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Winter Survival News

Winter Survival 1.0 version is out now!❄️

Hey Survivors!
[p]The day has finally come! Winter Survival has officially launched out of Early Access and Version 1.0 is LIVE! After many updates, community feedback, bug-hunting, polishing, and expanding Danny’s journey, you can now experience the full story, new features, and the complete winter wilderness in its final form.[/p][p][/p][h3]Watch the Official Launch Trailer 🎬 [/h3][p]To celebrate the release, we’ve dropped a brand-new launch trailer showcasing the harsh beauty of the frozen world, the dangers lurking in the wild, and the emotional finale awaiting you in ACT III. Check it out and as always, let us know what you think![/p][previewyoutube][/previewyoutube][h3]Animal Diaries – The Bear 🐻[/h3][p]Alongside the 1.0 launch, we’ve also released the newest episode of Animal Diaries, this time focusing on the absolute king of the wilderness – the Bear.[/p][p]Massive, territorial, and relentless, he’s one of the biggest threats you’ll face in Winter Survival. Learn what makes him so terrifying (and how to stay alive when he finds you).[/p][previewyoutube][/previewyoutube][h3]40% Launch Discount 💸[/h3][p]For those of you who have been waiting for the 1.0 launch to check out Winter Survival, now it’s the ideal time to do so! Alongside the 1.0 release we also run a 40% discount which is the deepest discount to this date for Winter Survival. The discount will go live at 7 pm CET![/p][h2][dynamiclink][/dynamiclink]Quick info about languages[/h2][p]With the official 1.0 release we also wanted to inform you what is the current status with the languages. Right now there are eight official languages fully supported. That is Polish, English, Russian, Ukrainian, Spanish, French, German, and Chinese Simplified. The other languages available in the game that is Portuguese, Korean, Turkish, Italian, and Portoguese – Brazil are partially translated and the only way that they can be fully updated is through community translations. Also, with the upcoming patch we plan to show the % when selecting the language. If you're willing to contribute to those translations, feel free to reach out to us in the comments or through our official discord server. [/p][p][/p][p][/p][p][/p][h2]Full patch notes for the 1.0 update[/h2][p]Obviously, along with the 1.0 release we have brand-new patch notes for your reference as well. Apart from the new terrain and story to uncover, there are a plethora of fixes awaiting you there. [/p][h3]Stability & Crash Fixes[/h3]
  • [p]Fixed multiple crashes related to global illumination.[/p]
  • [p]Fixed a crash in the experience component caused by incorrect EXP curve loading[/p]
  • [p]Fixed crashes related to invalid array indices by adding additional protections.[/p]
  • [p]Fixed a crash in CheckBobber() with added safety checks.[/p]
  • [p]Fixed a crash related to the building system.[/p]
  • [p]Fixed a crash in inventory weight calculation (CalculateTotalWeightInInventory).[/p]
  • [p]Fixed a crash triggered during widget loading by adding additional safety validation.[/p]
  • [p]Fixed DLSS crash issues related to alt-tabbing and pausing.[/p]
  • [p]Fixed a crash related to the navmesh missing during certain animal spawns.[/p]
  • [p]Fixed several streaming manager queue issues causing mid-load failures.[/p]
  • [p]Fixed crashes during zone area resource handling.[/p]
  • [p]Improved stability of FSR/DLSS/XESS systems and resolved several crash pathways.[/p]
[h3]New or Reworked:[/h3]
  • [p]Added a new video tutorial for skin drying.[/p]
  • [p]Improved Act 1 tutorials, quest videos, and quest flow.[/p]
  • [p]Improved Wolf run-to-bush behavior and wolf den setup near Broken Bridge Area in Act 1.[/p]
  • [p]Improved crafting menu category consistency (e.g., skin racks).[/p]
  • [p]Improved icicle meshes, ice base meshes, and LODs.[/p]
  • [p]Improved sprint noise mechanics and related AI responses.[/p]
  • [p]Improved AI death persistence after save/load.[/p]
  • [p]Weapons will now auto-re-equip after traversals (shimmy, climb, etc)[/p]
  • [p]Added the ability to craft clothes upgrades without having to unequip the clothes.[/p]
  • [p]Crafting clothes when not wearing any will automatically equip those clothes.[/p]
  • [p]Animals should now see you through interactables (branch bushes, berry bushes, etc.) a little better, leading to more fluid gameplay in combat.[/p]
