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TNgineers News - SEP2023

Hi friends!

September is already gone and oh boy, what a month! APICO’s second major update came out - “What Lies Beeneath” :D

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APICO 3.0 Makes A Splash!

What Lies Beeneath launched on September 26 on PC! Beekeepers can now explore the ocean, restore coral reefs, clean the seabed, fish… and, of course, discover all the new bees (including underwater ones!!). You can check out the patch notes here to see all the new stuff added.

If you’re a console player, no worries! The update will eventually come to you, and we’ll make sure to let you all know when it happens
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APICO Steam Sale

To celebrate the new update, APICO and its amazing soundtracks (I’m not the one who composed it so I can say it) are currently on sale on Steam!

The game is 45% off, and the soundtracks are each 50% off until October 10th ✨

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Bee Butts?!

We experimented a bit with the discord server this month: after a short career in sending cute bee pics, beebot switched to beemojis creation. Some are cuter than others, but it’s a little surprise everyday!

We’ve also been very happy to see the players enjoy the update and sharing tips (and bugs) in the server, feel free to stop by!
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What’s Next?

In October, we’ll join Frog Con, a lovely online convention for frog lovers that raises funds for amphibian conservation. In the middle or froggy cams, the artist alley and educational streams, Mudborne will take part to the con as a froggy game, October 13-23

Be sure to check it out, along with the other amazing froggy games we’ll be alongside!

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And that’s a wrap for September! We wish you all a good spooky month!

Take care,
Manon, Ell & Jamie

Nautilus 3.2.0

Hey Beekeepers!

Some more bug fixes and a couple a tweaks, hopefully this should be all of the major stuff sorted out!
I’ll still be doing patches but less frequently now as things have got more stable (especially after the influx of new bees, welcome all!!)

If you’ve been enjoying the new content and want to see more don’t forget to leave a nice review for the game!
There’s still one last big free content update to come next year - if you’re interested in knowing more you can check out the roadmap here:
https://steamcommunity.com/app/1390190/discussions/0/3414305314950533292/

~ Ell

[h3]General[/h3]
  • Added a check to make sure frosty/fiery beehives get spawned properly
  • Changed solitary bee item tooltip to show the beehotel/habitat rather than beehive/hive
  • You can now hammer glitched beehives (especially ones that rudely spawn in your beeautiful base)
  • Removed "hydrophobic" from prismatic bee's hint as it caused confusion (myself included)
[hr][/hr][h3]Crash Fixes[/h3]
  • Fixed selling to Bobbee with JP or CN language set crashing
[hr][/hr][h3]Bug Fixes[/h3]
  • Fixed being able to use the shovel underwater
  • Fixed coral tanks not being able to go back down to 0% salinity
  • Fixed butterfly hotels not picking up nearby algae/kelp preventing sunken admiral usage
  • Fixed the beebank being a bit wonky in multiplayer
  • Fixed butterfly box setting lifespan to 0 when removed. You can put 0 lifespan butts back in buttbox if you want to reset the lifespan back
  • Fixed shell scaffold in calcified bee entry always showing as discovered
  • Fixed coral tanks not being able to go down to 0% salinity
  • Fixed bug hotels in the caves saying the native flora used was wrong
  • Fixed prismatic bee magazine showing "$magazine_prismatic_b" instead of the second paragraph
  • Fixed cultivator bee entry in book crashing once you'd discovered Honeyed Root
  • Fixed sea cauliflower not applying the +2 lifespan
  • Fixed tidewort not applying the +2 stability
  • Fixed honey visual on hives not disappearing after using a hivetool
  • Fixed tooltip for kelp + algae flora items being the wrong way round and saying they come from shrubs
  • Fixed walking near the hivemother's door after opening it retriggering the opening sequence
  • Fixed being able to move stuff into an invisible backpack/trash slot on steamdeck when opening another menu
  • Fixed being able to see the quick queen button on steamdeck (you just use the r-stick control as displayed to QQ on gamepad)
  • Fixed butterfly box UI going weird when removing butterflies on steamdeck/gamepad

Nautilus 3.1.1

Hey Beekeepers!

Continuing to crush these (not nice) bugs as they come in, keep 'em coming >:)
The game goes on sale today at some point for a whole week (valve are being all cool and mysterious and won't tell me what time), so if you've been waiting to grab the game at a nice discount you won't have to wait much longer!

~ Ell

[h3]Bug Fixes[/h3]
  • Fixed adding/removing bees to a beebox/beebank not syncing up in multiplayer
  • Fixed buttboxes just not working at all in multiplayer
  • Fixed buttbox layout for large numbers of butts
  • Fixed rehabeelitator not working generally after restoring any of the underwater bees
  • Fixed queen lifespan not counting down in a certain golden location
  • Fixed Captain just giving away striped walls until he went out of business
  • Fixed ocean butterflies not showing a tooltip when highlighting the right panel in the book
  • Fixed kelp/algae not showing their discovered sprites for sunken admiral page
  • Fixed degrumpifyer drones not potentially passing that onto the queen they make
  • Fixed degrumpifyer not using up honey
  • Fixed Beenjamin's hints being for the wrong species in the later tiers
  • Fixed some of the hotbar bee icons being offset slightly
  • Fixed habitats not working for coral/underwater bees
  • Fixed habitats not showing correct environment sprites for the new species
  • Fixed conditions for Crystalfin being wrong

Nautilus 3.1.0

Hey Beekeepers!

Few more fixes and tweaks, hope you’ve been enjoying all the new content so far :D

~ Ell

[h3]Balance[/h3]
  • Increases the radius of the lure's grab area
  • Decreased the speed of some of the fish slightly
[h3]Crashes[/h3]
  • Fixed "variable co_core.working not set before reading it" on some quick-queen hotkey presses
  • Fixed "sc_button_press unable to find instance for object index" when closing a pencil re-naming menu
  • Fixed game crashing when trying to drop a fish back in deep water with right-click
[h3]Modding[/h3]
  • Tweaked api_slot_fill and api_slot_drain to prevent issues
  • Fixed NPCs not having the correct slot position to account for the new multiplyer buttons
[h3]Bug Fixes[/h3]
  • Fixed Prismatic Fragment item missing a tooltip
  • Fixed Coral Scaffold having no lore in the bee book
  • Fixed open menus not updating position & GUI after resizing the window until you move

Nautilus 3.0.1

Hey Beekeepers!

Couple quick fixes while you explore the depths, thanks for all the reports!!
~ Ell

[h2]Bug Fixes[/h2]
  • Fixed being able to hammer sludge or seaweed underwater (oops)
  • Fixed hammer highlight showing when hovering on coral or sludge
  • Fixed some 3.0 achievements automatically unlocking (you gotta work for that)
  • Fixed Bumblemore item spawning in the lost+found on new 3.0 worlds
  • Fixed not being able to place scaffolds on damaged coral near coral beehives
  • Fixed Captain just GIVING away lamps, what is this a charity???
  • Fixed Sunken Admiral book entry not showing kelp/algae items
  • Fixed coral/ocean/geode solbees & butts having wrong background in the books
  • Fixed "Lost" Butterfly just saying "lost" (he like me foreal)