《Z-Crew》8/18 Patch Notes
[h2]ZCrew 8/18 Patch Notes [/h2]
[h3]Gameplay Optimization:[/h3]

[h3]UI Adjustments:[/h3]
[h3]BUG Fixes[/h3]
[h3]New Gameplay[/h3]


[h3]Gameplay Optimization:[/h3]
- Increased the gold drop in Resistance missions.
- Added different icons above characters (current status, ammo change, interaction status, etc.)


- Hunters can no longer pick up HP pots/ammo when they have full HP/ammo
- Optimized the mechanism when a character is knocked to the ground.
- Can no longer equip the weapons that other classes are using.
- In escort missions, NPCs being escorted will have their mode changed to passive mode.
- Character model optimization.
[h3]UI Adjustments:[/h3]
- Added a pop-up window when weapon/attachments are successfully crafted.
[h3]BUG Fixes[/h3]
- Fixed an issue when switching laser guns.
- Fixed a description issue when unlocking skills.
- Fixed an issue where some monsters can attack through walls
[h3]New Gameplay[/h3]
- Added 3 forest dungeons in the new “The Great Ridge” area.
- Added 3 more passive talents for each class

- Added Garrison function where hunters can assign characters in already-cleared missions to collect rewards after a period of time. (Time can be accumulated while offline as well)
- Added Mecha battle in Resistance missions.
More Mecha battles will be added in the future, let us know if you enjoy them amd/or run into any issues!

