Hotfix v.0.6.16h
Hey there! As usual, this is a small hotfix to solve some combat/small issues. Also it fixes some other things:
* Fixed a bug that prevented chain cards to jump to other targets when there were gaps at the beginning of the combat
* Fixed some graphical glitches that blocked combat elements in different situations
[Edited] This hotfix is now v.0.6.16h. This should fix a problem related with monsters dying because of bleed/poison.
* Fixed a bug that prevented chain cards to jump to other targets when there were gaps at the beginning of the combat
* Fixed some graphical glitches that blocked combat elements in different situations
[Edited] This hotfix is now v.0.6.16h. This should fix a problem related with monsters dying because of bleed/poison.