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Zcrew News

Welcome to ZCREW - an Indie Top-down Shooter game!

Welcome to ZCREW, Hunters!

Thank you for joining our effort to save the world and reclaim Earth! Since our first rendezvous back on Earth, we’ve faced countless enemies in a world that was once our home. Returning with much more experience with each passing mission, we’ve made a number of upgrades and improvements including optimizations and additional missions and systems. The Early Access journey continues as we strengthen our forces with new content coming later this year, including all new gameplay, missions and events!

While Hunters are blasting away Zombies and collecting resources, the engineers that support us back at base are working on new technology to give humanity an advantage - Project Mecha Force! In Mecha Force, our next major content update, Hunters will have the ability to freely assemble and operate their own Mecha for battle. Giant robot suits? Yes, please!

Check out the Roadmap of how far we’ve come along and what’s coming up next below:


New recruit? Here's the rundown!
ZCREW is a top-down shooter game that supports up to 4 player co-op. In the world destroyed by an alien virus, you are an elite Hunter of the U.N.R - an apocalyptic salvation organization. Work alone or in a team to fight for the future of mankind.



Co-op makes everything much easier!
In ZCREW, an alien virus has swept the world. Infected humans, animals and even insects have mutated and evolved into ravenous monsters. As Hunters, players are sent to Earth to eliminate monsters across ruined cities, desolate deserts and other decaying and dangerous environments. Complete tasks, obtain resources and rewards to strengthen humanity’s forces and empower your abilities in the quest to rebuild civilization step by step.



Unique talents & customizable weapons
As a top-down apocalyptic shooter game, ZCREW offers a huge variety of weapon customizations. Weapon Attachments and Weapon Chips were added to the arsenal in our April patch earlier this year. Customizing your weapon can greatly enhance its stats in damage, accuracy, reload speed and much more!



There are four different classes of Hunters, each with their own unique abilities. Players will have to strategize carefully before each mission and choose the best combination of classes for each type of mission, whether it is assassination, transportation, capture, or rescue mission.



ZCREW is now live on Steam Early Access! Are you ready to face the apocalypse? Start the hunt now!

Join the effort and find other Hunters in the Snail Games Official Discord here: http://discord.gg/8C9rmEmdT3
Be sure to read the rules and select the "ZCREW" role to access the ZCREW channels!

《Z-Crew》8/2 Patch Notes

Zcrew 8/2 Patch Notes


1.Optimized helicopter interaction during evacuation.

2. Added notifications for beginner’s missions.

3. Fixed the red dot issue on chips.


4. Unlocked skills will show during battle as well.


5. Upon weapon upgrade, weapon attachments will be installed on the new weapon automatically.

6. If there is any switchable weapon attachments/chip, you can now see it by the red dot on the right.


7. Optimized character models .





8. Adjusted the calculation method of the value display in the shotgun interface


9. Added 16:10 and 21:9 resolution.

10. Optimized an issue where sometimes monsters are stuck on the map.


《Z-Crew》7/23 Patch Notes

ZCREW 7/23 Patch Notes

Explosives on the map will now catch fire when hit, making it easier to distinguish from objects that do not explode.

Added warning zone for explosives




Adjusted character information UI, making it more streamlined.

Adjusted character appearances.







Adjusted the laser pointer effect in the weapon attachment, fixing the problem that the laser would disappear. Also added a light dot on where the laser will hit, making it easier to aim.



Optimized framerates.

Added an animation when the evacuation helicopter lands.

Added an arrow that points at the helicopter door.







Adjusted the effect of the death of some monsters, the smaller monsters will be directly shattered to pieces.

Adjusted positions of the missions on the map. Cleared missions will now have a different color from the uncleared missions.

《Z-Crew》7/9 Patch Notes

ZCREW July 9th Patch Notes

  • Increase the variety and number of weapon attachments and the ability to craft them. Each weapon attachment will have a more unique trade-off.

  • Increase the drop of weapon attachment crafting materials in normal missions and free missions. Starting from this patch, you can get weapon attachment crafting materials from the very beginning of your journey.

  • Create a separate folder for each save file to prevent confusion caused by multiple accounts logging in on the same computer.

  • Adjusted the mechanism and physics of the monsters.

  • Various adjustments were made to the graphics to optimize player visual experience.

  • Adjusted the lighting and exposure of the scenes to highlight the basic features of each map.

《Z-Crew》6/18 Patch Notes

Calling all Hunters!

We've released a small patch to squash some minor bugs to help keep you and your crew squashing zombies. Check out the details below and as always, thanks for playing ZCrew. Happy Hunting!

Bug Fixes:
Fixed an issue where a chip can disappear after being upgraded.


Fixed a visual bug in Challenge mode where the rewards chests progression bar at the top right corner are open at all time.


Fixed an issue where the enemy count UI & rewards progression UI do not appear when joining another player’s game.


Fixed an issue with K.O. count when joining another player’s game.