1. Blooming Business: Casino
  2. News
  3. Dev Update #15 “Employees & Pitbosses”

Dev Update #15 “Employees & Pitbosses”

Hello Owners!

It’s been a while since our last update. We’ve been very busy with the Gamescom this summer as well as tuning our brand new demo, still playable until the end of October. The following update is NOT in the demo, but what we did work on right after that.

Employees management
We deepen employees’ management by adding more options to it, including employee satisfaction which adds further challenges. It is the stepping stone for the Union feature.


  • Employees’ satisfaction: Employees already had an energy need. We gave them a mood (same as clients) impacted by their needs and the beauty around them. When in a bad mood they’ll work badly, impacting the mood of the clients they interact with. On the contrary, when happy they’ll give a bonus to clients. It is then important to keep them happy (now you need to be a good boss…). We also updated their behavior while on breaks so they could finally use the coffee machine in the breakroom (we all need to be able to drink coffee).

  • “Unassigned” employees: An issue we had was that employees linked to specific area slots (such as bartenders or dealers) were fired when the item was sold, with no way to hire them again. With the new “unassigned” state, employees can be kept even when not assigned to any slot. Be careful then not to hire too many people!

  • “Roaming” employees: “Roaming” employees (custodians & guards) offered very few management options as they were. We changed a few things to make the feature more friendly and add some choices. They can now be hired in their own area (namely the security room and the maintenance room) and be assigned to a specific floor. For now, you can furnish up to 2 floors.





Pitbosses & lounge area
With the come back of the lounge area comes a new employee, the Pitboss. Designed to be your right hand(s), the Pitboss can be engaged in small talk, can execute special orders, and be upgraded. Of course, they are beautiful cats, and they are overseeing the bird employees.

  • Lounge area: New area where particularly happy customers can come grab a snack and chill. You may notice visitors happily discussing and roaming around. This is where most of the drama will happen, as well as the Pitboss’s corner.



  • Pitbosses: A new (cat!) employee, who is hired from the Pitboss stand in the lounge area. They have 3 stats that’ll determine their unlockable skills. By engaging in small talk with them, you can increase their trust. You can give orders to the pitboss which will trigger a unique behavior. Finally, Pitbosses can be upgraded via their skill tree.


New decoration items
A load of new decorations items! We have expanded the number of items with new space lamps, space columns, and plenty of new furniture. We know you like to customize your own place!



New languages
Added new languages, now available on Steam. Some stories, research, and missions have not been translated yet as they might evolve.


Bugfix:
  • Added level selected by default on the level selector screen
  • The client counter now only counts clients inside the casino
  • Fixed mission descriptions on the first load
  • Fix issues on wallpaper
  • Fix the “idle” bug where suddenly all clients will stop doing anything
  • Fix various issues on generators & energy consumption
  • Fix missing localization in the research panel
  • Fix Tony’s animations issues
  • Fix bugged camera when changing floor
  • Fix minor UI issues
  • Fix a random crash issue
  • Fix custodians unable to repair electric generators
  • Fix some save game issues
  • Fix an issue on bar restock



And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress in the development of Blooming Business: Casino. We want to share with you how we progress and are always keen on feedback!

Don’t forget you can join our Discord to chat with the dev team!

The Homo Ludens team.