  • [p]Fixed a lot of issues related to the gamepad and should now be fully playable with the gamepad - please report any more issues that you find in case we missed something. (Especially with hints, or if something requires you to switch to mouse/keyboard.)[/p]
[h3]Bugfixes:[/h3]
  • [p]Fixed missing localization across multiple languages, including custom difficulty, battery UI, weapon reload, Cold Wave mode descriptions, and many others.[/p]
  • [p]Fixed missing recipes for cup, bowl, gun butt, gun strap, and reinforced plank variations.[/p]
  • [p]Fixed improper building with Sarah in restricted locations.[/p]
  • [p]Fixed swamp shelter door issues.[/p]
  • [p]Moved the wheelbarrow so that you can build properly on preplaced foundations.[/p]
  • [p]Fixed socket issues in thatch walls, hatches, and cooking systems.[/p]
  • [p]Fixed the Act 2 paratrooper quest climbing block after loading the game.[/p]
  • [p]Fixed treasure site interaction not disabling after full excavation.[/p]
  • [p]Fixed delusional animals not despawning.[/p]
  • [p]Fixed animals spawning on invalid navmesh.[/p]
  • [p]Fixed rabbit and fox behavior in Cold Wave mode.[/p]
  • [p]Fixed the bear not sleeping after the load.[/p]
  • [p]Fixed boar digging truffles incorrectly.[/p]
  • [p]Fixed delusional prey behavior.[/p]
  • [p]Fixed spear throwing being blocked by objects behind the player.[/p]
  • [p]Fixed an issue on Patching Up Quest - where your shoes could repeatedly get broken by leaving the house over and over.[/p]
  • [p]Fixed multiple collision issues across maps.[/p]
  • [p]Fixed multiple floating assets, incorrect placements, and missing interactions.[/p]
  • [p]Fixed environment blockouts, broken meshes, and resource data layers.[/p]
  • [p]Fixed an issue where you could not build some elements in a house that was situated in a swamp area. (Survival Mode - Act 3 Area)[/p]
[h3]Visuals:[/h3]
  • [p]Fixed uneven water meshes in hot spring areas.[/p]
  • [p]Fixed missing shadows and shader issues in several environment meshes (e.g., willow herbs).[/p]
  • [p]Fixed the invisible ladders/hunting stands caused by incorrect destruction settings.[/p]
  • [p]Fixed collision issues in the Harbor gate and several other structures.[/p]
  • [p]Fixed misplaced rocks to allow proper spear-throwing.[/p]
  • [p]Fixed various foliage culling and visual pop-in issues.[/p]
  • [p]Fixed missing lighthouse door SFX.[/p]
  • [p]Fixed the wetland house structure and holes.[/p]
  • [p]Fixed water effects appearing incorrectly inside caves.[/p]
  • [p]Fixed missing HUD popups in several scenarios (e.g., “You can’t unstuck right now”).[/p]
  • [p]Fixed missing icons in item descriptions and keyword fields.[/p]
  • [p]Fixed navigation issues in menus, inventory, booklet, and settings.[/p]
  • [p]Fixed FOV issues for gun handling.[/p]
  • [p]Removed outdated vignette effects.[/p]
  • [p]Fixed building outlines (green/red) not appearing.[/p]
  • [p]Improved snow visibility logic for Act 1 opening sequence.[/p]
[h3]Balance:[/h3]
  • [p]Improved overall environmental resource placement, including more planks, ropes, and grass near the Relocation area quest.[/p]
  • [p]Balanced Thatch building costs - reduced them heavily to allow for faster initial shelter building (about 60% reduction overall).[/p]
  • [p]Increase the durability of the Thatch building set[/p]
[h3]Audio:[/h3]
  • [p]Fixed missing hot springs ambience near the harbor.[/p]
  • [p]Improved exploration music loudness and added new tracks.[/p]
  • [p]Improved wolf combat SFX.[/p]
  • [p]Improved spear stabbing and charging audio.[/p]
  • [p]Adjusted trolley animal ram SFX to be quieter.[/p]
  • [p]Added missing SFX for multiple interactable objects.[/p]
  • [p]Updated UI SFX for objectives.[/p]
  • [p]Fixed missing journal/quest SFX.[/p]
[h2]Stay up-to-date 📰[/h2][p]And that's it! I won't bother you much longer – go and check out the full release of Winter Survival and experience the finale of Danny's journey for yourself. Dive into the Survival mode to see how long can you survive in this harsh, winter environment. Or put your suvival skills to the test in the Cold Wave mode and climb up the ladder. But last but not least, make sure to leave your feedback – whether it's on our discord server, steam discussions, or in the reviews. Every piece of feedback matters for us, so don't hesitate to drop a comment. Stay sane, and until the next announcement! [/p][p]~Sewek[/p]

