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Hotfix v.0.6.16h

Hey there! As usual, this is a small hotfix to solve some combat/small issues. Also it fixes some other things:

* Fixed a bug that prevented chain cards to jump to other targets when there were gaps at the beginning of the combat

* Fixed some graphical glitches that blocked combat elements in different situations

[Edited] This hotfix is now v.0.6.16h. This should fix a problem related with monsters dying because of bleed/poison.