Part2

Hello everyone
Thank you for your support and encouragement. By now we have probably cleared all the bugs, and once again I apologize to all players for our negligence

Then enter the second stage, system function enhancement
During this period of time, we have received suggestions from players, many of which are very good, and we will try our best to adopt what we can, hoping to make this game meet the expectations of players
I also hope that everyone can accompany this game to grow, so next I will report to you the follow-up plan, numbering in the order of implementation

1. Mission system
The current situation of this system is very serious. Because it was planned to be launched in EA mode, this part was not tested in detail. At present, there are many BUGs of NPC. In addition to comprehensively checking whether each task process is correct, we will also check the task Complete system, plus task log and reminder functions

2. Map UI
At present, it is necessary to read the war chess table to go to each level. We feel that it is a waste of time to read repeatedly, so we will cancel the design of the war chess table and go to each level through the UI.

3. Automatic archiving
Many players have asked for the automatic save function, we will implement it

4. Underwater effect
Many players have suggested that there is no effect underwater, and the feeling is very bad, we will implement it

5. Monster translucent
Many players have proposed that the monster can become translucent to increase the sense of substitution. We will implement it

6. Joystick switch
Since the game was released, the conflict between the joystick and the mouse has continued, causing us to stop all joystick support first, so as not to affect the game. At the same time, we also removed the joystick support information on the store page, but this does not mean we give up Joystick support, we will implement a switch, the default is not to support the joystick, but after opening it will switch to the joystick

7. Custom buttons
There are not many hotkeys in this game, but there are still players who ask for custom key functions, we decided to implement it

8. Memory optimization
When the system functions are enhanced, we will optimize the memory loaded in the game

9. German and Italian language support
Thanks to the enthusiastic players who are willing to provide support in these two languages. In my country, there are few people who are familiar with these two languages. There are German and Italian players who are willing to provide assistance. We are very grateful


Finally, I would like to report to all players that in the second stage, we can’t update every day as we do now, because the development and enhancement of the system is often not completed in a day, it may take a week or even longer, please don’t get me wrong, we continue to update
In the meantime, if players find a bug, please continue to report it. I will release an emergency update or update the system together depending on the situation.

Thank you again for your tolerance and encouragement
Have a nice day

Kazuya & tensun3d