Winter Survival – 1.0 Arrives Today: Global Release Map

[h2]Hey Survivors![/h2]

Today is the day — after all this waiting, Winter Survival is officially leaving Early Access and stepping into its full 1.0 release!

No matter where you are, version 1.0 will roll out worldwide today, November 19, 2025.

To help you jump in the moment it goes live, we’ve prepared a global release time map, so you’ll know exactly when Winter Survival unlocks in your region.



Thank you for being with us throughout the entire development! We’re super excited and can’t wait for you to experience the full game. Stay warm out there — your winter adventure begins soon!

https://store.steampowered.com/app/1394960/Winter_Survival/

A New Cold Wave Season is Coming! ❄️

Hey Survivors!
[p]In one of our recent updates we’ve announced that Cold Wave mode has to be disabled for a while. A brand-new season will be available at the official release, and today, I’d like to delve deep into some of the changes that season 2 will bring. Let’s take a look at what's new 👇[/p][p][/p][h2]New Territories 🗺️ [/h2][p]This season broadens the Cold Wave experience with new areas to explore, complete with additional radars and evacuation spots.More routes, more paths to safety, and more opportunities to either increase your score, or die by trying. [/p][p][/p][h2]The Golden Bear 🐻[/h2][p]Speaking of increasing your score – with the brand-new Cold Wave season, we will introduce an optional high-risk, high-reward quest that only the bravest and the most prepared survivors will be able to complete. I don’t want to dive much into details, so you’ll have to uncover it for yourself. [/p][p][/p][h2]Animal Diaries – Boar 🐗[/h2][p]Today, we’ve also released another episode of our Animal Diaries series, but this time we’ll be focusing on sturdy, unpredictable, and driven by raw strength boars. Check it out and let us know what you think in the comments down below. [/p][previewyoutube][/previewyoutube][h2]All you need to know about 1.0 release 👀[/h2][p]With the upcoming 1.0 release of Winter Survival in just two days, we’ve also managed to prepare a handy cheat sheet infographic that should give you much needed information heading to the release. Obviously, these are just the most important things that we believe are worth mentioning, but there is a plethora of new content to discover by yourself.[/p][p][/p][h2]Stay up-to-date 📰[/h2][p]And that's it for today! So, let me know in the comments what do you think about the brand-new season of Cold Wave mode? Eager to put your survival skills to the test? Well… the good thing is you won’t have to wait much longer. The bad thing? Still, two days away from the official release. 🥹 [/p][p]If you want to help us shape the game and future updates just like you’ve done already, consider leaving the review for Winter Survival. It helps us continue following our journey and make the game even more enjoyable for everyone! [/p][p][/p][p]Last but not least, if you want to stay in the loop of everything Winter Survival and you want to be notified as soon as the game leaves Early Access (once again let me remind you – November 19th, 2025) wishlist the game now! 🔥Until the next devlog![/p][p][dynamiclink][/dynamiclink]~Sewek[/p]

Watch the next episode of our Animal Diaries series focusing on beaver!👀

Hey Survivors! ❄️
[p]
It’s time for the next entry in our Animal Diaries series. Today, we’re taking a closer look at one of the wilderness’s most dedicated architects: the Beaver. The video contains additional details than our past announcement here on Steam (Check this one out if you still haven't done that), so I highly encourage to watch it.[/p][p]In Winter Survival, every animal affects the world around you, but beavers take it to another level. These tireless engineers cut down trees, build dams, and reshape the landscape, sometimes opening new paths for you… and sometimes blocking the ones you desperately need. But enough talking! I will leave the link to the video below, so you can check it out for yourself. [/p][previewyoutube][/previewyoutube][p]And that's it for today! So, let me know in the comments what do you think about the beaver? I assume that you can't wait to meet this engineer of nature on November 19th, but you can freely share that in the comments as well. If you want to help us shape the game and future updates just like you’ve done already, consider leaving the review for Winter Survival. It helps us continue following our journey and make the game even more enjoyable for everyone! [/p][p]Last but not least, if you want to stay in the loop of everything Winter Survival and you want to be notified as soon as the game leaves Early Access (once again let me remind you – November 19th, 2025) wishlist the game now! 🔥Until the next devlog![/p][p][dynamiclink][/dynamiclink]~Sewek[/p]

A fresh demo for Winter Survival is Available Now! 🔥

Hey Survivors!
[p]We’re excited to let you know that an updated demo matching the current version of Winter Survival is now available on Steam!
This demo features the opening of the story, allowing you to step into Danny’s shoes and experience the harsh, unforgiving conditions of the frozen wilderness.[/p][p]You’ll get a taste of the core survival mechanics. From managing your needs to exploring your surroundings, and learning how to stay alive when the cold becomes your greatest enemy.[/p][p][/p][p]Both Survival Mode and Cold Wave Mode are disabled in this demo, as this is a focused look at the very beginning of the journey.[/p][p]If you still hesitate before purchasing Winter Survival, you can hop into our new demo and see how the game plays right now. Check out the brand-new Steam page and make sure to leave a review for the demo to help us shape the game even further![/p][p][dynamiclink][/dynamiclink]And for those of you who are eagerly waiting to get your hands-on the ACT III, we've just released a fresh look into the first 20 minutes of ACT III gameplay on IGN's youtube channel. Check it out right now, and let us know in the comments down below what you think![/p][previewyoutube][/previewyoutube]