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TNgineers News - NOV2023

Hi friends!

It’s almost December, which means it’s time to recap what happened last month!

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Snacktorio: Ready To Order!

The demo for our factory-cooking simulator, Snacktorio, has finally been released! Thanks so much to all of you chefs, players and content creators for your support
If you’d like to get a taste of what’s in store you can watch the trailer below, or just go try out the demo on Steam!

https://www.youtube.com/watch?v=kIsDeQQokwM

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Cozy Quest Steam Festival

In the middle of the month we snuggled up and celebrated cozy games through the Cozy Quest Festival hosted on Steam, with APICO and Mudborne!



The organizers, Secret Mode, hosted a lovely stream to try out some of the games and demo taking part in the festival, and played the Mudborne demo while interviewing Ell, which you can watch here.

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10,000 FROGS 🐸✨

Our little froggy nature-sim reached 10,000 wishlists last month! We are so happy and thankful to each and every single person who’s supported Mudborne, played it, and wishlisted it on Steam. Here’s all 10,000 of you, live in-game:



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Aaand that’s it for this month’s recap! Thanks for sticking with us and keeping the soups coming :)

Take care!
Manon, Ell and Jamie

Nautilus 3.2.2 Hotfix 1

I broke divepoints oops sorry

Nautilus 3.2.2

Hey Beekeepers!

Beeeen a busy bee working on the demo for Snacktorio but now that’s finishing up I had some time to work through the backlog of various bugs and some MP fixes - thanks for all your patience!!

~ Ell

[h2]Changes[/h2]
  • Updated Steam Achievement descriptions to say 'half' rather than specific numbers as the numbers are now outdated
  • Increased the pickup range of dropped items
[hr][/hr][h2]Crash Fixes[/h2]
  • Fixed "Variable .species(100014, -2147483648) not set before reading it" (sc_beehotel1_change)
  • Fixed "Unable to find instance for object index 129284" (sc_slot_shift_click SLOT_LDOWN)
  • Fixed "Variable .oid(100032, -2147483648) not set before reading it" (sc_util_get_obj_at HIGHLIGHTER_STEP)
[hr][/hr][h2]Bug Fixes[/h2]
  • Fixed salinity level of coral tanks being set to the ph level in multiplayer games
  • Fixed sludge + coral achievements not unlocking when playing in a friend's game in multiplayer
  • Fixed a duplicate boat being made in multiplayer when a client player dived back to the surface near a boat
  • Fixed butterfly mutation cuases duplicate flowers
  • Fixed Cultivator Bee entry showing the wrong sprite for the required Honeycore item
  • Fixed Coral Flower items saying you could place them on grass, the liars
  • Fixed Ashthorn not being able to be used to calm Stubborn Bees
  • Fixed "Tier 3" label in the flower book overlapping chapter icons
  • Fixed a couple of rogue PLAYER.NAMEs in magazines instead of showing your own lovely name
  • Fixed Coral Tanks trying to process Prismatic Slivers
  • Fixed beehives sometimes keeping the grumpy status after a queen ends its lifecycle
  • Fixed time not going back to normal if you click a gate or boat while sleeping/benching (and in MP)
  • Fixed being able to open the Butterfly Book by clicking the empty book slot before its unlocked
  • Fixed being able to place Ocean Lanterns underwater in the cave walls
  • Fixed footstep sound for grass playing when using the rubberring in deep water

TNgineers News - OCT2023

Hi friends!

A month passed by since our last newsletter, here’s what’s been going on!

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FROG CON

We joined the Frog Con, an online convention for frog lovers that mixes educational panels with creative works, in the middle of the month. Mudborne was one of the froggy games and got played during the convention!

For the occasion, we shared more about the game on our socials, as well as some redesign work-in-progress sneak peeks!



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APICO Checklist Tracker

A fellow beekeeper created a checklist tracker & guide spreadsheet for APICO! It’s truly an amazing resource, and includes the Ocean Update (3.0) new content.



Thank you so much DeluxeGremlin for this!

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APICO Community Spotlight

Fellow beekeeper Hazel shared this screenshot of her base in our community discord! Between the rainbow hive garden and the Mothense concert for the NPCs, it’s a dream place to bee. If you want to share you’re own cute pics you should come join us!



In other APICO news, the lovely Chelsea, that you may know as myPotatoGames on Twitter, wrote a very wholesome review of our beekeeping sim! It’s always heartwarming to hear such nice feedback
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Beemoji Mashup!

Last month, our discord bot beebot started sharing a beemoji mashup everyday, and that gave us an idea: what if you could make your own mashup, and beebot could send it to the server?



You can now submit your mashup by filling this form, and it’ll get added to the bot’s daily posts! :D

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That’s it for this month’s recap! Thanks for sticking with us and keeping these hives buzzing, it’s been a quiet month but we have some exciting stuff coming next time!

Take care!
Manon, Ell and Jamie

Nautilus 3.2.1

Hey Beekeepers!

Couple more bug fixes including a bunch of minor stuff I was putting aside in favour of more breaking issues!
Thanks again as always to all your reports
~ Ell

[hr][/hr][h3]Changes[/h3]
  • You no longer get sent back to your spawn after the credits, and remain in front of the (now open) door (could this be a setup for the 4.0 update I wonder)
  • Updated steam cloud mapping, should now sync the saves+modsfolders between all OSs properly
[hr][/hr][h3]Bug Fixes[/h3]
  • Fixed SteamDeck not using the full height of the screen
  • Fixed new bee produce being disgustingly undervalued by those ungrateful NPCs (x10 sell price)
  • Fixed the new idol not being able to be used in the dream shrine
  • Fixed the beehive breeding slot not being fully hidden when a queen was inside
  • Fixed Filtration Hives filling sludge filters when not underwater
  • Fixed lag on beebox/buttbox/beebank with lots of friends inside
  • Fixed Filtration Hives filling sludge filters when no sludge tiles were nearby
  • Fixed some NPCs getting ahead of themselves and congratulating you on finding all bees/butts early
  • Fixed some rogue {PLAYER.NAME}s showing in dialogue instead of your own beeautiful name
  • Fixed not being able to pick up flora with most tools (exception being nets on flowers for obvs reasons)
  • Fixed being able to set your spawn point with a bed underwater or in caves
  • Fixed being able to use the rubbering in the dev/dream areas
  • Fixed coral species not generated hives when fully restored
  • Fixed fishing then using a gate or divespot causing a weird ghost fishing menu
  • Fixed not being able to dive back down a spot on gamepad when no shallow/boat nearvy
  • Fixed heater/cooler icons overlapping with the moon icon in the top-left
  • Fixed corrupted players.json files causing issues on start-up
  • Fixed Shipsbane showing "thorny" butterfly as the req when it's "stippled"
  • Fixed some fishing achievements being locked+relocked when changing between saves
  • Fixed not being able to open non-beehives with a hivetool equipped
  • Fixed being able to use the pencil on a backpack
  • Fixed coral restoration not immedietely being detected in some situations
  • Fixed coral that was pincered not counting as needing to be restored in that session
  • Fixed Golden fishing rod having no tooltip info
  • Fixed TDRAW hook being broken with modding