1. Breach Wanderers
  2. News

Breach Wanderers News

The Interlude Update sets a new beginning

[h3]The Interlude Update starts today[/h3]
[h2]adding new cards and improvements![/h2]



Before getting to the final release, we are now introducing the new Interlude Update to improve the gaming experience for all the current Wanderers out there, including new cards, characters and enemies adjustments, and much more.

Expand the notes below to know more about what's included in the Interlude Update:
[expand]
[h2]What's New?[/h2]
  • 30 new generic cards were added to the game
  • Caitan has received a small rework
  • Updated Unity and various plugins to improve stability


[h2]Character Changes[/h2]
[h3]Caitan[/h3]
  • Caitan will now heal 1 every time he switches stance
  • Caitan now has 20 (up from 15) recoverable health
  • Caitan's last passive now draws 1 Strike or Spell each turn instead of copying one each turn
  • Strike Stance's damage bonus was changed to a flat +2 damage
  • Several Caitan cards have been changed

[h3]Inna[/h3]
  • Inna will create Rare and Epic tools slightly less frequently
  • Inkwell & Quill is now an Epic tool


[h2]Quest Improvements[/h2]
  • Quest objectives are now displayed during the run
  • Difficulty level is now indicated when selecting a quest
  • Quests can be replayed once all quests have been completed


[h2]Mechanics Changes[/h2]
  • "Increase the damage of all your spells" has been removed as a mechanic. Spellweave has been added as a new buff instead: Increase the damage of all your spells by 4% per rank. Not reduced at end of turn.
  • Status barriers now increase max status by 2 instead of reducing incoming status by 2
  • Primal Pearl now only affects enemies
  • Draft runs now start with 3 rares and 12 commons (instead of 15 commons)
  • Quickplay rewards for common fights now include both common and rare cards
  • Changed the way idols were distributed in Rush runs
  • Each activated idol will empower 2 non-boss fights (boss fights are unchanged)
  • Idols will be chosen among all activated idols
  • Enemy summons can no longer override player summons except rare exceptions. Most monster abilities that fail to summon will buff the monster instead.


[h2]Enemy Changes[/h2]
  • Buffed Vessel of Impulse
  • Nerfed Shadeberries and Redblossoms
  • Tweaked the opportunity attacks of many monsters. Opportunity attacks now have their damage modifiers halved
  • Enemies summoned by the player no longer have their attacks boosted by Rush Mode
  • Enemies summoned by the player have reduced health scaling


[h2]Misc[/h2]
  • Reduced the chance of weather events showing up, especially when activating idols
  • Phoenix Feathers are now displayed in combat when available
  • Legendary cards will no longer appear as rewards once they've been picked


[h2]Bug Fixes[/h2]
  • Fixed a bug where the rest icon wouldn't always glow before the final boss of a run
  • Fixed a bug where enemies summoned by the player would have inconsistent health in Rush Mode
  • Fixed a bug where having less than the maximum number of Epics could guarantee seeing an Epic card as a reward
  • And many more fixes!

    You can also check all the Patch details on the official website of the game: https://www.baronneriegames.com/interlude-update

[/expand]

As with other previous updates, you can check out the recap video of our beloved Falterfire to dive into all the changes and improvements: https://www.youtube.com/watch?v=1Pc0E4mGAqw

We hope that you enjoy this update. Remember that you can join the incredible Breach Wanderers community and talk with the devs on the Discord server.

Prepare your strategy and stay tuned for more news pretty soon.

Full release announced!

Hello, Wanderers, from the Raiser Games team.

We are thrilled to collaborate with Baronnerie Games to fully release Breach Wanderers this June 2023. Our goal is to help studios take their great games to the next level and raise awareness, which is why we want this amazing game to be known beyond the confines of the Aether to keep expanding the experience even further.

[h3]Check out the brand new Trailer[/h3]
[h2]Revealing the Full Release Date! [/h2]
[previewyoutube][/previewyoutube]

[h3]Get ready to Build Your Fate, bravely Wanderer[/h3]
[h2]now at 15% off![/h2]
To celebrate the full release date announcement, you can grab Breach Wanderers at 15% off during the Steam Spring Sales from today until March 23rd!

https://store.steampowered.com/app/1394130/Breach_Wanderers/

Remember that you can join the incredible Breach Wanderers community and talk with the devs on the Discord server.

Prepare your strategy and stay tuned for more news pretty soon.

A new era begins for Breach Wanderers: Raiser Games ventures into the Aether!

Hello wanderers of the Aether,

Today we are proud to announce the beginning of a new era for all the current and future Breach Wanderers players. We’re excited to join forces in a new collaboration between Baronnerie Games and Raiser Games, that will take your journey into the Breach to new limits.

Raiser Games is a publishing team with extensive experience and full commitment to their players. They are devoted to Breach Wanderers, and we will be working together to turn the game into the best possible experience you can get, enhancing the experience with:
  • New content added to the final launch. Improve your arsenal with new cards, new items and a new character. Experiment with new and improved builds and strategies.
  • Polishing the existing languages and adding new ones, to reach even more players who can join our ranks and grow our community.
  • Bring a true sense of magic and fantasy to the game's feel and visuals, turning every battle into a visually spellbinding challenge.
  • Bringing more players to increase the Breach Wanderers community so that you can share your adventures and strategies with more players on your trusted channels.

The upcoming months will be filled with some fantastic announcements. Keep your eyes sharp and your ears open for what's coming to your expeditions in the Aether very soon!

So, to all our wanderers out there:
[h3]Prepare your Cards wisely...[/h3]
[h3]Enter the Breach carefully...[/h3]
[h3]And get ready to Build your Fate.[/h3]

Trials of the Breach Part 2 - Small Patch

This is a small patch to adjust Rush Mode's balance and also fix a few issues related to the latest patch. Enjoy!

- Rush mode now has a currency boost rather than a penalty (from -50% to +50%)
- Rush mode idols will now scale progressively in power during a run
- Rush mode enemy scaling was reduced at the beginning of a run
- Reduced the odds of getting weather effects in Rush Mode

- Updated Whiteflame Golem's and Cladasair's sprites
- Error messages related to cloud save and load will now display properly
- Fixed a few issues with Opportunist
- Fixed a few other minor issues

Trials of the Breach Part 2

I'm really happy to finish the year with the Storyline update!

This patch introduces the Guild Hall and the new Quest system. Quests are unique adventures that you can go on in order to unlock critical progression. Higher Depths levels, some cards, items and even some characters will be locked behind Quests for new players.

I've also added 2 new game modes to the game. Draft mode is a Quickplay variant that lets you draft your entire starting deck. Rush Mode is a alternate game mode that lets you attempt a short run versus a single empowered area.

Now it's time to hunker down and work on the final patch of the game! It may take a while before that one is completely finished, since it will include a lot of new content, as well as full localization for the game in many languages!

Thanks to everyone who has played and enjoyed the game so far, I'm extremely excited to work on the final patch and to launch the game in 2023!