Version 0.4.4-alpha
Welcome to Version 0.4.4-alpha, featuring a few new minor features and another slew of bug fixes!
[h1]Changelog[/h1]
[h2]Features[/h2]
[list]
[*] Reworked spectating system. NPCs can be spectated, and there is now a toggle between freecam and "locking on" to a particular person. Spectators can also see SCP-966.
[*] Added new variants of the SCP-330 candies when refined in SCP-914.
[*] Added a "Round Lock" admin menu option, which will prevent the round from ending, even if everyone is dead.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed the opening to the void in the LCZ control room.
[*] Fixed SCP-372's flare outlined through walls and doors ([url=https://scpetgame.com/Roadmap/101]Report #101[/url]).
[*] Fixed SCP-914 not working at all (only upgrading one item, sometimes not even upgrading at all).
[*] Fixed SCP-330 not working with candies other than the candy corn.
[*] Fixed a translation on the in-game menu being cut off ([url=https://scpetgame.com/Roadmap/102]Report #102[/url]).
[*] Can no longer move and jump while being teleported into the Pocket Dimension.
[*] Fixed errors related to "Alarm5" and "Mandeville" already being registered by the audio system.
[*] Fixed the main menu banner being behind other UI elements when scrolling up ([url=https://scpetgame.com/Roadmap/108]Report #108[/url])
[*] Fixed button padding in the map editor.
[/list]
[h2]API Changes[/h2]
[list]
[*] Added a [i]Player.GetPlayer[/i] overload which takes a plugin IEntity.
[*] Damage dealt by the Pocket Dimension now has the proper AttackerId of [b]POCKET[/b] rather than [b]SCP106[/b]
[*] Added Server.StartTime, Server.Uptime, Server.Version, Server.UnityVersion
[*] Added "Booting" event. Fires once when the server starts up and never again.
[/list]