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War Identity News

Version 1.1.4 - Login Issue Fixed & More

Changelog:
  • Fixed login issue. If you are still experiencing login issues please email [email protected] for the fix.
  • Fixed leaderboard issue.
  • Removed a ton of trees from Rothill. Sorry Tree Huggers.
  • Took down Lot map for some improvements.
  • Fixed death animation.
  • Slightly optimized NYC map. Still more to go.
  • Fixed 3rd person dance mode allowed players to peak behind objects.
  • Working on Desolation map and a few others.
  • Looking into "Find a Match" freeze on lobby.
  • Fixing more scope attachments. Still have more to complete.

[h2]
Roadmap will be announced on Steam in the next few days.[/h2]

Version 1.1.1 - Fixing Known Bugs

Community,

We're working real hard to get all the bugs fixed while building the new improvements that will make the game expand. If you have any questions or would like to learn more about our future plans join us on Discord.

[h2]Patch Notes:[/h2]
  • Fixed issue on Lot.
  • Fixed issue on Rona.
  • Improved frame rate a little on the Lot map. Further optimization needed.
  • Started anti-hacking defense.
  • Fixed some scopes (still have a few more on other characters).
  • Changed NYC map around a bit.
  • Changed body damage multipliers.
  • Fixed scoping/ads in and losing focus on game. Mouse would wonder.
  • Nerfed BMG
  • Started to create level unlocks on attachments.
  • Fixed spawn point on DTF.


[h2]Roadmap:[/h2]

  • Zombies Hoard Mode (85% completed)
  • Battle Royale Mode (10% completed)
  • New killstreaks (10% completed)
  • Inventory/Backpack (0% completed)
  • Perks for inventory (0% completed)
  • Twitch voting game bonuses (40% completed)
  • Stun, flash & smoke grenades (0% completed)
  • Attachment level unlocks (25% completed)

Version 1.1.0 - We're Listening

Hello Community,

I personally wanted to reach out to everyone and say thank you for the reviews. The positive ones make us feel great inside. The negative ones will make us grow into the video game everyone wanted. Even when someone says the game is "very bad dog dooo dooo", we hear you, we may disagree with that review because we know we're working hard for the end goal.

The reason we made this game free was to show the community how far we can come from the starting phases to our roadmap that will never end.

I promise you, we're listening, we're updating and going to make this a game that you will all enjoy. Advise you to join our official Discord if you have any bugs or issues with the game.

Enjoy the new update and here is the changelog:

- Deeper optimization on maps for a better frame rate. *Still needs more work, but players should be seeing a slight improvement.
- Deeper optimization on operators to render less. Increased frame rate.
- Added a winning (green) / losing (red) / tie (yellow) circle in HUD for TDM, DOM & CTF.
- Fixed some known areas where players could escape the map.
- Decreased domination capture points when taking a point.
- Adjusted gun trial game mode with the first initial gun provided.
- Steam Achievements implemented.
- Adjusted the player jump sound.
- Fixed kill feed not displaying on some resolutions.
- Yard map temporarily removed until further optimization.
- Fixed domination cover point not fulfilling the entire circle.
- UI fixes.
- Nerfed the LSAT.
- Fixed the pivot point of flag in CTF.
- Added rank image on scoreboard in the game mode.
- Rollout of scope fixes
- Fixed CTF bug where it was out of /150 on HUD.
- Fixed quality settings not being able to change from main menu.
- Increased weapon pickup to stay for the entire game until picked up by a player.
- Fixed team mate bot killing in CTF.
- Fixed party issue with usernames that had a hyphen in their name.
- Added Discord API so it'll update that you're playing War Identity.

New Patch Coming

This update should be live on Steam by 12/7/20:

- Deeper optimization on maps for a better frame rate. *Still needs more work, but players should be seeing a slight improvement.
- Deeper optimization on operators to render less. Increased frame rate.
- Added a winning (green) / losing (red) / tie (yellow) circle in HUD for TDM, DOM & CTF.
- Fixed some known areas where players could escape the map.
- Decreased domination capture points when taking a point.
- Adjusted gun trial game mode with the first initial gun provided.
- Steam Achievements implemented.
- Adjusted the player jump sound.
- Fixed kill feed not displaying on some resolutions.
- Yard map temporarily removed until further optimization.
- Fixed domination cover point not fulfilling the entire circle.
- UI fixes.

I am reading all the feedback and trying to fix all the issues that come our way.

Game Updates

Dear Community,

We're going to be making massive amount of updates in the next few months. Please understand we're polishing the game as we go. We didn't dump our game into "Early Access" because we think that term is overly used in our industry.

Instead we will be documenting our progress and let the players know what is to come with each update. If you have any bug reports please join our Discord.

  • Fixed party system
  • Working on Steam Achievements
  • Added teammate health bar
  • Fixed wall glitches on DTF & NTF. Thanks to @Gamga.
  • Fixed wall glitches on Lot. Thanks to @Gamga.
  • Optimized completed on some maps for better performance.
  • Lessen the blood effects when getting shot.
  • Looking into matchmaking freezing on load.
  • Fixed audio on The Yard.


We hope you can understand the progress we're making.

Thank you,
Nick