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Across the Obelisk News

Hotfix v.0.6.16k

Hey there! This is a small hotfix to solve some combat/small issues.

Also it fixes/changes some other things:

* Monsters will be able to cast area cards even if all the heroes are stealthed.
* Cornelius has a custom response option for the Elemental Lord event.
* Endless bag, instead of giving a card when the hand is empty (max 3 times), it will give 3 cards (max 1 time).
* Ambidextrous, yellow upgrade, now has vanish.
* Reinforced steel, blue upgrade, cost increased to 3(from 2) now also grants fortify.
* Hidden weapon, blue upgrade, now has vanish.

Hotfix v.0.6.16h

Hey there! As usual, this is a small hotfix to solve some combat/small issues. Also it fixes some other things:

* Fixed a bug that prevented chain cards to jump to other targets when there were gaps at the beginning of the combat

* Fixed some graphical glitches that blocked combat elements in different situations

[Edited] This hotfix is now v.0.6.16h. This should fix a problem related with monsters dying because of bleed/poison.

Hotfix v.0.6.16e

Hey again, this hotfix fixes the problem that happened sometimes with an interaction between aura/curses that nullify each other (burn and wet for example) on repeated casts. This was mostly noticeable during the Ignidoh fight.

Hotfix v.0.6.16d

Hey everybody! This hotfix solves some minor graphical issues and also comes with a network change that, we hope, brings more stability to your coop games.

Hotfix v.0.6.16b (reverted)

We have reverted this patch because we are trying to fix some things that are causing unexpected reeezes on some games... will keep you updated about it.

Hey everybody. Yesterday we uploaded the hotfix (v.0.6.16) but some early reports told us that there were some problems with coop stability so we reverted it. We have made some changes and here is a new hotfix.

If you find problems with this, please report to us in Discord #bugs so, again, we can act quickly about it.

On the other hand, last stable build (v.0.6.15) will be uploaded to the branch compilations (if you want to play that old version).

To the old v.0.6.16 changes we've added these changes:

- Amulet of protection: block charges increased to 2 (from 1)

- Crusader helmet: block charges increased to 26 (from 22)

- Red cape: changed, now grants block and taunt at the start of the turn