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War Identity News

V1.3.8 - Identity Bonus & Skills Released

[h2]Changelog:[/h2]
- New feature added called Identity Bonus / Skills. These are earned by playing multiplayer game modes. Zombies does not increase your skills.
- Each skill has a positive/negative impact as you play.
- Skills are for each character you play with.
-Revamp of killstreaks are underway. Changing core functionality to 3 selectable streaks. Please view the roadmap below for more information.
- Bug Fixes

* Flash & Smoke Grenades will be ready early next week. This missing element is needed for multiplayer. Sorry it is taking so long.

* Inventory system got delayed a bit. Ran into a few issues along the way. But working as hard as I can.

[h2]Roadmap updated:[/h2]
- Battle Royale Mode (20% completed)
- Inventory/Backpack (75% completed)
- Perks for inventory (25% completed)
- Twitch voting game bonuses (40% completed)
- Flash & smoke grenades (90% completed)
- Revamp on killstreaks (3 select-able): Personal Radar (Destroy-able), Counter UAV, Care Package, Precision Strike, Cluster Strike, Cruise Missile, VTOL Jet, Attack Helicopter, Group Care Package & Gunship. (10% completed)

V1.3.7.1 - Fixed Keybind Issue on New Killstreaks

Fixed Keybind Issue on New Killstreaks

V1.3.7 - Weapon Drops + More Optimization + Bug Fixes

[h2]Changelog:[/h2]
  • Weapons are now dropped by the enemy after they are killed.
  • BOTS will not drop their weapons. Only real enemies.
  • Fixed Hangar layer issue where you'd see the minimap layer at the top on death.
  • Fixed Hangar layer issue when flying the UCAV it will show the minimap layer.
  • Removed some unused scripting that would cause some FPS drops when shooting.
  • Fixed UCAV counting as a kill.

New website should be released soon!

V1.3.6 - Complete Optimizations + More

[h2]Changelog:[/h2]
  • Optimized for stutter movements. Should be completely fixed.
  • Removed Steam 3D Audio component.
  • Cleaned up the NUKE UI.
  • Adjusted the killstreak notifier.
  • Kill Notifier UI changed.
  • Kill Notifier Audio changed.
  • Changed bombardment killstreak explosion effect.
  • UCAV now explodes and kills the enemy.
  • Tweaked AI speed + movements.
  • Headshot trigger was missing on Survivalist AI.


[h2]Known Bugs:[/h2]
  • UCAV not counting towards kills.
  • Enemies not dropping weapon when killed.
  • Fixing some audio issues.

V1.3.5 - (2) New Killstreaks + Fixed Killstreaks + Stutter Improvements

Again, I wanted to make it clear, I am working as hard as possible to get every type of computer optimized with our game. I will continue on the roadmap and optimizing on the way. Keep the words of encouragement along the way. Thank you all that have provided us positive feedback and continue to support us.

[h2]Changelog:[/h2]
- Added UCAV killstreak.
- Added NUKE killstreak.
- Updated killstreak UI.
- Fixed killstreaks not resetting on death.
- UAV is now 3 kills in a row.
- Helicopter is now 7 kills in a row.
- Bombardment is now 12 kills in a row.
- UCAV is 15 kills in a row.
- Nuke is 30 kills in a row.
- AI Bots have been tweaked.

If you are having stutter issues, change your graphic settings to low, we've made some tweaks. There are further optimizations to make, but we made some huge improvements over the last few days.