Major Update for DreamDasher v1.14
Thank you to everyone that has provided feedback on DreamDasher! We just released a major update (v1.14) that includes the following improvements. These are all improvements based on player feedback. Thank you for sending them in!
These changes are available in the v1.14 release (you can see the version in the lower left on the main menu). Thank you again for all of your input, and please post any additional feedback to the discussion board or send email to [email protected]. Thank you!
- Added new Speedrun Game Mode. When starting the game you now choose between the default Story Mode which is the original version of the game and Speedrun Mode. Speedrun is the game with all of the dialogue and the boss battles removed. For Speedrun mode, you can use the Pause Menu, but there is no saving and loading option. When you start the speedrun, you need to play it until the end credits to complete it and get the achievement and on the leaderboards. In addition, Speedrun mode has some settings fixed. For example, the difficulty for the chase scenes is locked to what is similar to the Hard difficulty setting in Story Mode,
- For Speedrun mode, there are two new leaderboards. One for your fastest speedrun time all up, and one for the fastest speedrun time when all of the crystals are collected.
- We added improved jumping and dashing when you are in a corner (on the ground and next to a wall). We got a lot of feedback about this one. This allows you to now get some height when jumping and dashing next to corners/walls and terrain with edges.
- Small movement and level/room improvements.
- Additional bug fixes.
These changes are available in the v1.14 release (you can see the version in the lower left on the main menu). Thank you again for all of your input, and please post any additional feedback to the discussion board or send email to [email protected]. Thank you!