Hello Community,
I personally wanted to reach out to everyone and say thank you for the reviews. The positive ones make us feel great inside. The negative ones will make us grow into the video game everyone wanted. Even when someone says the game is "very bad dog dooo dooo", we hear you, we may disagree with that review because we know we're working hard for the end goal.
The reason we made this game free was to show the community how far we can come from the starting phases to our roadmap that will never end.
I promise you, we're listening, we're updating and going to make this a game that you will all enjoy. Advise you to join our
official Discord if you have any bugs or issues with the game.
Enjoy the new update and here is the changelog:
- Deeper optimization on maps for a better frame rate. *Still needs more work, but players should be seeing a slight improvement.
- Deeper optimization on operators to render less. Increased frame rate.
- Added a winning (green) / losing (red) / tie (yellow) circle in HUD for TDM, DOM & CTF.
- Fixed some known areas where players could escape the map.
- Decreased domination capture points when taking a point.
- Adjusted gun trial game mode with the first initial gun provided.
- Steam Achievements implemented.
- Adjusted the player jump sound.
- Fixed kill feed not displaying on some resolutions.
- Yard map temporarily removed until further optimization.
- Fixed domination cover point not fulfilling the entire circle.
- UI fixes.
- Nerfed the LSAT.
- Fixed the pivot point of flag in CTF.
- Added rank image on scoreboard in the game mode.
- Rollout of scope fixes
- Fixed CTF bug where it was out of /150 on HUD.
- Fixed quality settings not being able to change from main menu.
- Increased weapon pickup to stay for the entire game until picked up by a player.
- Fixed team mate bot killing in CTF.
- Fixed party issue with usernames that had a hyphen in their name.
- Added Discord API so it'll update that you're playing War Identity.