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Bitty Engine News

Patch Notes: v1.4.1 (rev3)

Patch notes v1.4.1 (rev3):

  • Made some usability improvements
  • Fixed some known bugs

Back to School Games Celebration 2025

Class is back in session and so is the fun! ✨

Join us for the Back to School Games Celebration, a limited-time event celebrating the start of the new school year.

Running from August 25th - (1pm ET / 10AM PT) to September 1st - (1pm ET / 10AM PT)

Event link: https://store.steampowered.com/curator/44695353/sale/BacktoSchoolGamesCelebration2025

Patch Notes: v1.4.1

Patch notes v1.4.0 → v1.4.1:

Enhanced modules, improved usability, fixed some bugs.

  • Improved wordwise forward/backward navigation of the code editor
  • Improved code editor behaviour when input quotes
  • Improved code editor behaviour when delete wordwise or whole line
  • Fixed an unexpected termination bug when a custom splash image is indicated
  • Upgraded Lua from v5.4.7 to v5.4.8

Update Notes: v1.4.0

Update notes v1.3.2 → v1.4.0:

Enhanced modules, improved usability, fixed some bugs.

  • Added an `Invoke` module for HTML
  • Added a callback mechanism from JavaScript to Lua for HTML
  • Added menu items to toggle transparent background and grids
  • Improved continuous input of newline with indent for the code editor
  • Improved debug behaviour if the debug panel is hidden
  • Fixed a glitch after painting on a paletted image

Patch Notes: v1.3.2

Patch notes v1.3.1 → v1.3.2:

Enhanced modules, improved usability, fixed some bugs.

  • Added a callback API of file drag&drop
  • Changed the default border textures to transparent
  • Fixed a `fetch` locale bug
  • Improved support for Windows' dark mode
  • Improved compatibility with different newline flavours including `\r`, `\n` and `\r\n`
  • Improved code editor behaviour when input quotes
  • Improved file dialog behaviour on Windows
  • Upgraded Lua from v5.4.6 to v5.4.7