Update Patch 2.0.0.7
This patch brings some of the latest major bug fixes found after patch 2.0.0.0. Most of them have been included previously without mention.
List of changes:
Bug fixes:
If you find a bug, please mention it on the community page! Thank you for the reports!
(Most of them for our excellent Game Tester hohoho)
Regards,
Mayha Murasaki
List of changes:
- Another increase in analogic deadzone.
- Including an icon that shows you which option you are changing in the control menu (between gamepad and keyboard).
- Now you are returned to stage selection after finishing the game.
- Improved system of customized controls. It was possible to "delete" the selection button when placing a repeated command.
- Small change in a part of jumping birds on the spikes, in stage 12.
Bug fixes:
- Removed an object that was not supposed to be on the HUD from the credit screen.
- SPOILER: Fixed the timing that the boss appeared on the right side of the screen. It was much faster than expected.
- Correction in the objects position of Intro and Ending Game.
- Fixed a bug caused when pausing the game while losing the fly.
- Fixed the place where the game logo returned, after changing controls in the main menu.
- Now the platforms that fall, really fall after being stepped very fast. This was a bug that became a feature, but we decided to fix it since it could hinder some speed runs.
- Fixed a bug that the player was left without a selection button on the keyboard, if he had already installed the game before the 2.0.0.3 patch.
If you find a bug, please mention it on the community page! Thank you for the reports!
(Most of them for our excellent Game Tester hohoho)
Regards,
Mayha Murasaki