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Version 0.4.4-alpha

Welcome to Version 0.4.4-alpha, featuring a few new minor features and another slew of bug fixes! [h1]Changelog[/h1] [h2]Features[/h2] [list] [*] Reworked spectating system. NPCs can be spectated, and there is now a toggle between freecam and "locking on" to a particular person. Spectators can also see SCP-966. [*] Added new variants of the SCP-330 candies when refined in SCP-914. [*] Added a "Round Lock" admin menu option, which will prevent the round from ending, even if everyone is dead. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed the opening to the void in the LCZ control room. [*] Fixed SCP-372's flare outlined through walls and doors ([url=https://scpetgame.com/Roadmap/101]Report #101[/url]). [*] Fixed SCP-914 not working at all (only upgrading one item, sometimes not even upgrading at all). [*] Fixed SCP-330 not working with candies other than the candy corn. [*] Fixed a translation on the in-game menu being cut off ([url=https://scpetgame.com/Roadmap/102]Report #102[/url]). [*] Can no longer move and jump while being teleported into the Pocket Dimension. [*] Fixed errors related to "Alarm5" and "Mandeville" already being registered by the audio system. [*] Fixed the main menu banner being behind other UI elements when scrolling up ([url=https://scpetgame.com/Roadmap/108]Report #108[/url]) [*] Fixed button padding in the map editor. [/list] [h2]API Changes[/h2] [list] [*] Added a [i]Player.GetPlayer[/i] overload which takes a plugin IEntity. [*] Damage dealt by the Pocket Dimension now has the proper AttackerId of [b]POCKET[/b] rather than [b]SCP106[/b] [*] Added Server.StartTime, Server.Uptime, Server.Version, Server.UnityVersion [*] Added "Booting" event. Fires once when the server starts up and never again. [/list]