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  3. Hotfix 1.7.2. live now!

Hotfix 1.7.2. live now!

[p]Hello, Adventurers!
[/p][p]The hotfix 1.7.2 is now live and out of beta! Thank you for your help testing it this week, and we hope you'll like the changes we've made!

We'll also add legacy branches, letting you finish your current games on 1.7.0 and 1.7.1 (patch-preview), if you want to finish your adventure on that build. It'll be available until January 1st![/p][p][/p][h3]Changelog:[/h3][p]
Here is the list of bugs that are fixed in the 1.7.2 patch, since 1.7.0:[/p]
  • [p]Practice Mode awards Steam Achievements for unlocking all heroes[/p]
  • [p]Indirect Damage to Phantom Helmet does not trigger Disable[/p]
  • [p]Japanese Cards display instead of appropriate number[/p]
  • [p]Lava Bomb always target's front hero rather than random[/p]
  • [p]Text errors in Tulah's Trait Descriptions[/p]
  • [p]Thread of Dreams The Reweaver's Domain EventReply missing preview of item being replaced[/p]
  • [p]Randomize Button can deselect Nevermoor or Velarion for other players[/p]
  • [p]Resurrection Enchantments do not resurrect[/p]
  • [p]Nevermoor and Velarion perks are not visible to others during Hero Selection[/p]
  • [p]Thread of Dreams combats are unavailable in Practice Mode[/p]
  • [p]Inconsistent Boss Immunities[/p]
  • [p]Nevermoor's 2 Green rune ability applies Vitality to Self rather than Target[/p]
  • [p]Curse Catalyst appears in the Injury tab of the Tome of Knowledge[/p]
  • [p]Leech healing not added to combat stats[/p]
  • [p]Combat and reward being skipped[/p]
  • [p]Enemies play cards in the wrong order[/p]
  • [p]Nevermoor skins not updating immediately upon selection[/p]
  • [p]Repeatedly selecting the Random option in multiplayer hero selection leads to overlapping sprites[/p]
  • [p]Nevermoor's Blue Runes Shield gains double modifiers on self damage[/p]
  • [p]EventReplies that single character roll for card cost use incorrect probabilities[/p]
  • [p]Singularity scoring does not get madness multiplier applied[/p]
  • [p]Nevermoor's cost reductions doesn't work with Repetition Training[/p]
  • [p]Inconsistent Trait/Perk text for "reduces" versus "lead to"[/p]
  • [p]Mainperkinfuse0a has infuse lowercase rather than capitalized[/p]
  • [p]Nevermoor's cost reductions don't trigger when redrawing your deck[/p]
  • [p]Gaining Rune charges on Nevermoor doesn't immediately update card text with benefits[/p]
  • [p]Thread of Dreams combats use Act 1 enemies with Random Encounters[/p]
  • [p]Thread of Dreams enemies are missing names during combat[/p]
  • [p]cdream_2 combat in Thread of Dreams isn't randomized with Random Encounters[/p]
  • [p]Thread of Dreams node allows you to bypass Whirlpool node[/p]
  • [p]Restarting Town in Thread of Dreams town resets the shop[/p]
  • [p]Count transformation leads to softlock[/p]
  • [p]Buffer prevents Doom[/p]
  • [p]Icons for resistances and AuraCurses are blurred on high resolution[/p]
  • [p]Inaccurate number displayed for Cardbacks[/p]
  • [p]Purple Annihilation only targets front enemy rather than all[/p]
  • [p]Leech tooltip updates HP healed per charge[/p]
  • [p]Cards cast by new pets state "cast on draw" rather than appropriate targets[/p]
  • [p]Rocky pet fails to be rewarded in Sunken Temple[/p]
  • [p]"Radiant Feather Amelia" skin clips into the hero above her in combat rewards[/p]
[p][/p][p]Good luck on your adventures![/p]